Anthony J. Thibault
9821c276ad
warning fix in release
2016-05-09 13:56:56 -07:00
Anthony J. Thibault
7f5296f566
Increased tolerance for near zero length vectors
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Also, replaced some magic numbers with constants.
2016-05-09 11:53:09 -07:00
Anthony Thibault
cb5c7a3559
compile fix for macosx
2016-05-08 17:14:14 -07:00
Anthony J. Thibault
641e152699
Eye tracking bug fix and debug rendering improvement
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* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head.
* DebugDraw: added drawRay method.
* Application: Renamed preRender to postUpdate
* AvatarManager: added postUpdate method that iterates over all avatars.
* MyAvatar: Renamed preRender to preDisplaySide
* MyAvatar: split preRender code into postUpdate and preDisplaySide.
* Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw.
* Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking.
* "Show Look at Vectors" now draws the right eye red and the left eye blue.
* Removed Avatar and MyAvatar renderBody
* Removed look at rendering from head.
* GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal
2016-05-08 16:20:32 -07:00
Andrew Meadows
eeb100b62f
use glm::isnan() instead of isnan() from math.h
2016-05-05 18:28:27 -07:00
Andrew Meadows
01950fba96
recover unused code that may prove useful someday
2016-05-05 18:28:27 -07:00
Andrew Meadows
64c2e2d175
remove warning about unused variable
2016-05-05 18:28:27 -07:00
Andrew Meadows
2cbc771eba
reorder data members, remove cruft, 744->616 bytes
2016-05-05 18:28:27 -07:00
Andrew Meadows
bcf2cc8074
use references not pointers for ViewFrustums
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also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
60a72c6660
getViewFrustum() provides const pointer
2016-05-05 18:28:27 -07:00
Zach Pomerantz
1553f532ba
Specialize usleep for Win32
2016-05-04 15:40:53 -07:00
Zach Pomerantz
526143b097
Improve perf of Win32 usleep
2016-05-04 13:36:07 -07:00
Zach Pomerantz
0f6162d683
Use appropriate units for timing tests
2016-05-04 13:23:10 -07:00
Brad Hefta-Gaub
754ef071eb
Merge pull request #7786 from sethalves/web-scripts-use-local-libs
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allow scripts on the web to refer to local libraries with /~/
2016-05-03 11:10:48 -07:00
Geenz
85e0620261
Merge branch 'master' of https://github.com/highfidelity/hifi
2016-04-30 15:40:28 -04:00
Seth Alves
b28cfd27ec
fix problem where canonicalFilePath will strip a trailing slash
2016-04-29 13:17:59 -07:00
Andrew Meadows
b95c81d0ba
Merge pull request #7763 from huffman/fix/gpu-ident-debug
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Fix assert crash in GPUIdent
2016-04-28 08:02:11 -07:00
Geenz
ae5ef6d948
Remove toLinearVec3 from ColorUtils
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toGamma22Vec3 should probably stay since that is a valid conversion from linear to a gamma space of 2.2.
2016-04-26 17:00:59 -04:00
Anthony J. Thibault
d9063b199e
GeometryUtils: coneSphereAngle test
2016-04-26 13:31:06 -07:00
Ryan Huffman
e5f2658fd9
Update GPUIdent to take address of spInstance directly
2016-04-26 09:23:08 -07:00
Geenz
ba5fa70b83
Convert sRGB values for materials.
2016-04-25 13:31:50 -04:00
Geenz
97931d96b8
Move sRGB calcs to ColorUtils
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And start consolidating any conversions with calls into ColorUtils.
