ericrius1
eb44e54d87
fixed merge conflicts
2016-01-05 16:28:22 -08:00
ericrius1
882ec9fe80
Using offset from intersection point to center of object for insta-grab
2016-01-05 16:24:15 -08:00
Seth Alves
086ea66c04
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 16:24:10 -08:00
James B. Pollack
7c18359fba
cleanup
2016-01-05 16:17:11 -08:00
James B. Pollack
68e03a08c0
targets fix
2016-01-05 15:43:49 -08:00
Seth Alves
b59934573a
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 13:50:12 -08:00
Seth Alves
cd82383d33
Merge branch 'master' of github.com:highfidelity/hifi into improve-grab-action-reliability
2016-01-05 11:13:38 -08:00
Seth Alves
942e77166e
merge from upstream
2016-01-05 11:11:19 -08:00
Andrew Meadows
0473891e86
Merge pull request #6671 from sethalves/near-grab-via-parenting
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queryAACube plumbing
2016-01-05 11:01:28 -08:00
ericrius1
a80e77ff80
Squeezing bumper while distance grabbing now brings object to your hand
2016-01-05 11:01:00 -08:00
Seth Alves
212d2d9e8f
merge from upstream
2016-01-05 10:27:45 -08:00
Andrew Meadows
f888cc93f6
Merge pull request #6752 from imgntn/particle_grab_cleanup
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Add Dynamic Lifetimes to Grab Beam Particle Systems
2016-01-05 10:12:21 -08:00
Seth Alves
ce1b8ae6f0
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2016-01-04 19:35:36 -08:00
Seth Alves
afc1757adf
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-04 19:17:45 -08:00
Eric Levin
f569d08ca8
Merge pull request #6761 from imgntn/grab_add_beam
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Add Beam Visualization When Grab Doesn't Intersect
2016-01-04 15:36:05 -08:00
Seth Alves
9304477233
split out calls for rotation and translation
2016-01-04 15:29:06 -08:00
Seth Alves
9a979f4abf
update doppelganger script
2016-01-04 14:18:24 -08:00
Seth Alves
e18298c974
Merge branch 'doppelganger' of github.com:imgntn/hifi into set-model-entity-joints
2016-01-04 14:16:30 -08:00
David Rowe
f04222b5ac
Merge branch 'master' into 20760
2016-01-05 10:29:04 +13:00
James B. Pollack
29612f2246
Merge pull request #6760 from ericrius1/muzzleFix
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Fix to pistol.js so muzzle flash particle system doesn't stick around…
2016-01-04 12:53:38 -08:00
James B. Pollack
4bb03f8c2d
add beam visualization if sphere doesnt actually hit anything
2016-01-04 12:34:08 -08:00
James B. Pollack
0be5725f71
Merge pull request #6744 from ericrius1/raveGlow
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Added glow effect to ravestick
2016-01-04 11:49:54 -08:00
ericrius1
4360595ed6
Fix to pistol.js so muzzle flash particle system doesn't stick around forever
2016-01-04 11:29:57 -08:00
Brad Hefta-Gaub
ec8a2ae093
Merge pull request #6739 from jherico/qml_window
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Support QML and Web content in overlay windows
2016-01-03 10:18:26 -10:00
Seth Alves
9145a8a753
back out off-brand change
2016-01-03 07:29:24 -08:00
Seth Alves
9f828448a0
add comment
2016-01-03 07:29:14 -08:00
Seth Alves
e1299ee290
be more careful about grab action -- if it somehow expires, reinstate it
2016-01-03 07:27:14 -08:00
Seth Alves
bfa8cc1969
merge from upstream
2016-01-03 06:47:25 -08:00
Philip Rosedale
60bc023d6e
Merge pull request #6754 from PhilipRosedale/master
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Show hand-sphere search line and point just with hand direction again
2015-12-31 13:53:21 -08:00
Philip Rosedale
85a0dfa21a
remove debug line
2015-12-31 13:49:24 -08:00
Philip Rosedale
f4389c3b1f
Add head-to-hand mixing ratio, default to zero (hands only)
2015-12-31 13:36:24 -08:00
Philip Rosedale
c18a2fc264
blend 50/50 between head and hands for search
2015-12-31 11:56:37 -08:00
Philip Rosedale
0d4ac4387a
Show hand-sphere search line and point just with hand direction again
