Anthony Thibault
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8785f733db
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Merge pull request #14817 from amantley/animSplineIK
AnimSplineIK node added to inverse kinematics
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2019-02-21 17:13:41 -08:00 |
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Anthony Thibault
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e54754c4ce
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Merge pull request #14926 from luiscuenca/flowCpp
Cpp implementation of the Flow script
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2019-02-21 17:10:05 -08:00 |
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luiscuenca
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dcbf57ee0b
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Fix linux warning and HMD breaks flow
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2019-02-21 16:41:24 -07:00 |
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amantley
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c9db426ce4
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Merge remote-tracking branch 'upstream/master' into animSplineIK
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2019-02-21 14:36:13 -08:00 |
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amantley
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6323f49f26
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changed the define variable to HIFI_USE_OPTIMIZED_IK
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2019-02-21 14:36:05 -08:00 |
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amantley
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50bc8d3646
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added protected function to cubic hermite spline
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2019-02-21 13:32:28 -08:00 |
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amantley
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0bdc527ce7
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turned off pole vector when hand behind back
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2019-02-21 13:14:51 -08:00 |
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amantley
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de10aebbb5
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removed white space
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2019-02-21 11:44:18 -08:00 |
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amantley
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64ec28ef44
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added back missing unity meta files
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2019-02-21 11:37:14 -08:00 |
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amantley
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afed0b5442
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review changes
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2019-02-21 11:08:29 -08:00 |
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luiscuenca
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ec4d069011
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Allow threads with only one joint, remove dummy joints and unused constants
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2019-02-21 12:00:19 -07:00 |
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amantley
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33fd64c68c
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direction on compare in positional theta function
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2019-02-21 09:00:23 -08:00 |
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amantley
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f8a74efdc2
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fixed build errors from jenkins
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2019-02-20 17:59:45 -08:00 |
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amantley
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97da20781e
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removed whitespace
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2019-02-20 15:19:36 -08:00 |
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amantley
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27bfe2f0fe
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changed name of pre processor variable
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2019-02-20 15:14:12 -08:00 |
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amantley
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95b3fbdc35
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removed ulnar coeff, too jumpy
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2019-02-20 15:02:12 -08:00 |
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John Conklin II
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87556059d3
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Merge pull request #13901 from Cristo86/android_handshake
case 20058: Android - Handshake implementation
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2019-02-20 13:33:52 -08:00 |
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Brad Davis
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79369a0c83
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Merge remote-tracking branch 'upstream/master' into feature/quest
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2019-02-20 10:40:49 -08:00 |
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Shannon Romano
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0b7bdb185e
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Merge pull request #14949 from SamGondelman/wearables
Case 21300, Case 21301: Group cull all entity descendants of avatars
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2019-02-20 10:29:40 -08:00 |
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luiscuenca
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bea7680864
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Fix shared_ptr not part of std error
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2019-02-20 10:57:11 -07:00 |
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Brad Davis
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817c24dd0b
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Merge remote-tracking branch 'upstream/master' into feature/quest
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2019-02-20 09:51:03 -08:00 |
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luiscuenca
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fa44687de6
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fix errors and remove debug draw
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2019-02-20 09:22:39 -07:00 |
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Angus Antley
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7639eac3ad
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cleaning up theta functions
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2019-02-20 07:18:14 -08:00 |
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Angus Antley
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1e73422b80
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added the wrist and position coeffs back in, 1.0 works
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2019-02-20 06:25:44 -08:00 |
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amantley
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951380db15
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tweaked the constraints, to do: start conditions and possibly using base rotation on shoulder to determine hand offset
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2019-02-19 17:53:59 -08:00 |
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SamGondelman
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c8ffb130a3
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only update sub items on change
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2019-02-19 17:38:47 -08:00 |
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Shannon Romano
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07d084d086
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Merge pull request #14937 from SamGondelman/pal
Case 21259: Pal textures don't change
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2019-02-19 17:14:15 -08:00 |
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SamGondelman
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6765268998
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Merge remote-tracking branch 'upstream/master' into wearables
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2019-02-19 16:52:00 -08:00 |
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luiscuenca
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04e57d0dd1
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No Rig pointer on Flow class, solve network animations and fixed bug
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2019-02-19 17:45:46 -07:00 |
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amer cerkic
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bf69e6d672
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fixing compile errors
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2019-02-19 16:03:02 -08:00 |
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SamGondelman
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44e70db4cd
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WE DID IT FOLKS
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2019-02-19 15:02:36 -08:00 |
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Dante Ruiz
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6189aff6b3
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Merge pull request #14933 from danteruiz/pick-manager-perf
Case 21271: Remove unnessary picks for quest
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2019-02-19 14:20:56 -08:00 |
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Brad Davis
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d60dcb99d2
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Merge remote-tracking branch 'upstream/master' into feature/quest
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2019-02-19 12:37:30 -08:00 |
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John Conklin II
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051ab61b66
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Merge pull request #14951 from SamGondelman/ssao
Case 20993: Fix AO
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2019-02-19 11:19:03 -08:00 |
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John Conklin II
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d7a5c0bb4f
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Merge pull request #14947 from SamGondelman/overlayClick
Case 21291, Case 21292, Case 21293: Working on overlay bugs
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2019-02-19 11:01:19 -08:00 |
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John Conklin II
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1348baecc7
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Merge pull request #14935 from SamGondelman/matEntity
Case 20920: Move Material Entity logic to render thread
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2019-02-19 10:59:51 -08:00 |
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danteruiz
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4bbae1230d
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making requested chantges
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2019-02-19 10:07:36 -08:00 |
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Angus Antley
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f2301e7dac
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fixed relative wrist correction problem
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2019-02-19 07:35:13 -08:00 |
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SamGondelman
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27f05db825
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fix ao
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2019-02-18 01:12:00 -08:00 |
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Angus Antley
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748368bfda
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mid tweak on the wrist and position coeffs
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2019-02-17 23:32:52 -08:00 |
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SamGondelman
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06ac2b291b
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attachments and wearables cull with avatar parent
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2019-02-17 17:52:10 -08:00 |
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SamGondelman
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935d827421
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try to cull wearables with avatars
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2019-02-17 02:10:25 -08:00 |
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Angus Antley
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e1dfd7d288
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cleanup white space
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2019-02-16 23:40:16 -08:00 |
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SamGondelman
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1163cbea70
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improving web surface interaction and tablet hiding
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2019-02-16 22:03:55 -08:00 |
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SamGondelman
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71653f95d7
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working on overlay bugs
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2019-02-16 20:08:36 -08:00 |
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Sam Gondelman
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c8ab7ac37f
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fix bad copy
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2019-02-16 18:08:05 -08:00 |
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Angus Antley
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0982c37c5e
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took out the theta animvar and just use theta converted to pole vector
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2019-02-16 14:50:47 -08:00 |
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Angus Antley
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70764bc3c4
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Merge remote-tracking branch 'upstream/master' into animSplineIK
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2019-02-15 19:24:30 -08:00 |
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amantley
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d78f253d24
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code to generate pole vector from theta
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2019-02-15 17:43:53 -08:00 |
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SamGondelman
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d50904dd4a
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fix avatar deadlock
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2019-02-15 17:08:24 -08:00 |
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