2016-04-25 12:59:16 -04:00
Brad Hefta-Gaub
04dab65b59
Merge pull request #7727 from ZappoMan/supportLargeClockSkew
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support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
Brad Hefta-Gaub
f1f9c6740d
Merge pull request #7745 from jherico/mac_texture_fix
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Fixing texture storage allocation on OSX/GL 4.1
2016-04-22 17:07:12 -07:00
Bradley Austin Davis
d87c92baee
Fixing memory detection on OSX
2016-04-22 16:30:36 -07:00
Chris Collins
9bd9de5710
Merge pull request #7636 from samcake/red
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Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Brad Hefta-Gaub
410bf3c95a
Merge pull request #7711 from AndrewMeadows/faster-kinematics
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faster hifi kinematic motion calculations take-4
2016-04-22 13:41:02 -07:00
Brad Hefta-Gaub
c410242fb2
Merge pull request #7688 from jherico/texture_derez
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Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
Seth Alves
e827a99222
Merge pull request #7732 from Atlante45/fix/settings-crash
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Fix crash on exit in Settings
2016-04-22 11:46:30 -07:00
Andrew Meadows
afcf6d68a7
move deactivation thresholds to shared header
2016-04-22 09:38:43 -07:00
Andrew Meadows
c8f0b0501a
avoid active object update cycles
2016-04-22 09:38:43 -07:00
Andrew Meadows
3639ffe53e
optimize kinematic motion math
2016-04-22 09:38:43 -07:00
Andrew Meadows
905c5398c4
add EntityItem::set/getTransformAndVelocities()
2016-04-22 09:38:43 -07:00
Brad Hefta-Gaub
72c81e2378
Merge branch 'master' of https://github.com/highfidelity/hifi into supportLargeClockSkew
2016-04-21 16:26:44 -07:00
Brad Hefta-Gaub
d87d631871
Merge pull request #7708 from zzmp/feat/render-rates
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Add renderRates.js to visualize rates over time
2016-04-21 15:59:58 -07:00
Brad Hefta-Gaub
2abcc454b0
CR feedback
2016-04-21 15:48:18 -07:00
Brad Davis
2689f2cc4a
Add MB/KB/Byte conversion macros
2016-04-21 14:46:11 -07:00
Howard Stearns
7f748153c5
Mac code for gpu memory.
2016-04-21 14:46:08 -07:00
Atlante45
0c32f47f50
Don't call virtual method from base dtor
2016-04-21 13:25:31 -07:00
Brad Hefta-Gaub
f9c4959578
remove some debugging, tweak formatting
2016-04-21 09:53:00 -07:00
Brad Hefta-Gaub
ddf5b0f316
some debugging
2016-04-21 10:32:22 -07:00
howard-stearns
c274df6066
uint64
2016-04-20 22:57:33 -07:00
howard-stearns
904e87313e
Match the gpu adapter names gainst the vendor and renderer names used by
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the ogl we're using, so that we pick the right GPU to get info from.
2016-04-20 22:57:32 -07:00
howard-stearns
b403dcb0d9
An experiment to see if dual-card Windows desktops can be made to answer
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the correct card.
2016-04-20 22:57:32 -07:00
howard-stearns
cb137635db
Fix stupid MSVC default indentation.
2016-04-20 22:57:31 -07:00
howard-stearns
c12772e4c6
GPU identification utilities
2016-04-20 22:57:30 -07:00
Brad Hefta-Gaub
31f9d592e0
support for larger than 35 minute clock skew
2016-04-20 18:42:00 -07:00
Zach Pomerantz
477d6f40e4
Avoid use of atomic copy ctor in RateCounter
2016-04-20 13:39:57 -07:00
samcake
474d667f27
One more uneeded change
2016-04-19 11:03:35 -07:00
samcake
28521aa66a
REmoving uneeded changes
2016-04-19 11:01:41 -07:00
samcake
265f6f1275
Updating & Merging with master
2016-04-19 10:05:44 -07:00
Brad Hefta-Gaub
b0f3b24caa
Merge pull request #7699 from OmegaHeron/gcc53
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Gcc53
2016-04-19 07:34:24 -07:00
Brad Hefta-Gaub
8f19eba5c2
Merge pull request #7685 from zzmp/debug/sub
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Add sub to Debug Counter
2016-04-19 07:27:49 -07:00
Omega Hereon [J.L.]
64f6a59bb3
Merge remote-tracking branch 'upstream/master' into gcc53
2016-04-19 01:11:35 +00:00
Zach Pomerantz
6d7f8f4a6f
Make RateCounter rate atomic
2016-04-18 17:42:45 -07:00
Brad Hefta-Gaub
01907f181f
Merge branch 'master' of https://github.com/highfidelity/hifi into improveHMD
2016-04-18 16:01:42 -07:00
Seth Alves
4bf98a80b9
Merge pull request #7667 from AndrewMeadows/fix-entity-server-crash
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fix entity-server crash when entity moves out of bounds
2016-04-18 14:09:21 -07:00
Omega Hereon [J.L.]
b3b58b8176
Fix instances of error: isnan was not declared in this scope with GCC5.3/Ubuntu 16.04
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In all but these 3 files isnan is glm::isnan
2016-04-18 18:45:15 +00:00
Brad Hefta-Gaub
8f3d48190a
switch to QRect instead of vec4
2016-04-16 16:59:47 -07:00
Joe Large [Omega Heron]
be208ba682
Revert "Correct references to isnan to glm::isnan for compat with Ubuntu 16.04/GCC 5.3"
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Moving this to a branch.
