Andrew Meadows
771727890c
more finely grained Bullet profiling
2016-04-22 09:38:43 -07:00
Andrew Meadows
bb59860cfe
update Aabb's of static objects when they move
2016-04-14 11:18:10 -07:00
Andrew Meadows
dcf28937cf
cleanup cached Physics::sessionUUID
2016-04-14 11:18:10 -07:00
Seth Alves
69bb0ebd74
Revert "faster kinematic motion for entities"
2016-04-04 16:11:54 -07:00
Andrew Meadows
7ea81f3937
add and fix comments
2016-04-03 19:15:01 -07:00
Andrew Meadows
20914df330
fix warning about signed/unsigned comparison
2016-04-01 13:31:14 -07:00
Andrew Meadows
25fbf926df
CollisionWorld only updates _active_ Aabbs
...
we manually set/clear active state of static objects
that need their Aabbs updated
also fixing a bug when starting kinematic motion
2016-04-01 13:14:03 -07:00
Andrew Meadows
3f52d237ed
adding Bullet profiler instances for better stats
2016-04-01 13:14:03 -07:00
Andrew Meadows
9157ff6eda
more correct notion of desired simulation priority
2016-03-09 11:02:50 -08:00
Andrew Meadows
2b91a31919
check for nullptr to avoid crashes
2016-02-11 13:53:01 -08:00
Andrew Meadows
fed03edde3
manually removing contact manifolds was a bad idea
2016-02-10 17:58:38 -08:00
Andrew Meadows
532f0683e8
remove all contact info before removing objects
2016-02-10 17:58:38 -08:00
Andrew Meadows
a92c512c17
move collision group/mask calculus into EntityItem
2016-01-19 19:52:08 -08:00
Andrew Meadows
8b420adbc8
namechange MotionType to PhysicsMotionType
2016-01-15 15:21:25 -08:00
Andrew Meadows
6c49d81475
collision mask bit reinterpretation
...
also cache sessionID in static methods inside PhysicsEngine
2016-01-12 15:08:52 -08:00
Andrew Meadows
e1ba4ff0a8
add CollisionMask entity property
2016-01-12 15:08:52 -08:00
Andrew Meadows
6eb177091b
overhaul of MotionState cleanup
...
Moved MotionState deletes out of PhysicsEngine.
EntityMotionStates are deleted by the PhysicsEntitySimulation.
AvatarMotionStates are deleted in the Avatar dtor.
2016-01-07 10:19:46 -08:00
Andrew Meadows
4208380d1c
namechange
2016-01-07 10:19:46 -08:00
Seth Alves
d3c57821c0
call a method on actions before each physics simulation step. use this to attempt to dejitter held objects
2015-12-16 14:00:04 -08:00
Andrew Meadows
5135c9dded
whitespace cleanup
2015-11-24 10:20:19 -08:00
Howard Stearns
79f05c63e5
Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds
2015-10-31 11:23:18 -07:00
Seth Alves
944f0965c0
some refactoring and a bug fix -- grab script can throw things again
2015-10-30 16:35:50 -07:00
Howard Stearns
28246c1951
Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds
2015-10-30 13:21:56 -07:00
Ryan Huffman
84869c512b
Fix mis-renamed method names
2015-10-30 09:30:22 -07:00
Ryan Huffman
7a4787a79c
Rename stepSimulation to stepSimulationWithSubstepCallback to fix warning
2015-10-30 09:21:13 -07:00
Howard Stearns
c2873ef720
Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds
2015-10-29 22:17:31 -07:00
Andrew Meadows
0c5b4115ed
Merge pull request #6221 from huffman/physics-substep-fix
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Physics substep fix
2015-10-29 12:39:15 -07:00
Ryan Huffman
49877c2dff
Move _hasOutgoingChanges in onSubStep to previous location
2015-10-29 10:19:18 -07:00
Howard Stearns
8e83943efd
Don't play other avatar's collision sounds.
...
https://app.asana.com/0/32622044445063/61104546898252
2015-10-28 15:43:36 -07:00
Andrew Meadows
c9cd336400
fix for bad contacts after changing avatar models
2015-10-27 15:01:48 -07:00
Andrew Meadows
a1f1e50431
split CharacterController btw phys and interface
2015-10-27 13:15:38 -07:00
Ryan Huffman
837430329b
Fix collision start/end in single physics simulation to be lost
2015-10-26 13:02:17 -07:00
Brad Davis
9b81842850
Merge branch 'master' into homer
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Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Brad Davis
aa989c3687
Fixing some entity race condition crashes
2015-09-10 20:53:17 -07:00
Seth Alves
31fcd55d47
octree uses shared pointers
2015-09-08 11:59:48 -07:00
Seth Alves
92b5fe3457
fix thinko -- if the changes didn't happen, put them back on the list and don't clear their dirty flags
2015-08-28 10:31:28 -07:00
Seth Alves
6db0442fda
allow for asynchronous building of collision shape
2015-08-21 10:48:26 -07:00
Seth Alves
e8a6acd65b
responses to code review
2015-07-01 10:42:04 -07:00
Seth Alves
1d122060a6
merge andrew's sim-ownership branch
2015-06-29 09:50:38 -07:00
Seth Alves
c0c1116c69
attempt some clean-ups in edge/unexpected situations
2015-06-27 11:09:28 -07:00
Andrew Meadows
e18506c77f
promote volunteer priority
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also remove some cruft
change uint8_t to be quint8
2015-06-26 22:00:43 -07:00
Andrew Meadows
40f6ecd936
fix crash for dereference null pointer
2015-06-26 21:58:40 -07:00
Andrew Meadows
cf74dbe1dc
partial progress toward sim ownership negotiations
...
works well for just a few objects but fails for piles
committing some debug stuff that will have to be torn out later
2015-06-26 21:57:04 -07:00
Seth Alves
31a3ca641d
clean up left-over action if it's re-added
2015-06-26 16:54:46 -07:00
Andrew Meadows
8d41960cc3
reset simulation bid counters on object activation
2015-06-10 12:40:14 -07:00
Seth Alves
b425cc6491
merge from upstream
2015-06-05 11:56:33 -07:00
Seth Alves
b0480af040
Merge pull request #5053 from AndrewMeadows/isothermal
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fix crash during bogus reconnect on login
2015-06-05 11:38:23 -07:00
Seth Alves
4e10c28b41
merge from upstream
2015-06-05 10:31:13 -07:00
Seth Alves
edb3622c85
Merge pull request #5037 from AndrewMeadows/inertia
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collision groups for physical objects
2015-06-05 10:26:28 -07:00
Andrew Meadows
911baee8b8
fix for crash during bogus reconnect on login
2015-06-04 16:57:29 -07:00