Commit graph

89 commits

Author SHA1 Message Date
Brad Davis
901e2da828 Hand lasers 2016-08-12 22:28:29 -07:00
Brad Davis
7e93747acf Working on reprojection 2016-08-12 22:28:22 -07:00
Bradley Austin Davis
d0912c6063 Threaded Oculus support 2016-08-12 22:18:38 -07:00
Bradley Austin Davis
274321de8a First pass at threaded rendering 2016-08-12 22:18:36 -07:00
Seth Alves
8f76c43bc1 if call to ovr_GetSessionStatus fails, also don't take input from controllers 2016-08-02 19:49:58 -07:00
Seth Alves
8c43c12249 clear pose before short-circuiting update 2016-08-02 16:49:24 -07:00
Seth Alves
03a47af628 if the HMD isn't on someone's head, don't take input from the controllers 2016-08-02 15:38:04 -07:00
howard-stearns
67f76db7e4 Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-22 15:58:53 -07:00
Ryan Huffman
70be7b3273 Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions 2016-06-21 16:39:25 -07:00
Ryan Huffman
da71fcb57f Update connected device detection implementation 2016-06-21 16:37:58 -07:00
howard-stearns
8421931c56 Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui 2016-06-21 14:47:45 -07:00
Brad Hefta-Gaub
c322317878 rework plugins to not depend on PluginContainer unless they want to 2016-06-21 12:07:05 -07:00
Bradley Austin Davis
6ad1008a56 Allow explicit overlay alpha from scripts 2016-06-15 17:24:32 -07:00
Bradley Austin Davis
0b0977f362 Support keyboard suppresion, control suppresion while in keyboard mode 2016-06-15 10:48:48 -07:00
Bradley Austin Davis
f3c47acbb2 Fix offset when UI transform is not identity 2016-06-14 09:49:25 -07:00
Bradley Austin Davis
6707f889b8 Fixing laser offset, support laser in Oculus 2016-06-13 17:33:18 -07:00
Bradley Austin Davis
62051ad297 Working on touch 2016-06-13 14:40:15 -07:00
Brad Davis
9640727f51 Hand laser rendering support in HMD plugins. 2016-06-13 13:04:11 -07:00
Brad Hefta-Gaub
8434aa9416 Merge pull request #8027 from SamGondelman/exposeHaptics
Expose haptics to JS
2016-06-08 16:17:04 -07:00
Brad Hefta-Gaub
69ae33ad9a Merge pull request #7997 from SamGondelman/touchFixes
Corrected Oculus Touch coordinate system so that hands track properly
2016-06-08 15:39:17 -07:00
SamGondelman
ff2405437b can set strength to 0 2016-06-07 12:19:38 -07:00
SamGondelman
b59d597780 if overlapping calls, haptics take on strength and duration of call that will finish last 2016-06-06 15:35:12 -07:00
SamGondelman
cea0d74c35 fix spaces and touch duration 2016-06-06 15:20:10 -07:00
SamGondelman
e7743cd8e2 added options for both hands (default), all devices, short pulse, and fixed touch timing mechanism 2016-06-06 15:03:08 -07:00
Atlante45
3dadb515f3 Add plugins name to their metadata file 2016-06-06 13:28:36 -07:00
SamGondelman
f51cb7ce0c trying to add duration support for vive 2016-06-06 10:34:32 -07:00
SamGondelman
2367cb1995 fixing input mapping for vive/touch grip button/trigger, script needs fixing 2016-06-03 15:07:21 -07:00
SamGondelman
e2c4b4d306 added haptic support to sdl and touch (needs testing) 2016-06-03 10:17:08 -07:00
SamGondelman
8b76af531b made touch hand orientation more comfortable, fixed all the touch key mappings, exposed capacitive touch keys for use later 2016-06-02 16:52:17 -07:00
SamGondelman
c9ea85e659 fixed left hand rotation 2016-06-02 10:50:22 -07:00
SamGondelman
9984667742 touch properly sets pose.valid and further corrected hand rotation 2016-06-02 10:09:41 -07:00
SamGondelman
7bd29c13b0 corrected oculus touch rotation and converted hand pose to avatar coordinate system 2016-06-02 09:09:25 -07:00
Brad Davis
ac5912df01 Fix crash on shutdown of SteamVR 2016-05-27 13:40:47 -07:00
howard-stearns
2accccef9e Merge branch 'reset-hud-on-driving' of https://github.com/howard-stearns/hifi into reset-hud-on-driving 2016-05-25 11:32:01 -07:00
Anthony J. Thibault
097b16aadc Fix for sensor reset on oculus. 2016-05-23 15:40:29 -07:00
Brad Davis
07562f72af Doing a pass over the input plugins and controller code 2016-05-20 14:50:23 -07:00
Brad Davis
888758fc21 Fix test for specific Oculus version 2016-04-19 18:13:12 -07:00
Brad Davis
3325c58ceb Vive timewarp implementation 2016-04-12 16:44:15 -07:00
Brad Davis
df8ad57185 Fix FPS counter 2016-04-11 00:25:16 -07:00
Brad Davis
2f28c64edb Fixing menu navigation in oculus remote 2016-04-07 13:21:00 -07:00
Brad Davis
a58a627fdf Support oculus remote input 2016-04-07 13:20:59 -07:00
Brad Davis
fd4a374e08 Add comment 2016-04-05 13:04:17 -07:00
Brad Davis
71e6f9bdd6 Display a blank frame before switching away from oculus 2016-04-05 13:03:14 -07:00
Brad Davis
ffc2c75534 Don't release the Oculus plugin when disabling the plugin 2016-04-05 09:59:12 -07:00
Brad Davis
97e96f7b67 PR comments 2016-03-31 13:19:26 -07:00
Brad Davis
b53968fd64 Add automatic switching the Oculus headphones and mic when activating the plugin 2016-03-31 10:33:11 -07:00
Brad Davis
f569cbf70e Add debugging output, fix timewarp 2016-03-30 10:40:32 -07:00
Brad Davis
8123617fe1 Improve failure detection logging 2016-03-30 10:40:31 -07:00
Brad Davis
80d397555d Fixing input API, DLL path for Oculus 2016-03-30 10:40:30 -07:00
Brad Davis
78626f7938 Add warning logging if we can't find a 1.x Oculus dll 2016-03-30 10:40:29 -07:00