This reverts commit b88fc62b97
.
2016-04-16 18:24:50 -04:00
Brad Hefta-Gaub
54777c9cd5
Merge branch 'master' of https://github.com/highfidelity/hifi into improveHMD
2016-04-16 15:19:35 -07:00
Joe Large [Omega Heron]
b88fc62b97
Correct references to isnan to glm::isnan for compat with Ubuntu 16.04/GCC 5.3
2016-04-16 17:46:37 -04:00
samcake
d2cb017a04
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-04-16 10:44:56 -07:00
Brad Hefta-Gaub
04df84974c
handle repositioning of qml windows
2016-04-15 19:50:12 -07:00
Zach Pomerantz
cf9d160602
Add sub to Debug Counter
2016-04-15 16:39:57 -07:00
Chris Collins
7b49552066
Merge pull request #7677 from howard-stearns/RateCounter-adjustment
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Don't truncate time when accumulating, and then divide by non-truncated.
2016-04-15 15:59:13 -07:00
samcake
298300e42f
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-04-15 14:16:02 -07:00
Anthony J. Thibault
38418d0169
Moved isListOfStrings into shared/ScriptValueUtils
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Also fixed some single line ifs.
2016-04-15 13:47:30 -07:00
howard-stearns
089e7eb6b3
Don't truncate time when accumulating, and then divide by non-truncated.
2016-04-15 10:17:57 -07:00
Andrew Meadows
a263091c94
fix entity-server crash for out of bounds
2016-04-14 15:23:14 -07:00
Andrew Meadows
4d7efbc43f
faster isNaN() and friends
2016-04-14 11:18:10 -07:00
Andrew Meadows
bb59860cfe
update Aabb's of static objects when they move
2016-04-14 11:18:10 -07:00
Brad Hefta-Gaub
37dcfdad8a
Merge pull request #7652 from huffman/feat/crash-menu
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Move crash menu items to submenu and add new crash types
2016-04-14 09:32:36 -07:00
samcake
6c3e011b89
Expose cleanely the 3 different techniques
2016-04-14 02:43:28 -07:00
Zach Pomerantz
774eb1c45a
Make shared Debug header
2016-04-13 15:48:26 -07:00
Ryan Huffman
47c2a1722b
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/crash-menu
2016-04-13 14:40:46 -07:00
Ryan Huffman
9ee81a73c7
Fix clang warning in CrashHelpers::newFault
2016-04-13 13:41:45 -07:00
Brad Hefta-Gaub
4b3b917af6
add support for avatar licenses in FST files
2016-04-13 12:26:09 -07:00
Ryan Huffman
e563de9ef8
Fix 'array is too large' warning
2016-04-13 11:28:54 -07:00
Ryan Huffman
6cbd31fa51
Cleanup unnecessary scoping in pureVirtualCall
2016-04-13 11:28:37 -07:00
Ryan Huffman
7fbaa77c0b
Fix missing brace in namespace
2016-04-13 10:24:39 -07:00
Ryan Huffman
91da4229ac
Fix unused variable warning in CrashHelpers.h
2016-04-13 09:42:20 -07:00
Ryan Huffman
0c1277ae7a
Add CrashHelpers.h and add to separate submenu
2016-04-12 16:44:11 -07:00
samcake
ff1df0d45e
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2016-04-12 15:29:58 -07:00
samcake
ab9f41f5eb
Trying something a bit more radical for timing
2016-04-12 15:29:31 -07:00
Brad Hefta-Gaub
88ca5520be
Merge pull request #7647 from jherico/rate_counter
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Fixing rate counter
2016-04-12 14:48:05 -07:00
Brad Davis
9f2eabe6ce
Fixing rate counter
2016-04-12 14:11:56 -07:00
Seth Alves
2b63c2a8ba
Merge pull request #7641 from hyperlogic/tony/macos-cpuid-fix
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Rename CPUID to CPUIdent to fix XCode 7.2 builds
2016-04-12 12:48:15 -07:00
Anthony J. Thibault
32ccc1d68e
Windows build fixes
2016-04-12 10:53:04 -07:00
Brad Hefta-Gaub
c5840f217a
Merge pull request #7630 from jherico/fps_fix
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Fix FPS counter
2016-04-12 08:31:58 -07:00
Anthony J. Thibault
470aac3acf
Rename CPUID to CPUIdent to fix XCode 7.2 builds
2016-04-11 11:54:17 -07:00
Brad Davis
df8ad57185
Fix FPS counter
2016-04-11 00:25:16 -07:00
Brad Hefta-Gaub
cc418c615f
Merge pull request #7631 from sethalves/parent-equipping-and-platform-hack
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treat children of avatars and children of entities differently until velocity handling is fixed
2016-04-10 14:55:03 -07:00
Seth Alves
43f735dd21
avoid loop where bullet moves an entity and then an entity tells bullet that it has moved.
