Dante Ruiz
bb7c424d47
get ui working
2017-06-06 21:09:09 +01:00
Dante Ruiz
038ffe920a
fixing merge conflicts
2017-06-06 16:42:08 +01:00
Dante Ruiz
19b134b0ac
base ui working
2017-06-06 00:32:20 +01:00
Seth Alves
9088e288e0
don't worry about head controller being enabled, just check to see if head pose is valid
2017-06-02 13:57:53 -07:00
Seth Alves
27664756de
with vive head-puck, isHeadController is true, even when HMD isn't mounted
2017-06-01 16:37:04 -07:00
Seth Alves
48ee546545
Merge branch 'master' of github.com:highfidelity/hifi into head-controller
2017-06-01 16:15:03 -07:00
Seth Alves
f45db99149
for the moment, vive input plugin isn't a head-controller unless the HMD is being worn
2017-06-01 14:35:53 -07:00
Seth Alves
ac6135387c
display plugins are never head controllers
2017-06-01 13:37:16 -07:00
Dante Ruiz
7fcdc61244
add head puck offset preference
2017-05-31 18:20:35 +01:00
Dante Ruiz
f4328af66f
made final requested changes
2017-05-31 17:12:27 +01:00
Dante Ruiz
41869430f7
made some changes that were requested
2017-05-31 01:29:32 +01:00
Dante Ruiz
b3401d9762
making some final changes
2017-05-30 23:55:45 +01:00
Dante Ruiz
a0ba1a64b5
Merge branch 'master' of github.com:highfidelity/hifi into head-puck
2017-05-30 22:52:57 +01:00
Dante Ruiz
4c4811dca8
finished the head puck
2017-05-30 22:52:39 +01:00
Seth Alves
ffe844a8e7
Merge branch 'master' of github.com:highfidelity/hifi into head-controller
2017-05-30 13:42:20 -07:00
Dante Ruiz
a45bea2c90
fixed merge conflicts
2017-05-27 00:57:09 +01:00
samcake
882df7391b
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-26 16:47:49 -07:00
Dante Ruiz
d317d9236f
made requested changes
2017-05-26 16:40:21 +01:00
Seth Alves
af5ba3a90a
ask display-plugins if they are head-controllers
2017-05-25 15:14:10 -07:00
Dante Ruiz
cce19f7027
removed unnessary code
2017-05-25 22:07:51 +01:00
Dante Ruiz
108c444cc7
clean up code
2017-05-25 21:59:06 +01:00
Dante Ruiz
8538c700b5
saving head work
2017-05-25 21:41:41 +01:00
samcake
044110e4f3
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-24 15:40:40 -07:00
Dante Ruiz
8cb9bfcc81
fixed merge conflict
2017-05-24 19:35:41 +01:00
Dante Ruiz
0fdf136251
got the shoulders working
2017-05-24 19:31:48 +01:00
Dante Ruiz
ac3c9655ec
added arms
2017-05-24 01:28:08 +01:00
David Kelly
1c71d2e6b1
don't create prefs for pucks if vive not supported
2017-05-23 09:05:14 -07:00
Dante Ruiz
d98e7d5bc6
adding left and right arm
2017-05-23 00:26:12 +01:00
David Kelly
ae54f9c80a
Should fix crash in general setting dialog
2017-05-22 16:25:21 -07:00
Sam Gateau
0f250e693d
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-17 09:49:20 -07:00
Anshuman Dewangan
e3cd85bd22
Changed calibration time from 2 to 1 sec
2017-05-16 13:55:04 -07:00
samcake
2df6d0df48
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-15 13:40:56 -07:00
Dante Ruiz
e6020e0137
added lookup table for tracking result and configs
2017-05-13 00:40:07 +01:00
Dante Ruiz
3f5a13d5a9
Merge branch 'master' of github.com:highfidelity/hifi into puck-lost-tracking
