Commit graph

10 commits

Author SHA1 Message Date
Atlante45
baf93e8a08 Add basic DebugDeferredBuffer job 2015-12-04 10:44:23 -08:00
ericrius1
3910cb0d69 Merge branch 'master' into polyLineInProgress 2015-08-07 10:12:02 -07:00
ericrius1
98a5d1e759 fixed merge conflics in hit effect 2015-08-03 11:25:18 -07:00
ericrius1
47bc8f50ab cleaning 2015-08-03 08:45:14 -07:00
Brad Davis
b84eef93c9 Core profile shader work and test code 2015-08-01 14:43:52 -07:00
ericrius1
469bace7ca removed unnessary computations from hit effect fragment shader 2015-07-28 15:15:34 -07:00
ericrius1
dcb2012070 can toggle hit effect on and off from a script 2015-07-20 12:02:01 -07:00
ericrius1
e75a6feafe can toggle hit effect on and off from a script 2015-07-20 11:58:26 -07:00
ericrius1
3439d45e0e adding hit effect logic 2015-07-20 11:02:15 -07:00
ericrius1
1e34de1c51 adding in screen space effect for getting hit 2015-07-20 10:44:38 -07:00