2016-04-09 22:18:43 -07:00
Seth Alves
3890a71433
treat children of avatars and children of entities differently until this is fixed
2016-04-09 08:37:41 -07:00
Brad Hefta-Gaub
772e7b95f6
Merge pull request #7584 from zzmp/log/dep-is-set
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Avoid warning for expected unset PresentThread
2016-04-07 14:47:56 -07:00
Zach Pomerantz
37efeb7f29
Avoid warning for expected unset PresentThread
2016-04-05 14:59:59 -07:00
Seth Alves
d5136f011c
Merge branch 'master' of github.com:highfidelity/hifi into update-collision-hulls-of-avatar-children
2016-04-05 11:08:38 -07:00
Seth Alves
294bdcb18e
has-ancestor should test self
2016-04-04 17:41:01 -07:00
Seth Alves
cecb3a6ff1
unmangle merge
2016-04-04 17:07:08 -07:00
Seth Alves
d814d7b35d
merge from upstream
2016-04-04 16:32:49 -07:00
Seth Alves
69bb0ebd74
Revert "faster kinematic motion for entities"
2016-04-04 16:11:54 -07:00
Seth Alves
b8587e0711
update collision shapes of entities which are children of avatars
2016-04-04 16:06:53 -07:00
Seth Alves
c48a67b933
Merge pull request #7544 from AndrewMeadows/faster-kinematics
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faster kinematic motion for entities
2016-04-04 15:26:32 -07:00
Brad Davis
d98abbc7df
First pass at threaded texture transfers
2016-04-04 10:23:01 -07:00
Brad Davis
4f373937f9
Additional performance markers
2016-04-03 20:41:34 -07:00
Andrew Meadows
0830c55bcf
getLocalEverything->getLocalTransformAndVelocities
2016-04-01 17:48:56 -07:00
Andrew Meadows
de5fe705a3
optimize Bullet broadphase using collision groups
2016-04-01 13:14:03 -07:00
Andrew Meadows
e1602b57fa
faster isNaN checks
2016-04-01 13:14:03 -07:00
Andrew Meadows
442b52313f
faster kinematic motion calculations
2016-04-01 13:14:03 -07:00
Seth Alves
0f288247a7
include script in default script location
2016-04-01 10:50:22 -07:00
Brad Hefta-Gaub
5a665f9aef
Merge pull request #7482 from huffman/extra-logging
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Add system information to log file
2016-04-01 09:10:21 -07:00
Ryan Huffman
03f9a02857
Update env var logging to only include certain keys
2016-03-31 22:49:22 -07:00
Brad Hefta-Gaub
f0cc8c0dd3
Merge pull request #7491 from jherico/oculus_release
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Update to latest Oculus SDK, add input device support
2016-03-30 17:42:32 -07:00
Seth Alves
e8f26b675a
try to fix path to osx scripts
2016-03-30 15:04:29 -07:00
Seth Alves
62372415be
get this working on windows
2016-03-30 14:01:35 -07:00
Seth Alves
bb43347599
Merge branch 'master' of github.com:highfidelity/hifi into use-local-scripts
2016-03-30 13:33:59 -07:00
Seth Alves
26e01bbacd
rewrite a bunch of path/url mangling code
2016-03-30 13:33:49 -07:00
Brad Hefta-Gaub
699b3a9dd7
Merge pull request #7499 from birarda/udt-fixes
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fix an overflow in portable high resolution clock on windows
2016-03-30 10:54:00 -07:00
Brad Davis
f569cbf70e
Add debugging output, fix timewarp
2016-03-30 10:40:32 -07:00
Brad Hefta-Gaub
d99dcf5450
Merge pull request #7487 from hyperlogic/tony/animated-culling
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Improved render bounding boxes for animated models
2016-03-30 09:27:43 -07:00
Seth Alves
7c0bb72aff
started on making ~ mean the application directory in script paths
2016-03-29 18:32:46 -07:00
Ryan Huffman
fdbd58765c
Remove printSupported from printSystemInformation
2016-03-29 16:06:55 -07:00
Seth Alves
0c72ca1be3
works on windows now
2016-03-29 13:39:35 -07:00
Stephen Birarda
b9ce427344
use c-style casts to respect the coding standard
2016-03-29 13:25:03 -07:00
Stephen Birarda
37950e9931
use explicit double casts for win_high_resolution_clock
2016-03-29 13:13:22 -07:00
Seth Alves
3aa1090ced
working toward allowing local files in running-scripts window
2016-03-29 11:58:21 -07:00
Seth Alves
b88770228e
convert running-scripts window to use local script files
2016-03-29 10:40:56 -07:00
Stephen Birarda
b134f22cfa
fix an overflow in portable high resolution clock on windows
2016-03-28 18:51:34 -07:00
howard-stearns
b09b9a4a0a
snapshot after using tree from entity item.
