samcake
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767e6b15f3
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Fixing the local lighting on translucents bug
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2018-05-03 11:42:06 -07:00 |
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Olivier Prat
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92279b5939
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Merged with master
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2018-02-05 18:24:05 +01:00 |
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samcake
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8dfa3aace3
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cleaning en route
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2018-01-26 17:34:37 -08:00 |
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Olivier Prat
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95882e0cde
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Merged with master
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2018-01-24 10:51:54 +01:00 |
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Olivier Prat
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49549ced17
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Fixed compilation with new shader system
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2018-01-17 10:52:58 +01:00 |
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Olivier Prat
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3911ce59cc
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Scribe now outputs .h and .cpp. Need to change how shader source is referenced in C++ code
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2018-01-16 19:02:12 +01:00 |
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Sam Gateau
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d6e771f01d
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Adding the batch as aprameter to the custom pipeline register to be able to make program through a call to runLamda in order to perform the make call in the present thread where the gl context is valid
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2018-01-13 10:02:53 -08:00 |
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Olivier Prat
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814de4ab81
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Scribe now outputs shaders as cpp files.
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2018-01-12 11:59:19 +01:00 |
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SamGondelman
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e9d751fd23
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try to avoid reusing uniform buffer locations
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2018-01-10 17:01:01 -08:00 |
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Brad Hefta-Gaub
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18a74cea91
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Merge pull request #11659 from zfox23/mergeRC57IntoMaster_20171023
2017-10-23: Merge RC57 into Master
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2017-10-24 21:19:01 -07:00 |
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Bradley Austin Davis
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4f5851f420
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Reducing needless render updates
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2017-10-23 15:31:25 -07:00 |
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Seth Alves
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f2cb5d4aff
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clean-up concept of puffed queryAACube
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2017-10-19 13:19:13 -07:00 |
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Bradley Austin Davis
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37b184d982
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Fix crashes in entity rendering on OSX
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2017-09-07 14:32:50 -07:00 |
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Brad Davis
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e817d3ced4
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Threaded rendering & entity rendering refactor
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2017-08-24 13:34:34 -07:00 |
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Sam Gateau
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49779754ff
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Remove unecessary shaders and apply the custom shader pipeline to polyvox
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2017-07-12 15:50:06 +02:00 |
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Sam Gateau
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98cc8c0683
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Refining the custom shader pipeline design and registration mechanism
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2017-07-12 14:13:58 +02:00 |
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Sam Gateau
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c3dd25e499
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Drafting the mechanism to add shape pipeline
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2017-07-07 18:26:10 +02:00 |
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Brad Davis
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fece438602
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Cleanup and refactoring
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2017-06-15 18:58:56 -07:00 |
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samcake
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9c1e99fe3f
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Removing cruft and organizing the stencil config
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2017-06-01 13:06:22 -07:00 |
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Andrew Meadows
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31bfc98b87
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use const reference for ScenePointer when possible
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2017-04-18 11:52:22 -07:00 |
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samcake
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6122155880
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Renaming the PendingCHanges class to Transaction
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2017-04-05 13:10:31 -07:00 |
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Brad Davis
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9509e32928
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PR feedback
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2016-05-14 08:28:51 -07:00 |
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Zach Pomerantz
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4e3ab73941
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layout std140 in particle shader
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2016-04-07 17:27:51 -07:00 |
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samcake
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1c53f9bc87
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Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly
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2016-02-23 10:40:50 -08:00 |
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samcake
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6922c9adf0
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updating all the entity types when their bound is changing
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2016-02-10 16:41:09 -08:00 |
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Atlante45
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11dc3cd261
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Move primitive rendering out of DeferredLightingEffect
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2016-01-13 11:47:43 -08:00 |
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Seth Alves
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bfa8cc1969
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merge from upstream
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2016-01-03 06:47:25 -08:00 |
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ericrius1
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fdb909ca31
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merged
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2015-12-22 09:40:42 -08:00 |
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Seth Alves
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76df582a6c
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Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
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2015-12-21 14:29:32 -08:00 |
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samcake
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aef748b894
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Adding linear color in Particule system
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2015-12-21 10:40:29 -08:00 |
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ericrius1
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2aaefbcfcb
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refactoring, adding headers
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2015-12-17 11:32:48 -08:00 |
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ericrius1
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dca83a054e
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Changed additiveBlending to emitterShouldTrail
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2015-12-15 10:30:57 -08:00 |
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ericrius1
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c561a53f7c
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Going to change additive blending to world position prop
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2015-12-15 09:56:28 -08:00 |
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Seth Alves
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008065ba38
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Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
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2015-12-14 09:15:56 -08:00 |
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Seth Alves
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c74f8bca49
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Atlante45
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03ee07c8b7
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Merge branch 'master' of https://github.com/highfidelity/hifi into particle
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2015-12-10 13:37:20 -08:00 |
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James B. Pollack
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4e93f3ae81
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respect visibility yay
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2015-12-09 18:26:13 -08:00 |
|
James B. Pollack
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b4c272aaa1
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sam just left
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2015-12-09 17:28:45 -08:00 |
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Atlante45
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1d513cfbba
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Merge branch 'master' of https://github.com/highfidelity/hifi into particle
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2015-12-09 15:09:19 -08:00 |
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Brad Hefta-Gaub
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d07629489c
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Merge pull request #6543 from Atlante45/pointer
gpu::Shader::create* return shared_ptr
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2015-12-04 11:17:02 -08:00 |
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Atlante45
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bd23a4137e
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Move toGlm to GLMHelpers
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2015-12-03 15:01:17 -08:00 |
|
Atlante45
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9c5486fb4b
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More particle work
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2015-12-03 15:01:17 -08:00 |
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Atlante45
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3da80f5861
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gpu::Shader::create* return shared_ptr
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2015-12-03 14:56:07 -08:00 |
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Atlante45
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2dd494b5df
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Remove additive blending option (force it)
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2015-11-24 11:51:56 -08:00 |
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Atlante45
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4827a96bfa
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Fix vertex shader (nested struct unsupported)
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2015-11-24 11:51:56 -08:00 |
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Atlante45
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9adc437553
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Make Particle's Payload/PendingChanges *almost* pointer free
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2015-11-24 11:51:56 -08:00 |
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Atlante45
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0f316e6ae1
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Remove particles emiter bounds compute
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2015-11-24 11:51:56 -08:00 |
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Atlante45
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2cb2ca29e6
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More particle shader work
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2015-11-24 11:51:56 -08:00 |
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Atlante45
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e25ea122d8
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Start moving update to shader
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2015-11-24 11:51:56 -08:00 |
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