Atlante45
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71fb0e665f
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Fix OSX warning
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2016-06-07 16:46:32 -07:00 |
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Brad Hefta-Gaub
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d7eee98acc
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Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
resurrection of threadsafe ViewFrustum
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2016-05-10 09:06:38 -07:00 |
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Andrew Meadows
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7d6424bdcc
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Head::render() was cruft
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2016-05-05 18:28:27 -07:00 |
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Andrew Meadows
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bcf2cc8074
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use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
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2016-05-05 18:28:27 -07:00 |
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Atlante45
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07adef9465
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Fix entities collision sounds
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2016-05-05 14:55:28 -07:00 |
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Seth Alves
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e4c91e5064
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add a heuristic for deciding when it's safe to enable bullet
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2016-04-12 11:46:00 -07:00 |
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Brad Hefta-Gaub
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62a56ecbfa
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fix typos
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2016-03-23 17:45:22 -07:00 |
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Brad Hefta-Gaub
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fdd0b48ae1
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reduce log spam
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2016-03-23 17:06:03 -07:00 |
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Brad Hefta-Gaub
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8d4ef28411
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CR feedback
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2016-03-08 15:29:04 -08:00 |
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Brad Hefta-Gaub
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6d211dd4e5
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first cut at fixing the scene not stable bug
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2016-03-08 14:52:21 -08:00 |
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Andrew Meadows
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acef6642c9
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fix logic typo
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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5d1e283508
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namechange TouchesKeyhole to IntersectsKeyhole
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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dfdf375853
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use shapeInFrustum() names again
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
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2016-02-25 18:09:35 -08:00 |
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Andrew Meadows
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9c927ea36b
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ViewFrustum method renames and whitespace cleanup
fooInFrustum() --> computeFooViewLocation()
except pointInFrustum() --> computeFrustumLocation()
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2016-02-25 09:11:28 -08:00 |
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Brad Hefta-Gaub
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550b9a98b1
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fix error in preload logic
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2016-02-12 14:45:55 -08:00 |
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James B. Pollack
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2889bdd8b2
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Merge pull request #7083 from ZappoMan/fixDoublePreload
handle two corner cases where preload would get called twice
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2016-02-11 16:08:43 -08:00 |
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Brad Hefta-Gaub
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a40a562db2
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handle two conner cases where preload would get called twice
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2016-02-11 09:33:52 -08:00 |
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Seth Alves
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3fe01ccf10
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cleanups
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2016-02-10 18:32:05 -08:00 |
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Seth Alves
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1ae47b17f0
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size-cull parent entities by their queryAABox rather than their dimensions to avoid having the entity-server send a child but not the parent
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2016-02-10 16:41:35 -08:00 |
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Seth Alves
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4f8a7a080f
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remove debugging print
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2016-02-08 15:33:03 -08:00 |
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Seth Alves
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82fcfc1d64
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don't apply clock-skew to a lastEdited of 0
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2016-02-08 15:31:32 -08:00 |
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Seth Alves
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5027157575
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for LOD, allow entity-server to use getAABox if it can, but fall back to queryAABox if it can't
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2016-01-21 09:31:51 -08:00 |
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Seth Alves
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1fef78f60f
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fix bug where entities that were children of avatars wouldn't be included in entity-server packets to interfaces
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2016-01-20 19:03:41 -08:00 |
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Brad Hefta-Gaub
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b8747709ef
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CR feedback, dead code cleanup
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2016-01-18 12:11:23 -08:00 |
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Brad Hefta-Gaub
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d10e1cc39d
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CR feedback, dead code cleanup
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2016-01-18 12:09:21 -08:00 |
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Brad Hefta-Gaub
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88af387214
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cleanup
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2016-01-18 10:10:24 -08:00 |
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Brad Hefta-Gaub
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2774df38bc
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check for entity size before including it for LOD
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2016-01-18 09:06:57 -08:00 |
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Seth Alves
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bfa8cc1969
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merge from upstream
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2016-01-03 06:47:25 -08:00 |
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ericrius1
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8e7dfc07c0
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Added logic to blacklist entities from raypicking
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2015-12-24 11:59:47 -08:00 |
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ericrius1
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390dce4613
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Adding blacklist
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2015-12-24 11:48:40 -08:00 |
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Seth Alves
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c74f8bca49
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location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent
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2015-12-14 09:13:36 -08:00 |
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Seth Alves
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24fb43e8cd
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first steps toward a puffed-out query-box for child entities
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2015-12-12 12:33:14 -08:00 |
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Atlante45
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4aaa9ca02f
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Make OctreeElementBag safer to use
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2015-11-30 15:23:49 -08:00 |
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Atlante45
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a364e85e1d
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Remove DeleteHooks
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2015-11-25 17:21:56 -08:00 |
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Brad Hefta-Gaub
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2f3cf82202
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don't apply out of order edits to entities that have been deleted
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2015-11-18 14:26:18 -08:00 |
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ericrius1
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4e5b806934
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particle effect entities no longer intersect with rays
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2015-11-04 16:05:29 -08:00 |
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Brad Hefta-Gaub
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246e46b69a
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implement improvement in sphere test
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2015-10-21 10:46:50 -07:00 |
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Brad Hefta-Gaub
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954afe45d3
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Merge pull request #6112 from ericrius1/rayPickAdditions
Moved whitelist and raypicking code out of octree, fixed small bug with polylines
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2015-10-21 09:08:56 -07:00 |
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Brad Hefta-Gaub
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d34ad2af42
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improved findEntities(sphere) to check against Non-AABBox of entities
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2015-10-20 21:01:20 -07:00 |
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ericrius1
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0373a481f8
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Using EntityItemIDs instead of QUuids
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2015-10-20 09:22:16 -07:00 |
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ericrius1
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dcb37ccd73
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Removed whitelist and raypicking code from octree, fixed a small bug with polylines
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2015-10-19 13:14:19 -07:00 |
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ericrius1
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cfca0fe8c0
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Adding a color indicator to whiteboard
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2015-10-14 15:58:18 -07:00 |
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ericrius1
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2f620e654b
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Fixed styling
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2015-10-12 17:37:51 -07:00 |
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ericrius1
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f93b1d3325
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Correctly whitelisting entities for ray picking
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2015-10-12 17:05:34 -07:00 |
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ericrius1
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d01dda9c81
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Adding in functionality to include only specified Ids in ray picking
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2015-10-12 14:40:11 -07:00 |
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Atlante45
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bcd148cb87
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Construct entity properties at definition
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2015-10-09 12:23:19 -07:00 |
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Brad Hefta-Gaub
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430cbcca7e
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first cut at adding surface normals to ray intersection
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2015-09-27 21:57:50 -07:00 |
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Seth Alves
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49ee251238
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quiet compiler
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2015-09-12 09:59:25 -07:00 |
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Brad Davis
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9b81842850
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Merge branch 'master' into homer
Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
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2015-09-11 16:31:18 -07:00 |
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Seth Alves
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b1c5a04531
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respond to code review
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2015-09-11 09:29:52 -07:00 |
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