Nissim Hadar
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784f928433
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After merge.
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2017-09-27 18:46:55 -07:00 |
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Nissim Hadar
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4d8a1db895
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Merge branch 'master' into hazeZone
# Conflicts:
# libraries/entities-renderer/src/RenderableModelEntityItem.cpp
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2017-09-27 17:50:51 -07:00 |
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Nissim Hadar
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55fafeacb1
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Implemented HazePropertyGroup and added the haze shader. Shader does not work yet!
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2017-09-27 17:43:09 -07:00 |
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Nissim Hadar
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4d501d6510
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Adding HazeStage
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2017-09-27 08:01:19 -07:00 |
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Nissim Hadar
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2394d0931c
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Adding HazeStage
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2017-09-26 19:05:11 -07:00 |
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Nissim Hadar
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f92707a00c
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WIP
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2017-09-26 18:08:41 -07:00 |
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Sam Gateau
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9317ad38aa
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Merge pull request #11462 from highfidelity/game-render-interface
Moving transform evaluation out from render loop to gameplay loop / fixing tablet tearing
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2017-09-26 17:40:23 -07:00 |
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Bradley Austin Davis
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e42068f681
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Merge branch 'master' into android_new
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2017-09-26 14:31:29 -07:00 |
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samcake
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510b446409
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mergine with master, resolving conflict
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2017-09-26 13:13:46 -07:00 |
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Seth Alves
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7397a123c5
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Merge pull request #11345 from SamGondelman/textAA
Text3D Overlays and Entities fixes and no-AA
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2017-09-26 12:26:08 -07:00 |
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samcake
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b5c942f7f6
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Merge branch 'master' of https://github.com/highfidelity/hifi into game-render-interface
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2017-09-26 10:47:59 -07:00 |
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Andrew Meadows
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67481287ff
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comment out asserts that fail to compile in Debug
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2017-09-26 09:29:43 -07:00 |
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Nissim Hadar
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1a9625d272
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Merge branch 'master' into hazeZone
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2017-09-24 18:27:36 -07:00 |
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Nissim Hadar
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543bc5a71b
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HazeMode calls Haze::setIsHazeActive.
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2017-09-24 18:25:20 -07:00 |
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Nissim Hadar
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6cbf087708
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First version with combo for Haze Mode.
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2017-09-24 15:08:22 -07:00 |
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Nissim Hadar
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678b4e35b1
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Before replacing "Haze Active" checkbox with "Haze Mode" combo.
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2017-09-24 14:06:00 -07:00 |
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Brad Hefta-Gaub
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bafb59e691
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Merge pull request #11436 from SamGondelman/missingModels
Fix missing models
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2017-09-23 13:56:50 -07:00 |
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Nissim Hadar
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c2eea7d40b
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Minor cleanup.
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2017-09-22 18:37:21 -07:00 |
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Nissim Hadar
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736a6aa311
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Haze checkbox in UI doesn't disable the UI.
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2017-09-22 18:20:35 -07:00 |
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SamGondelman
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86198606e0
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add _modelJustLoaded and updateTransforForSkinnedMesh on creation
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2017-09-22 17:12:44 -07:00 |
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Anthony Thibault
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20cb02dabb
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Merge pull request #11440 from hyperlogic/bug-fix/text-entity-rendering
Fix for TextEntity rendering, the translation was incorrect
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2017-09-22 11:19:24 -07:00 |
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SamGondelman
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be27376c52
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add comment about bottleneck
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2017-09-22 10:21:32 -07:00 |
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Anthony J. Thibault
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d3c60f3057
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Fix for TextEntity rendering, the translation was incorrect
This was caused by the removal of _dimensions from the SpatiallyNestable scale component.
