Commit graph

113 commits

Author SHA1 Message Date
Andrzej Kapolka
620e1c728c Removed kludge; it turned out lighting was enabled. 2013-04-25 15:41:09 -07:00
Stephen Birarda
dac660efda resolve conflicts after merge with upstream master 2013-04-25 15:30:57 -07:00
Stephen Birarda
5ddd9a9f4f Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 15:27:40 -07:00
Andrzej Kapolka
d041072d40 Delete support (though the one on my numeric keypad doesn't work?),
sending key states.
2013-04-25 15:26:05 -07:00
Andrzej Kapolka
675d06e4b9 More chat bits; basic functionality now working. 2013-04-25 14:03:31 -07:00
Jeffrey Ventrella
5a0a1c1cec increased YAW_MAG (faster turning), redesigned the concept of avatar position, and reset Eve's position accordingly. Also added _frustumNeedsReshape in camera in anticipation of fixing problem where setting fov doesn't reshape the frustum. 2013-04-25 13:51:20 -07:00
Jeffrey Ventrella
9a4d27c0b5 cleaned up some camera code and added some functionality for first-person view 2013-04-25 12:19:23 -07:00
Jeffrey Ventrella
68b3f54f5c tiny change 2013-04-25 10:44:01 -07:00
Philip Rosedale
9e62728c33 Changed velocity to be dvec3 2013-04-25 10:18:30 -07:00
Philip Rosedale
b9fb888073 Small speed/cleanup to thrust setting 2013-04-25 10:02:14 -07:00
Philip Rosedale
ba55175870 Gravity is ON near origin, off in space, and a gravity field can be created with getGravity() 2013-04-25 09:50:35 -07:00
Jeffrey Ventrella
72e6e18992 fixed avatar collisions 2013-04-24 17:54:09 -07:00
Jeffrey Ventrella
2163976f06 adding the files 2013-04-24 17:01:59 -07:00