2017-05-12 18:18:10 +01:00
samcake
3393456d91
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-12 10:15:13 -07:00
Dante Ruiz
5042d4d312
add print when device changes tracking result
2017-05-12 00:28:31 +01:00
Dante Ruiz
66020cf446
Merge branch 'master' of github.com:highfidelity/hifi into puck-lost-tracking
2017-05-11 23:19:03 +01:00
Dante Ruiz
539aaf8c59
add debug statment and fixed sorting order
2017-05-11 23:00:41 +01:00
Dante Ruiz
5d457eaa39
better handling of when lost tracking of pucks
2017-05-11 20:44:08 +01:00
Dante Ruiz
7687617e91
made requested changes
2017-05-11 00:32:42 +01:00
Dante Ruiz
4365907462
drop down puck configuration for gernal settings
2017-05-10 22:12:11 +01:00
samcake
39f6e22da3
Merge branch 'master' of https://github.com/highfidelity/hifi into brown
2017-05-10 09:48:26 -07:00
Dante Ruiz
0e1ef75d5b
fix comment wording
2017-05-10 16:18:26 +01:00
Dante Ruiz
571f0d5951
made requested changes
2017-05-10 16:14:29 +01:00
samcake
bc41be7ec1
Introucing the BackgroundStage to manage the background / skybox in one place
2017-05-09 17:10:05 -07:00
Dante Ruiz
bb4c0d972d
head routed through the vive input plugin
2017-05-10 00:10:26 +01:00
Dante Ruiz
53e254152d
fixed puck location
2017-05-09 22:30:29 +01:00
Dante Ruiz
c362ba9164
better calibration event
2017-05-09 19:13:47 +01:00
Dante Ruiz
d688b60282
no magic numbers
2017-05-09 18:02:12 +01:00
Dante Ruiz
bce9e9ea82
made requested chnages
2017-05-09 17:51:30 +01:00
Dante Ruiz
c3d57459d5
minimize diff 3.0
2017-05-09 00:32:47 +01:00
Dante Ruiz
03ba3f5944
minimize diff 2.0
2017-05-09 00:31:13 +01:00
Dante Ruiz
00546c55bb
minimize diff
2017-05-09 00:30:06 +01:00
Dante Ruiz
23c3a75116
finally fixed rotation issue
2017-05-09 00:27:30 +01:00
Dante Ruiz
a744db56aa
removed dead code
2017-05-06 00:21:52 +01:00
Dante Ruiz
8813306857
fixed the wierd rotation issue
2017-05-05 23:59:38 +01:00
Dante Ruiz
20c8356bb2
debugging rotation fix
2017-05-05 22:55:53 +01:00
Dante Ruiz
31f6038e45
limbs tracking pucks
2017-05-03 20:08:42 +01:00
Dante Ruiz
fb502a7fed
add offset function
2017-05-03 00:37:35 +01:00
Dante Ruiz
8e2b25eacc
working on computing offsets
2017-05-03 00:25:41 +01:00
Dante Ruiz
15cad1fee9
saving work
2017-05-02 21:33:58 +01:00
Ryan Huffman
aca7ad27c6
Fix ktx dependencies
2017-04-26 10:47:32 -07:00
Atlante45
33f58f99d1
CR
2017-04-25 16:09:31 -07:00
Atlante45
ad16a935e9
Texture::create returns shared pointer
2017-04-25 15:56:23 -07:00
Sam Cake
2b97171061
Avoiding temp variable reference to appease mac and fixing a warning
2017-04-15 01:06:01 -07:00
Sam Cake
038d01ce04
Avoiding temp variable reference to appease mac and fixing a warning
2017-04-15 00:45:50 -07:00
Anthony J. Thibault
4e49774d0e
Moved device class check into handleTrackedObject
2017-04-06 13:20:00 -07:00
Anthony J. Thibault
42262aac78
OpenVR: upgrade to version 1.0.6, for better generic tracker support
2017-04-05 18:41:43 -07:00
Anthony Thibault
be2fdd9388
Merge pull request #10063 from hyperlogic/feature/vive-tracked-objects
...