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2017-09-22 09:44:51 -07:00 |
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Brad Davis
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549cb77902
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Fix dimensions of rendered web entities
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2017-09-21 20:59:01 -07:00 |
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SamGondelman
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9f12d3a365
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fix missing models
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2017-09-21 17:57:25 -07:00 |
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Nissim Hadar
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953ddfdcd3
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First version of adding haze to the zone.
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2017-09-21 14:54:16 -07:00 |
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samcake
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9a9d13e519
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Merge branch 'master' of https://github.com/highfidelity/hifi into game-render-interface
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2017-09-21 09:05:46 -07:00 |
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Brad Davis
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27350bd7de
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Don't add items to the scene graph until they have a valid parent chain
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2017-09-20 16:52:23 -07:00 |
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samcake
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fd8868f609
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Moving the render transform evaualtion in game loop for Models
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2017-09-19 17:30:20 -07:00 |
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Bradley Austin Davis
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bc4193f276
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Merge branch 'master' into android_new
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2017-09-19 14:27:31 -07:00 |
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Bradley Austin Davis
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b93e91b9f3
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New android toolchain
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2017-09-19 13:45:12 -07:00 |
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Anthony J. Thibault
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73ad9051a4
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Shapes now render at the correct size.
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2017-09-18 15:27:58 -07:00 |
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Sam Gateau
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84dfe53fee
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Merge pull request #11362 from jherico/crash/model-race
Ensure thread-safety for model pointer access
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2017-09-16 10:45:09 -07:00 |
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Seth Alves
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d968bbad6c
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Merge pull request #11364 from sethalves/rework-scriptengine-lifetime
Rework scriptengine lifetime
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2017-09-15 12:17:51 -07:00 |
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Seth Alves
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8a49edbecb
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code review
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2017-09-15 10:08:35 -07:00 |
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Brad Davis
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688ee68cf9
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Ensure thread-safety for model pointer access
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2017-09-14 12:29:23 -07:00 |
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Brad Davis
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aef85eb69d
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Fix polyline rendering using default texture
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2017-09-14 10:48:14 -07:00 |
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Seth Alves
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cf2979dc78
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Merge branch 'master' of github.com:highfidelity/hifi into rework-scriptengine-lifetime
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2017-09-14 10:42:26 -07:00 |
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Seth Alves
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d89f2b77da
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rework ScriptEngine lifetimes using 'smart' pointers
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2017-09-14 10:42:21 -07:00 |
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Brad Davis
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501eee8b10
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Fix transform of polylines with high update rates
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2017-09-14 08:45:37 -07:00 |
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Brad Davis
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75e7146c5b
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Fix polyline crash and flicker
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2017-09-14 08:45:36 -07:00 |
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Brad Davis
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f4d8216501
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Fix race condition accessing QString sub-properties in zones
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2017-09-13 18:06:21 -07:00 |
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Andrew Meadows
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5741699bab
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Merge pull request #11301 from Menithal/21484-Fix
WL21484 _- Hotfix - Solve Joint array issues with Similar, but not same Skeletons
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2017-09-13 08:05:53 -07:00 |
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SamGondelman
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a955381726
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Merge remote-tracking branch 'upstream/master' into textAA
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2017-09-12 16:50:16 -07:00 |
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SamGondelman
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1b85a453ab
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working on text3d overlays and entities
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2017-09-12 16:49:51 -07:00 |
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Menithal
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40d339a831
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21484: Updated code to go with PR feedback
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2017-09-11 20:36:29 +03:00 |
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Bradley Austin Davis
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eb8b892571
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Various Mac fixes
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2017-09-07 14:45:35 -07:00 |
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Bradley Austin Davis
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37b184d982
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Fix crashes in entity rendering on OSX
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2017-09-07 14:32:50 -07:00 |
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Menithal
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856452405e
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Made Code abit more concise for better compilation
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2017-09-05 08:46:37 +03:00 |
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Menithal
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119a2703f7
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Removed Debug Joints that wasnt used anylonger
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2017-09-04 22:20:00 +03:00 |
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