2015-12-31 11:46:35 -08:00
James B. Pollack
40aee910d7
disconnect
2015-12-30 20:18:52 -08:00
James B. Pollack
58257b00e7
reduce gap btw refresh
2015-12-30 17:18:33 -08:00
James B. Pollack
eae8b48513
fix conditional
2015-12-30 11:58:18 -08:00
James B. Pollack
2de517c70f
remove unused line
2015-12-30 11:50:20 -08:00
James B. Pollack
7b14fa0070
Merge branch 'master' into particle_grab_cleanup
2015-12-30 11:46:44 -08:00
James B. Pollack
b7d0a75f25
dynamic lifetimes for particle systems
2015-12-30 11:46:16 -08:00
Brad Davis
f4bd2afc8e
Make script launched windows invisible at creation time
2015-12-30 11:38:34 -08:00
Eric Levin
9276c78368
Merge pull request #6741 from PhilipRosedale/master
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Improved hand controller grab and mouse movement
2015-12-30 11:10:37 -08:00
Brad Davis
0901e3aae1
Support QML and Web content in overlay windows
2015-12-30 09:14:49 -08:00
Brad Davis
76eba89f7d
Merge pull request #6745 from hyperlogic/tony/neuron-plugin
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Support for Perception Neuron
2015-12-30 11:39:32 -05:00
Philip Rosedale
118f919c8b
fix merge conflicts
2015-12-30 00:42:14 -08:00
Philip Rosedale
e995b29712
can target without grabbing
2015-12-30 00:36:11 -08:00
Philip Rosedale
6d857296f9
show search sphere instead of beams, start at center of view
2015-12-29 23:37:10 -08:00
James B. Pollack
5caa6cbdbf
Update pistol.js
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leading zeroes
2015-12-29 18:38:57 -08:00
ericrius1
4cc94b44ba
muzzle is in sync
2015-12-29 18:30:07 -08:00
ericrius1
1a84b5c0f0
Fixing issue with muzzle flash and hit point being out of sync for pistol
2015-12-29 18:13:34 -08:00
James B. Pollack
a2d21ed5cb
Update doppelganger.js
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delete correct id
2015-12-28 21:42:54 -08:00
James B. Pollack
3a6478aac1
Update raveStick.js
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leading zeroes
2015-12-28 21:15:52 -08:00
James B. Pollack
bf296a36ed
cleanup change model
2015-12-28 18:38:09 -08:00
James B. Pollack
d8ef19a019
working!!
2015-12-28 18:32:49 -08:00
Anthony J. Thibault
4661152aa7
NeuronAvatar.js: Now aligns the head with the HMD if active
2015-12-28 17:57:24 -08:00
ericrius1
cc35eaf4be
Added glow effect to ravestick
2015-12-28 17:32:10 -08:00
James B. Pollack
93a81315f2
Merge branch 'master' into doppelganger
2015-12-28 16:43:28 -08:00
James B. Pollack
2ec712a5db
disable near grabbing on sliders
2015-12-28 15:27:17 -08:00
James B. Pollack
c266a093e0
clear sliders at cleanup
2015-12-28 15:17:00 -08:00
James B. Pollack
9f342ba8ce
readme
2015-12-28 15:14:59 -08:00
James B. Pollack
5786789a66
cleanup cleanup
2015-12-28 15:12:29 -08:00
Philip Rosedale
36beea17fa
Improved hand controller reticle movement
2015-12-28 14:59:43 -08:00
James B. Pollack
f0a12e0251
switch
2015-12-28 14:50:35 -08:00
James B. Pollack
d4fd59edc0
send blacklist messages
2015-12-28 13:49:00 -08:00
Eric Levin
890b39f04b
Merge pull request #6740 from imgntn/blacklist_grab
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Add Raypick Blacklisting to handControllerGrab.js
2015-12-28 13:39:23 -08:00
James B. Pollack
7d7d0d4c07
mege
2015-12-28 13:21:00 -08:00
James B. Pollack
5e6e2bd11c
work
2015-12-28 13:06:43 -08:00
James B. Pollack
8eeae5ddf0
Merge pull request #6736 from ericrius1/handGrabCalcs
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Hand grab calcs
2015-12-28 10:49:55 -08:00
James B. Pollack
e237f957a6
Merge branch 'master' into blacklist_grab
2015-12-28 10:24:27 -08:00
James B. Pollack
c4d7b7b9bb
Update utils.js
2015-12-28 10:21:23 -08:00
James B. Pollack
a133dfa8dd
Merge pull request #6738 from ericrius1/rayBlacklist
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Ray-pick blacklisting
2015-12-28 10:19:52 -08:00
Anthony Thibault
1f834a9c01
neruonAvatar.js: attempt to adjust hips for HMD mode.