Vive: Expose all 16 tracked poses to the controller system
2017-04-05 16:53:47 -07:00
Sam Cake
dd73cb7b8e
Use a magic number gpu::Texture::SINGLE_MIP instead of 1
2017-03-30 23:46:37 -07:00
Anthony J. Thibault
d47c040768
Vive: Expose all 16 tracked poses to the controller system.
...
This is in preparation for the Vive hockey puck trackers...
2017-03-29 18:15:29 -07:00
samcake
b6504bba56
Moving the num mips per texture to the creator so it s immutable and simpler
2017-03-29 17:58:56 -07:00
Bradley Austin Davis
fa5b315e09
Merge remote-tracking branch 'upstream/master' into smarter_textures
2017-03-01 15:16:18 -08:00
Seth Alves
7a31a99e3c
back out previous experiment
2017-02-25 21:13:20 -08:00
Bradley Austin Davis
7fb7aa87eb
Working on new texture management strategy
2017-02-17 07:53:16 -08:00
Brad Hefta-Gaub
a72f60152b
audit use of QTimer intervals to make sure we're using Qt::PreciseTimer when appropriate
2016-12-29 08:53:37 -08:00
Brad Davis
30a9961362
tracing polish
2016-12-16 14:02:27 -08:00
Ryan Huffman
7bb2755913
Add chrome tracing support
2016-12-16 01:14:01 -08:00
Stephen Birarda
4c1f99954b
fix confusing MIN_CORES_SPEC comment
2016-12-14 17:49:08 -08:00
Brad Hefta-Gaub
3a68f48cd7
disable threaded reprojection when running oculus in OpenVR
2016-11-14 16:30:18 -08:00
Seth Alves
da83fd9fa4
try, try again
2016-11-13 12:56:16 -08:00
Seth Alves
946dc256f0
try, try again
2016-11-13 12:15:35 -08:00
Seth Alves
f8fb5b9709
avoid some more static/global QStrings in plugins
2016-11-13 11:29:19 -08:00
Chris Collins
b9b90cc646
Merge pull request #9047 from jherico/stutter
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Add stutter tracking
2016-11-11 11:39:00 -08:00
Brad Davis
162f24decd
Add stutter tracking for Oculus
2016-11-11 10:12:41 -08:00
Brad Davis
90f55f0cd5
Add stutter tracking
2016-11-10 11:56:38 -08:00
Brad Davis
e2991c3665
Change minimum cores to 3 to enable OpenVR
2016-11-10 10:35:05 -08:00
Brad Davis
23fc865d40
Updates for min spec check
2016-10-27 19:28:46 -07:00
Brad Davis
018d945b85
Display warning overlay instead of scene when below min spec
2016-10-27 15:51:26 -07:00
Brad Hefta-Gaub
bfe6ebb44f
some tweaks
2016-10-27 12:04:46 -07:00
Brad Hefta-Gaub
c3f5df8f0b
Merge branch 'master' of https://github.com/highfidelity/hifi into report45hzTarget
2016-10-27 11:36:56 -07:00
Brad Hefta-Gaub
03946748bc
Merge pull request #8928 from hyperlogic/bug-fix/more-openvr-crash-fixes
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Fix for crash in openvr on startup
2016-10-26 22:45:33 -07:00
Anthony J. Thibault
1ea018db1d
Fix for crash in openvr on startup
...
pluginActivate can fail and return false, when steamvr is in a "Not Ready" state.
In practice this can occur on a botched steamvr install, or when the vr compositor process is unable to start.
When pluginActivate returns false, there's some sort of race condition where pluginUpdate will still be called.
But it's only reproducible in release builds, without the debugger attached.
This commit prevents pluginUpdate from crashing by making sure that the openvr _system ptr is valid first.
