Stephen Birarda
77ede81fc9
limit MyAvatar scale to limits from domain settings
2016-11-10 13:27:13 -08:00
Seth Alves
f6318fe619
Merge pull request #9043 from ZappoMan/avatarEntityGreifingVector
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add support for whitelist entity scripts
2016-11-10 08:17:30 -08:00
Brad Hefta-Gaub
8758e4a9ba
add support for whitelist entity scripts
2016-11-09 19:17:24 -08:00
samcake
f5fd4bf8d1
Merge pull request #9014 from jherico/texture_derez
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Re-enable downsampling for non-sparse textures
2016-11-09 17:18:03 -08:00
Brad Davis
f7d1b3c823
Fix non-incremental transfers when sparse enabled
2016-11-09 12:13:35 -08:00
Brad Davis
192c72ff99
Update menu, initial state for texture management
2016-11-09 12:09:25 -08:00
Bradley Austin Davis
9e929ca629
Re-enable downsampling for non-sparse textures
2016-11-09 12:09:24 -08:00
Dante Ruiz
4b087a2718
fixed unable to remove menus from vrmenu context
2016-11-08 12:03:53 -08:00
Dante Ruiz
7f355c48b1
saving work progress
2016-11-08 12:03:53 -08:00
Brad Hefta-Gaub
5454dca82e
Merge pull request #9030 from highfidelity/stable
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Update master with Stable hotfix
2016-11-07 18:48:54 -08:00
Chris Collins
4700c80e38
Merge pull request #9003 from hyperlogic/feature/skeleton-dump-tool
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Added tools/skeleton-dump tool
2016-11-07 16:17:43 -08:00
Chris Collins
eec8e2f19b
Merge pull request #9000 from samcake/punk
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Add Frame Timing and GPU memory to the Stats and user activity log
2016-11-07 16:17:20 -08:00
Atlante45
f34cf64f3e
Disable updater on Steam
2016-11-07 16:09:56 -08:00
Seth Alves
c8a654a915
Merge pull request #9006 from Atlante45/logging
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Logging improvements
2016-11-07 13:35:13 -08:00
humbletim
144983a943
Merge remote-tracking branch 'upstream/master' into script-retry-improvements
2016-11-06 11:36:50 -05:00
humbletim
61452c21a2
bail early from irrecoverable retry situations
2016-11-06 10:31:28 -05:00
humbletim
2139e979da
map specific HTTP errors to corresponding ResourceRequest enums
2016-11-06 10:31:02 -05:00
Ryan Huffman
1a704f8d0a
Fix ScriptCacheSignalProxy not being properly cleaned up
2016-11-05 10:16:35 -07:00
Ryan Huffman
5287ec1eee
Fix includes hitting max retries locking the script up
2016-11-05 10:15:56 -07:00
Brad Hefta-Gaub
2684aed523
Merge pull request #8995 from AndrewMeadows/avoid-zero-quaternion
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normalize quaternions submitted to C++ from JS
2016-11-04 14:34:42 -07:00
Atlante45
ae29fe8ab2
Logging improvements
2016-11-04 14:26:19 -07:00
Anthony J. Thibault
1732448d3c
Added tools/skeleton-dump tool
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Debug tool that prints out the skeleton hierarchy of fbx files including joint indices, bindPose and defaultPoses.
The verbose option also prints the full FBX transformation set, pre/post rotations etc.
2016-11-04 13:52:16 -07:00
samcake
76aa541d4a
Adding the frame gpu and batch timer
2016-11-04 11:49:52 -07:00
Brad Hefta-Gaub
9a774553ae
Merge pull request #8998 from AndrewMeadows/ellipsoids-sorta
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use ConvexHull shape for irregular "spheres"
2016-11-04 11:39:32 -07:00
samcake
3db1831841
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2016-11-04 09:59:28 -07:00
samcake
7655f906f1
Starting adding a timer for the frame
2016-11-03 19:26:30 -07:00
Andrew Meadows
4b623f72c3
compute correct volume for ellipsoid
2016-11-03 18:05:50 -07:00
Andrew Meadows
0d2cec290d
use convexHull for ellipsoidal "spheres"
2016-11-03 17:56:38 -07:00
Andrew Meadows
3ed3a74b7d
oops, don't forget to remove the sqrt
2016-11-03 17:08:42 -07:00
Andrew Meadows
c9c0b9ebc4
tighten rejection of zero-length quaternions
2016-11-03 17:01:09 -07:00
Brad Hefta-Gaub
7cca8f0a66
Merge pull request #8993 from samcake/blue
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Prevent sparse texture on AMD gpus for now
2016-11-03 16:48:52 -07:00
Brad Hefta-Gaub
4b1034a5e6
Merge pull request #8994 from ZappoMan/reduceTextureMax
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more conservative texture memory budget
2016-11-03 16:30:04 -07:00
Andrew Meadows
757ec5fff4
normalize quaternions submitted from scriptland
2016-11-03 16:02:39 -07:00
samcake
1086585559
fixing the test to actually capture ati correctly and add the report to the ui
2016-11-03 15:15:05 -07:00
Clément Brisset
00a94bdd6d
Merge pull request #8974 from huffman/feat/help-select-xbox-tab
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Update help window to auto select xbox or vive controller tab on availability of device
2016-11-03 14:42:23 -07:00
samcake
ce89f811f3
better loggin of the sparse switch
2016-11-03 14:35:44 -07:00
samcake
4104aa6286
avoid warning?
2016-11-03 14:31:28 -07:00
Brad Hefta-Gaub
206f1ead1a
Merge pull request #8990 from howard-stearns/centered-toolbar
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centered toolbar
2016-11-03 14:18:32 -07:00
Brad Hefta-Gaub
c1841f9add
more conservative texture memory budget
2016-11-03 14:10:07 -07:00
Ryan Huffman
413199459b
Fix the name searched for in isViveControllerAvailable
2016-11-03 14:02:18 -07:00
Ryan Huffman
625c98820d
Fix isSubdeviceContainingNameAvailable
2016-11-03 14:01:52 -07:00
Brad Hefta-Gaub
961e17bc48
Merge pull request #8989 from sethalves/fix-polyvox-bitrot
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fix a couple of minor polyvox problems
2016-11-03 13:43:52 -07:00
Brad Hefta-Gaub
f10e43d148
Merge pull request #8992 from AndrewMeadows/fix-autoresize
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fix autoresize of Entities.addEntity() and fix Quat.lookAtSimple()
2016-11-03 13:41:47 -07:00
samcake
6a39ad3b5a
Prevent sparse texture on AMD gpus for now
2016-11-03 13:01:41 -07:00
howard-stearns
3a072b5bf9
tell desktop about preference changes
2016-11-03 12:17:28 -07:00
Brad Hefta-Gaub
e1837c90e2
Merge pull request #8991 from sethalves/fix-8981
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fix QVector<bool> packing when number of joints isn't a multiple of 8
2016-11-03 10:59:06 -07:00
Seth Alves
1d0c3d7168
fix checker for unreasonable size of vector of bools
2016-11-03 09:47:24 -07:00
Andrew Meadows
b7c6922545
proper corner case check for Quat::lookAtSimple()
2016-11-03 09:17:22 -07:00
Andrew Meadows
cd5826e2ce
load model of new entity with unknown dimensions
2016-11-03 09:03:04 -07:00
Seth Alves
cfea3cba9b
guard against heap-overflow in the event of bogus entity network data
2016-11-03 06:54:11 -07:00