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It attempts to adjust the hips so that the avatar's head is at the same location & orientation as the HMD
in world space, however it's fighting with the internal c++ code that also attempts to adjust the hips as well.
2015-12-27 16:29:30 -08:00
James B. Pollack
0e30393c81
make sure theres something on the blacklist
2015-12-27 12:47:56 -08:00
James B. Pollack
546e908633
protect blacklisting to my id
2015-12-27 12:46:40 -08:00
James B. Pollack
28c53822b1
add raypick blacklisting to hand grab script
2015-12-27 12:37:33 -08:00
James B. Pollack
3f73f83cf1
add doppelganger
2015-12-27 11:23:54 -08:00
Brad Davis
8e2a79ba4c
Merge pull request #6735 from ZappoMan/headPoseReticle
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add a test script for HMD.getHUDLookAtPositionXX()
2015-12-27 13:19:18 -05:00
Anthony Thibault
fd3eed3d41
NeruonPlugin: translation support
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Warn if translations are not present.
2015-12-26 11:50:54 -08:00
Anthony Thibault
878fe80040
Merge branch 'master' into tony/neuron-plugin
2015-12-25 10:24:55 -08:00
Anthony Thibault
84260192fb
Set up controller poses to match hifi standard skeleton
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Neuron plugin in fills in the gap (thumb1) with identity.
Updated neuronAvatar script to work with new controller pose names.
2015-12-25 09:57:50 -08:00
Anthony Thibault
8b979b67ee
neruonAvatar.js: now sets rotations in correct frame.
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The rotations from the neuron are effectively in world space and are deltas
from the default pose.
There still is an issue with the thumb, due to the missing joint from the Neuron.
The Neuron only has 3 thumb joints, not 4.
2015-12-24 17:16:49 -08:00
ericrius1
542d8a4b6c
Fixed spelling mistakes
2015-12-24 12:06:29 -08:00
ericrius1
2e95ca7947
fixed syntax error
2015-12-24 12:05:11 -08:00
ericrius1
340c066b5c
reverted whiteboard changes
2015-12-24 12:04:36 -08:00
ericrius1
8e7dfc07c0
Added logic to blacklist entities from raypicking
2015-12-24 11:59:47 -08:00
ericrius1
390dce4613
Adding blacklist
2015-12-24 11:48:40 -08:00
ericrius1
e8a6fd1f05
adding ray filters example/test
2015-12-24 11:00:24 -08:00
ericrius1
24796c1a1e
updated ravestick spawner relative position
2015-12-24 10:14:36 -08:00
Anthony J. Thibault
c44f69b370
WIP checkpoint
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Changed euler angle compisition based on experiments in maya.
Also, the neuronAvatar.js attempts to transform the neuron input quaternions into
a pose relative to the avatar's default pose, but doesn't it doesn't work.
2015-12-23 17:13:52 -08:00
ericrius1
cd983db419
fixed merge conflicts
2015-12-23 15:13:45 -08:00
ericrius1
b4988b0998
Taking individual avatar hand size into consideration for grabbing objects
2015-12-23 15:09:10 -08:00
Brad Hefta-Gaub
f8a515de64
add a test script for HMD.getHUDLookAtPositionXX()
2015-12-23 14:46:18 -08:00
James B. Pollack
65d5e3f60a
add labels and transparent panel, but panel blocks pick so disable
2015-12-23 14:11:42 -08:00
AlessandroSigna
2c72e7964d
Fix assignment
2015-12-23 13:54:06 -08:00
Zach Pomerantz
ea9f2e57ce
Simplify renderDebug GUI
2015-12-23 13:09:45 -08:00
Thijs Wenker
505f4ce7e4
Merge branch 'master' of https://github.com/worklist/hifi into 20736
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Conflicts:
examples/controllers/handControllerGrab.js
2015-12-23 02:37:38 +01:00
James B. Pollack
4115138b5b
fix merge problems
2015-12-22 17:22:55 -08:00
Anthony J. Thibault
6afe3bae5e
Copy Neuron joints into controller poses
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This makes the accessible for controller mapping and to JavaScript.
Added 'neuronAvatar.js' as an example of reading joints from the neuron and setting them
on the avatar. NOTE: the rotations are currently in the wrong coordinate frame.
2015-12-22 17:21:33 -08:00
James B. Pollack
aa0d1f0c29
temp
2015-12-22 17:15:23 -08:00
James B. Pollack
64eb22bf22
merging
2015-12-22 16:34:01 -08:00
James B. Pollack
c39f26ad72
new features
2015-12-22 16:31:49 -08:00