2016-10-26 17:40:34 -07:00
Brad Davis
a53049b186
Consolidate activity tracking code
2016-10-26 17:19:24 -07:00
Brad Davis
f4f1b04cf0
Use OpenVR to determine if async reprojection is enabled
2016-10-26 16:02:06 -07:00
Brad Davis
1c89fa2291
Make threaded submit in OpenVR controllable from menu
2016-10-26 15:28:42 -07:00
Brad Davis
857f5a69d6
Don't reserve additional thread when we're not using one
2016-10-26 15:28:41 -07:00
Brad Davis
e7355e84f3
Disable OpenVR submit thread
2016-10-26 15:28:40 -07:00
Brad Hefta-Gaub
23b74c7aff
when vive is on i5 report a target frame rate of 45 so we can see that in stats
2016-10-26 14:20:58 -07:00
Anthony J. Thibault
ca9d497159
Updated viveControllerConfiguration.js with new controller offset
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(cherry picked from commit ec2bc3495082dfb0b472948efa9d6881562ed3f9)
2016-10-19 15:59:44 -07:00
Anthony J. Thibault
bcd31e3d99
Adjust size and offset of grab balls to better align with hand controllers.
...
(cherry picked from commit d97a8c2e7eace2494d3142e8187022a33aedc060)
2016-10-19 15:59:26 -07:00
Brad Davis
ff3d1b3d01
Don't use VR compositor if it doesn't exist
2016-10-13 16:53:37 -07:00
Brad Davis
d4e83a7461
Don't crash on OpenVR activation when SteamVR isn't running
2016-10-13 16:37:50 -07:00
Brad Hefta-Gaub
0e1b377227
Merge pull request #8785 from jherico/oculus_crash
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Additional plugin debugging, better plugin resource cleanup
2016-10-13 13:54:34 -07:00
Brad Davis
2d6522a76f
Merge pull request #8786 from hyperlogic/bug-fix/more-openvr-shutdown-crashes
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Prevent crashes in openvr on shutdown
2016-10-12 13:54:56 -07:00
Brad Hefta-Gaub
8ac31a041d
Merge pull request #8654 from ZappoMan/betterAway
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fix away HMD unmouted logic
2016-10-11 20:35:08 -07:00
Brad Davis
28771cbda9
Additional plugin debugging, better plugin resource cleanup
2016-10-11 19:40:02 -07:00
Anthony J. Thibault
973ee544fb
Prevent crashes in openvr on shutdown
...
By ensuring that there is an opengl context is bound before calling VR_Shutdown()
2016-10-11 16:36:29 -07:00
Brad Hefta-Gaub
735a6ca994
Merge pull request #8755 from hyperlogic/bug-fix/openvr-fixes
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openvr deadlock and crash on exit fixes
2016-10-10 08:01:07 -07:00
Brad Hefta-Gaub
3aa1c36f53
Merge branch 'master' of https://github.com/highfidelity/hifi into betterAway
2016-10-08 11:50:10 -07:00
Brad Hefta-Gaub
87d66ffdf8
Merge pull request #8756 from jherico/i5_reprojection
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Turn on forced reprojection on i5 systems
2016-10-08 10:51:27 -07:00
Anthony J. Thibault
ec801cb9d8
Addressed feedback from code review.
2016-10-07 17:46:46 -07:00
Ryan Huffman
de14fdffb7
Remove commented log line
2016-10-07 13:38:18 -07:00
Brad Davis
8526ac74a5
Turn on forced reprojection on i5 systems
2016-10-07 13:36:49 -07:00
Anthony J. Thibault
17d00ee3f9
Workaround openvr crash by calling Submit before VR_Shutdown
2016-10-07 11:41:58 -07:00
Ryan Huffman
216cf2b4bc
Update tutorial to work with HMD + Hand Controllers only
2016-10-07 10:30:18 -07:00
Ryan Huffman
54498a8f3f
Add the ability to ignore invisible entities in findRayIntersection
2016-10-07 10:30:18 -07:00
David Rowe
1a745094e2
Merge branch 'master' into 21055
...
