Commit graph

32145 commits

Author SHA1 Message Date
Andrew Meadows
084ba8abc0 Merge pull request #5874 from howard-stearns/AndrewMeadows-ik-repairs-003
cleanup IK implementation plusplus
2015-09-22 14:51:41 -07:00
ericrius1
5546a04f4d Added flashlight to master script 2015-09-22 13:48:10 -07:00
Seth Alves
e7999fa7f5 Merge pull request #5876 from ZappoMan/fixWarning
remove dead code and fix warning
2015-09-22 13:33:17 -07:00
ericrius1
135b34d82a Merge branch 'master' into toybox 2015-09-22 13:32:08 -07:00
ericrius1
a28cf5ce8b updated grab script 2015-09-22 13:29:16 -07:00
ericrius1
a0bf7b6529 doll animation fixes 2015-09-22 13:20:17 -07:00
ericrius1
6298dcb2fc attempt fix for doll animation 2015-09-22 13:03:44 -07:00
Eric Levin
00e0523872 Merge pull request #5851 from imgntn/flashlight_updates_1
Flashlight updates
2015-09-22 13:01:26 -07:00
ericrius1
d273852bf9 New wand script 2015-09-22 12:56:01 -07:00
James Pollack
561b4ca8e1 Remove update loop refs, remove unload method 2015-09-22 12:52:24 -07:00
ericrius1
a266e8d65a updated reset script to use new wand script 2015-09-22 12:49:45 -07:00
James Pollack
e5c42c76a2 Remove update loop refs 2015-09-22 12:41:00 -07:00
ericrius1
2557b32e1a Updated switch model to be fbx 2015-09-22 12:40:09 -07:00
James Pollack
0ad238a508 Enlarge flashlight 2015-09-22 12:39:48 -07:00
Brad Hefta-Gaub
5bb908f081 remove dead code and fix warning 2015-09-22 12:34:47 -07:00
David Rowe
fed5e8e573 Don't run Script Editor scripts from the cache 2015-09-22 11:35:34 -07:00
Andrew Meadows
7060befd1c Merge pull request #5862 from howard-stearns/user-specified-animation-graph
user-specified animation graph
2015-09-22 10:48:28 -07:00
Eric Levin
37efb80945 Update BUILD_WIN.md 2015-09-22 10:19:01 -07:00
Philip Rosedale
c09ac51d75 Merge pull request #5871 from ctrlaltdavid/20688
DO NOT MERGE - QA for 20688 - Fix 3rd person HMD view
2015-09-22 10:17:28 -07:00
Howard Stearns
7e52d38870 Don't include the root rot, because it seems that this is already accounted for in the head params.
Restore the hmd conditional on setting head position. This had been removed when failing to pin it cause lean.
I believe that lean was being caused by coordinate system issues that are now addressed by the above and Andrew's big cleanup.
2015-09-22 10:12:59 -07:00
Howard Stearns
8f1dde69cc Always keep targets, even when both position and rotation are unset. (Get from underpose.)
Filtering these was necessary before when the underpose coordinate was wrong, but now that we have that working, there shouldn't be any need to filter.
2015-09-22 10:10:29 -07:00
ericrius1
b704ebd934 modified dice starting position 2015-09-22 09:55:24 -07:00
ericrius1
98faf3d712 Added light switch sound 2015-09-22 09:53:22 -07:00
Thijs Wenker
f38bb77d0a less calls to QHash 2015-09-22 18:48:46 +02:00
Howard Stearns
0ccf2346fa Merge branch 'ik-repairs-003' of https://github.com/AndrewMeadows/hifi into AndrewMeadows-ik-repairs-003 2015-09-22 09:45:22 -07:00
Thijs Wenker
90b89cbb45 Merge branch 'master' of https://github.com/worklist/hifi into 20655 2015-09-22 18:44:25 +02:00
ericrius1
703545bac3 Modified lightSwitch entity to use new incoming grab API 2015-09-22 09:34:54 -07:00
Brad Hefta-Gaub
0072b6d7d0 Merge pull request #5681 from samcake/orange
NetworkGeometry and FBXReader refactoring for splliting Material from Mesh
2015-09-22 09:27:11 -07:00
ericrius1
e984afa1dd Merge branch 'master' into toybox 2015-09-22 08:56:39 -07:00
ericrius1
68bee8228b abstracted toggle logic to work with mouse click as well 2015-09-22 08:53:46 -07:00
samcake
80e5581639 fixing review comments 2015-09-21 22:51:14 -07:00
samcake
4513b64b00 fixing review comments 2015-09-21 22:42:24 -07:00
David Rowe
30dc07b621 Code tidying 2015-09-21 21:22:36 -07:00
David Rowe
0f85c28098 Fix HMD 3rd person view 2015-09-21 21:08:13 -07:00
BOB LONG
a23a90bf5f Code simplification
Simplify the code a bit as suggested:

1) Use unsigned int instead of signed int, so we can avoid checking the
negative case
2) Merge two lines into a single line so we can inline the
implementation

Correct the js sample file header.

testing done:
- Build locally
- Pass -1 as index from js and the code still can correctly handle the
input.
2015-09-21 19:11:13 -07:00
samcake
91b9940fe9 Merging and a fix for the diffuse map floating around 2015-09-21 18:09:25 -07:00
Andrew Meadows
3869887610 splitting AnimNode implementation into two files 2015-09-21 17:53:59 -07:00
samcake
910038cf82 Merging 2015-09-21 17:47:23 -07:00
James B. Pollack
bf22d5a942 dont delete wand at cleanup from createWand.js 2015-09-21 17:43:05 -07:00
James B. Pollack
f8d743aff0 Update to use new grab methods, only specifically request properties that we are actually using 2015-09-21 17:38:49 -07:00
James B. Pollack
92152b250a Merge remote-tracking branch 'highfidelity/master' into bubblewand_hotfix_2 2015-09-21 17:37:23 -07:00
Andrew Meadows
e6776ef5eb split AnimIK::evaluate() into sub-functions
also IK targets now in model-frame instead of root-frame
2015-09-21 17:29:39 -07:00
Brad Davis
7b5cbbf758 Merge pull request #5868 from ctrlaltdavid/20687
Fix HMD fullscreen mirror view
2015-09-21 17:07:31 -07:00
James B. Pollack
81358b7f14 wand changes 2015-09-21 17:01:31 -07:00
samcake
21f53f1bbd debugging the lighting issue on the craps table 2015-09-21 16:57:55 -07:00
Brad Hefta-Gaub
ea141aae92 Merge pull request #5865 from jherico/bart
Instancing work, second pass
2015-09-21 16:51:08 -07:00
Brad Davis
483884196c Merge pull request #5866 from ZappoMan/mergeQuadsAndTriangles
merge model part quads and triangles together to reduce the number of draw calls
2015-09-21 16:48:29 -07:00
James B. Pollack
2cb875e40d Merge remote-tracking branch 'highfidelity/master' into bubblewand_hotfix_2 2015-09-21 16:45:37 -07:00
James B. Pollack
cd6ad306ac start transitioning to new grab methods 2015-09-21 16:45:23 -07:00
Brad Davis
8f3c2af55e Merge pull request #5863 from ZappoMan/fixParticleEffect
fix a couple of properties
2015-09-21 16:43:12 -07:00