2016-03-28 16:58:20 -07:00
Seth Alves
b273d5efd3
fix defaultScripts filename
2016-03-28 13:48:19 -07:00
howard-stearns
c6347eb92a
checkpoint for debugging/comparing edit.js
2016-03-28 13:39:43 -07:00
Seth Alves
de8153bd75
on windows and osx use default scripts bundled with interface
2016-03-28 12:23:23 -07:00
Ryan Huffman
3c9f26a7f2
Add CPUID::getAllFeatures
2016-03-28 10:48:51 -07:00
Anthony J. Thibault
bf433487fa
Dynamic bound update for skinned mesh
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* Use all cluster matrices to compute bound for skinned mesh.
This is far less expensive then doing per-vertex work, but it's not free, for avatars especially.
* Remove skinnedMeshBound, compute it instead.
* Compute clusterMatrices in render update, because we need them to update bounds.
2016-03-26 12:22:02 -07:00
Anthony J. Thibault
b4e70d9101
WIP: checkpoint
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* bug fix in AABox::operator+=
* added AABox::emiggen
* Avatar now has a default bound for it's skinned mesh.
* WIP: AABox tests; NEED MORE
* Model: split collision and model mesh render items.
Because ModelMeshRenderItems need special handling to update bounds for animated joints.
* Model: dynamically update the bound for rigidly bound animated meshes
* Rig: added access to geometryToRigTransform
* RenderableModelEntityItem: try to update bounds for skinned mesh to be the entity dimentions (this doesn't seem to be working)
* Geometry.cpp: removed unused bounds parameter in evalPartBounds
* ModelMeshPartPayload: bounds updating
* non-animated: use existing _localBound
* rigid bound mesh: use _localBound transformed by clusterMatrix joint transform
* fully skinned mesh: use _skinnedMeshBound provided by the application.
2016-03-25 21:29:20 -07:00
Ryan Huffman
b155a0534b
Fix brace placement in CPUID
2016-03-25 16:23:48 -07:00
Seth Alves
1532800a4e
Merge branch 'master' of github.com:highfidelity/hifi into fix-logging-crash
2016-03-25 16:17:58 -07:00
Ryan Huffman
f2a28efcd2
Fix CPUID::CPU_Rep being defined on non-Win
2016-03-25 16:02:52 -07:00
Ryan Huffman
8d7670a4e8
Move system information logging to SharedUtil
2016-03-25 16:00:04 -07:00
Ryan Huffman
c4a87925e2
Add system information to log file
2016-03-25 15:34:53 -07:00
Brad Hefta-Gaub
541c1e5c6f
Merge branch 'master' of https://github.com/highfidelity/hifi into reduceFalsePositiveDeadlocks
2016-03-25 13:03:31 -07:00
Seth Alves
13eddef312
fix locking in GenericQueueThread::process
2016-03-25 11:37:04 -07:00
Brad Hefta-Gaub
fb09ad51b3
CR feedback
2016-03-24 21:14:07 -07:00
Brad Hefta-Gaub
7de8a2267f
one more try
2016-03-24 18:09:14 -07:00
Brad Davis
0ac70049c7
Merge pull request #7431 from hyperlogic/tony/vive-rendering-work
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OpenVR rendering & Nsight instrumentation improvements
2016-03-24 17:44:30 -07:00
Brad Hefta-Gaub
06a6a8462f
more cleanup
2016-03-24 16:34:09 -07:00
Brad Hefta-Gaub
2b595fb329
break out thread safe moving average to get around unix build hell
2016-03-24 16:26:28 -07:00
Brad Hefta-Gaub
8691aa6905
fix unix build and CR feedback
2016-03-24 15:45:44 -07:00
Brad Hefta-Gaub
6eed8fb429
fix unix build
2016-03-24 13:30:20 -07:00