Conflicts:
libraries/entities-renderer/src/RenderableWebEntityItem.cpp
libraries/gl/src/gl/OffscreenQmlSurface.h
2016-10-06 09:29:09 +13:00
Brad Davis
d3d3aa587c
Remove oglplus usage from OpenVR
2016-10-02 11:44:33 -07:00
Brad Hefta-Gaub
73e3e993fb
fix Vive's HMD.mounted
2016-09-26 17:29:11 -07:00
Seth Alves
92bda6827b
remove vive keyboard
2016-09-13 11:27:10 -07:00
Brad Davis
94210d2e69
Use dynamic count for global thread pool
2016-09-02 15:23:35 -07:00
Brad Davis
91bfa7677c
Updating stats display for threaded rendering
2016-09-02 14:41:49 -07:00
Brad Davis
617633b85c
Moving to custom context creation
2016-08-29 11:21:54 -07:00
Brad Davis
02c79d9714
Fix the OpenVR issues on AMD
2016-08-26 19:05:29 -07:00
James B. Pollack
f7697c88ae
Merge pull request #8476 from zzmp/fix/vive-ati
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fix vive crash in AMD driver
2016-08-24 18:06:18 -07:00
howard-stearns
6daf91166f
pr comments
2016-08-22 15:03:51 -07:00
Zach Pomerantz
dbb916e2d9
fix redundant openvr fence condition
2016-08-22 13:59:18 -07:00
Zach Pomerantz
a67c5221e3
flush openvr fence before looking for it
2016-08-22 13:46:00 -07:00
howard-stearns
b8b345fb43
Merge branch 'master' of https://github.com/highfidelity/hifi into update-discovery-from-master2
2016-08-19 13:04:39 -07:00
Brad Davis
a32ab77b7d
Address issues with random camera locations caused by bad HMD sensor poses
2016-08-17 15:22:30 -07:00
howard-stearns
2b75240771
Merge branch 'master' of https://github.com/highfidelity/hifi into discovery
2016-08-16 11:14:36 -07:00
Brad Davis
99009d8a2d
Enable reprojection on OpenVR
2016-08-12 22:29:04 -07:00
Brad Davis
ff24bc982c
Re-disable reprojection in OpenVR
2016-08-12 22:28:58 -07:00
Brad Davis
82081d7d57
Address vsync weirdness
2016-08-12 22:28:58 -07:00
Brad Davis
719e555381
Restoring reprojection to OpenVR
2016-08-12 22:28:55 -07:00
Brad Davis
a4c5c7bc16
Hopefully better handling of the OpenVR api
2016-08-12 22:28:40 -07:00
Brad Davis
b662ae4cfa
More profiling ranges
2016-08-12 22:28:36 -07:00
Brad Davis
d8b0fee934
Fixing color balance, enabling vive controllers
2016-08-12 22:28:30 -07:00
Brad Davis
adcfd55cc0
Batch replay reprojection
2016-08-12 22:28:23 -07:00
Brad Davis
7e93747acf
Working on reprojection
2016-08-12 22:28:22 -07:00
Bradley Austin Davis
274321de8a
First pass at threaded rendering
2016-08-12 22:18:36 -07:00
Atlante45
45921a5c8d
Restore split behavior for inputs/displays on quit
2016-08-08 15:39:25 -07:00
howard-stearns
6e7b828203
keep qml text fields up to date with vive virtual keyboard
2016-08-02 10:13:35 -07:00
Anthony J. Thibault
90beb30e8a
Filter out bad openvr HMD poses that are below the floor
...
When interface is launched and steam vr is NOT running, openvr can return bad HMD poses for a few frames.
To workaround this, filter out any hmd poses that are obviously bad, i.e. beneath the floor.
2016-07-19 18:12:20 -07:00
Brad Davis
90299a98fe
PR feedback
2016-07-15 12:19:02 -07:00
Brad Davis
091e798267
Make hand pointer lasers 'click' on fully pressing and clicking the vive controller
2016-07-14 10:30:35 -07:00
Brad Davis
88d28120b6
Adding missed file
2016-07-01 15:48:58 -07:00
Brad Hefta-Gaub
39ff03cfb5
reduce log spam in Vive plugins
2016-06-24 10:53:46 -07:00
howard-stearns
581d87d653
feedback re magic numbers and variable name.
2016-06-22 16:40:10 -07:00