James B. Pollack
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6da2ea1932
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Merge pull request #8409 from SamGondelman/loadingFade
Fix procedural entity transparency
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2016-08-11 12:02:57 -07:00 |
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SamGondelman
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d8545bc7a3
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fix procedural transparency
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2016-08-10 13:49:35 -07:00 |
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Brad Hefta-Gaub
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a714f325fe
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Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
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2016-08-10 11:06:50 -07:00 |
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SamGondelman
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9b27f8bc0f
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Merge remote-tracking branch 'upstream/master' into loadingFade
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2016-08-09 14:55:14 -07:00 |
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SamGondelman
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36d9f92101
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performance optimization to minimize calling usecTimestampNow
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2016-08-09 13:10:02 -07:00 |
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Ryan Huffman
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35ea9908cd
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Add default skybox
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2016-08-08 16:00:58 -07:00 |
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SamGondelman
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328d3128fa
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merge from master
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2016-08-08 13:30:39 -07:00 |
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Ryan Huffman
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2a071c4329
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Fix improperly formatted floats
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2016-08-08 10:39:06 -07:00 |
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Ryan Huffman
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d367583426
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Clean up priority loading implementation
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2016-08-08 08:53:06 -07:00 |
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Ryan Huffman
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4f9be2ae72
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Fix camera position not being set for angular loading
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2016-08-08 08:53:06 -07:00 |
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Ryan Huffman
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77e993510e
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Cleanup implementation of angular loading
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2016-08-08 08:53:05 -07:00 |
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Ryan Huffman
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c594dcdf9f
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Add priority loading for model entities
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2016-08-08 08:52:29 -07:00 |
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SamGondelman
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b23d3cd35a
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fixed messed up transparency on edit selection of shapes
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2016-08-05 18:35:16 -07:00 |
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SamGondelman
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dd51e0e38f
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merge from master
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2016-08-05 17:04:45 -07:00 |
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SamGondelman
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771e105fa2
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Merge remote-tracking branch 'upstream/master' into loadingFade
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2016-08-05 16:52:01 -07:00 |
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Sam Gondelman
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debda37567
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Merge pull request #8379 from SamGondelman/loadingFade
fixed procedural entity fade
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2016-08-05 16:48:51 -07:00 |
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SamGondelman
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b794259b7d
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fixed procedural entity fade
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2016-08-05 16:15:10 -07:00 |
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Sam Gondelman
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84b7f9b186
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Merge pull request #8375 from SamGondelman/loadingFade
remove polyvox fade, fix web fade, add light fade
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2016-08-05 11:53:15 -07:00 |
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SamGondelman
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f2ee57f2de
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light fade
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2016-08-05 11:17:02 -07:00 |
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SamGondelman
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b13edc7b6a
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fixed web fade fo' real
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2016-08-05 10:48:09 -07:00 |
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SamGondelman
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130e64aaba
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remove polyvox fade, possibly fix web fade
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2016-08-05 10:36:48 -07:00 |
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Brad Hefta-Gaub
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83280aa3f2
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implement support for updating the render items of models when they finish their fade
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2016-08-05 10:11:07 -07:00 |
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SamGondelman
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3107d63ad8
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one more warning
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2016-08-04 14:31:44 -07:00 |
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SamGondelman
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b6e73e06a2
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merge from master
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2016-08-04 13:34:38 -07:00 |
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SamGondelman
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004b0158a4
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fix warnings on osx
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2016-08-04 13:09:09 -07:00 |
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SamGondelman
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ac9a80131a
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refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes
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2016-08-04 12:34:46 -07:00 |
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SamGondelman
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6604c27f23
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polyvox fade WIP
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2016-08-04 10:55:37 -07:00 |
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SamGondelman
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d521315475
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fade polylines (needs testing)
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2016-08-03 17:03:52 -07:00 |
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SamGondelman
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d7052f6250
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try to make text entities fade
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2016-08-03 16:27:51 -07:00 |
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SamGondelman
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7713c1f4bf
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try to fade in web entities
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2016-08-03 15:56:41 -07:00 |
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SamGondelman
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27bacc9165
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try to fade in procedural shapes
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2016-08-03 14:33:05 -07:00 |
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SamGondelman
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2eb0c7735f
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working on fading shape entities
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2016-08-03 13:30:05 -07:00 |
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Seth Alves
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ad4fc8c656
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merge from upstream, don't hold up enabling of physics if a collision hull fails to load
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2016-08-03 10:42:15 -07:00 |
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SamGondelman
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d63a0ef08f
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working on making other entities transparent
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2016-08-02 18:09:42 -07:00 |
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Stephen Birarda
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5d3e125a06
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make failed geomtetry request not hold physics
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2016-08-02 16:32:41 -07:00 |
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SamGondelman
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676f4bdfcf
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misc fixes from particles branch
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2016-07-29 15:36:32 -07:00 |
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Anthony Thibault
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8e3bc97ef9
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fix for unused variable warnings
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2016-07-29 08:10:10 -07:00 |
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Anthony Thibault
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ea310bcc43
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Web Entities now render correctly as well
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2016-07-28 14:11:19 -07:00 |
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Ryan Downe Karpf
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91714aaca6
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Merge pull request #8258 from AlexanderOtavka/edit-model-ui
Edit model dialog improvements
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2016-07-22 17:11:52 -07:00 |
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Brad Hefta-Gaub
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566e0f5dbf
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Merge pull request #8287 from AndrewMeadows/fix-simple-compound
fix bug breaking simple-compound shape type
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2016-07-21 18:18:04 -07:00 |
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Andrew Meadows
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20eebb90f8
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fix build -- remove some accidental changes
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2016-07-20 14:08:25 -07:00 |
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Andrew Meadows
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3fdfc0db14
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fix bug breaking simple-compound shape type
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2016-07-20 12:55:13 -07:00 |
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Andrew Meadows
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2afd65467a
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fix bug where model is not yet ready for col shape
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2016-07-19 18:01:22 -07:00 |
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samcake
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a44aee84ce
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Merge branch 'master' of https://github.com/highfidelity/hifi into skin
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2016-07-18 10:16:55 -07:00 |
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samcake
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744474982d
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Merge branch 'master' of https://github.com/highfidelity/hifi into skin
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2016-07-17 13:28:03 -07:00 |
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Brad Davis
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03cb6175ab
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Support triangle and hexagon shapes, add shape support to overlays.
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2016-07-15 22:02:17 -07:00 |
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Andrew Meadows
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25fdea6bac
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fix for change of API after rebase
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2016-07-13 15:13:35 -07:00 |
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samcake
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8acc18ae8b
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Merge branch 'master' of https://github.com/highfidelity/hifi into skin
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2016-07-13 11:42:07 -07:00 |
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Andrew Meadows
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72175ae09e
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fix warnings about implicit casts
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2016-07-09 22:55:55 -07:00 |
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Andrew Meadows
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207ddcea38
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wrap hull about each mesh part
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2016-07-09 22:25:28 -07:00 |
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