Brad Hefta-Gaub
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126f68114b
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Merge pull request #6241 from huffman/fix-physics-substep-warning
Fix warning in ThreadSafeDynamicsWorld
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2015-10-30 09:37:55 -07:00 |
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Ryan Huffman
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84869c512b
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Fix mis-renamed method names
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2015-10-30 09:30:22 -07:00 |
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Ryan Huffman
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7a4787a79c
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Rename stepSimulation to stepSimulationWithSubstepCallback to fix warning
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2015-10-30 09:21:13 -07:00 |
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Brad Hefta-Gaub
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a149a2dd60
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fix some warnings
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2015-10-30 00:19:14 -07:00 |
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Andrew Meadows
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0c5b4115ed
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Merge pull request #6221 from huffman/physics-substep-fix
Physics substep fix
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2015-10-29 12:39:15 -07:00 |
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Ryan Huffman
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49877c2dff
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Move _hasOutgoingChanges in onSubStep to previous location
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2015-10-29 10:19:18 -07:00 |
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Andrew Meadows
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f9012d5051
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Merge pull request #6187 from sethalves/fix-actions-ttl
fix actions bug
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2015-10-29 09:30:21 -07:00 |
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Andrew Meadows
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afec2a9771
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fix whitespace
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2015-10-28 09:42:55 -07:00 |
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Andrew Meadows
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c9cd336400
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fix for bad contacts after changing avatar models
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2015-10-27 15:01:48 -07:00 |
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Andrew Meadows
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43aac813da
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more prep for shifting avatar during HMD motion
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2015-10-27 13:15:38 -07:00 |
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Andrew Meadows
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a1f1e50431
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split CharacterController btw phys and interface
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2015-10-27 13:15:38 -07:00 |
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Seth Alves
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4c64da9ce5
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try to avoid negative roll-over when moving to or from server time
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2015-10-27 10:27:32 -07:00 |
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Seth Alves
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0dff037f56
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fuck you, const!
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2015-10-26 13:55:07 -07:00 |
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Seth Alves
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8d0aaed41a
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fix bug that was deleting actions with 0 ttl. in js interface, action parameter 'lifetime' is now called 'ttl'
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2015-10-26 13:50:21 -07:00 |
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Ryan Huffman
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837430329b
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Fix collision start/end in single physics simulation to be lost
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2015-10-26 13:02:17 -07:00 |
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Seth Alves
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6f30a3c178
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new method -- ObjectMotionState::getBodyLinearVelocityGTSigma
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2015-10-19 13:56:30 -07:00 |
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Seth Alves
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113321184d
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if model RegistrationPoint doesn't match entityItem's, update it
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2015-10-19 12:21:26 -07:00 |
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Seth Alves
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ac99005602
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reverting a change to try to see sticking problem again
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2015-10-19 12:13:08 -07:00 |
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Seth Alves
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f96e9eb1e8
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fuck you, const!
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2015-10-19 12:04:55 -07:00 |
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Seth Alves
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46e5bf0435
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take entity-server clock-skew into account when handling action expiration times
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2015-10-19 11:59:03 -07:00 |
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Seth Alves
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2bdcb256d8
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try another way of fixing held object snagging at slow velocity
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2015-10-19 10:26:37 -07:00 |
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Seth Alves
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26dcaeb056
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try another way of fixing held object snagging at slow velocity
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2015-10-19 10:10:43 -07:00 |
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Seth Alves
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fbe3cb9511
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try another way of fixing held object snagging at slow velocity
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2015-10-19 09:56:51 -07:00 |
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Seth Alves
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742e48b0c8
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try another way of fixing held object snagging at slow velocity
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2015-10-19 09:48:34 -07:00 |
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Seth Alves
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b18bb1e076
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Merge pull request #6084 from AndrewMeadows/physics-cleanup
move DIRTY_FLAGS out of EntityItem namespace
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2015-10-16 07:22:40 -07:00 |
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Seth Alves
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64c5cde2d2
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further unmangle branch split
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2015-10-15 10:33:58 -07:00 |
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Seth Alves
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e571cb7ca4
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more lock adjustments
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2015-10-15 10:22:25 -07:00 |
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Andrew Meadows
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fa17b77d70
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move DIRTY_FLAGS out of EntityItem namespace
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2015-10-15 09:34:09 -07:00 |
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Seth Alves
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d72152da87
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more locking
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2015-10-14 13:01:56 -07:00 |
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Seth Alves
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07a4dc3a7f
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more lock fixing
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2015-10-14 12:49:06 -07:00 |
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Seth Alves
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fa2bf2b2d9
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tighten up locking in actions
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2015-10-14 11:43:03 -07:00 |
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Seth Alves
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742cc0f511
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rename a function
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2015-10-14 06:17:55 -07:00 |
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Seth Alves
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fcbb107bc0
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tweak
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2015-10-13 14:13:53 -07:00 |
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Seth Alves
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8b72f6e7c6
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tweak
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2015-10-13 13:50:43 -07:00 |
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Seth Alves
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54eac099b9
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tweak
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2015-10-13 12:52:53 -07:00 |
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Seth Alves
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83780296de
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don't send physical property updates if there's an action on the object
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2015-10-13 12:12:57 -07:00 |
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Brad Davis
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6f5f6450df
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Cleanup CMake files
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2015-10-11 00:01:03 -07:00 |
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Atlante45
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bcd148cb87
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Construct entity properties at definition
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2015-10-09 12:23:19 -07:00 |
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Andrew Meadows
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76264ae704
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fix formatting
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2015-10-07 14:17:21 -07:00 |
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Howard Stearns
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8153ad7f44
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Merge pull request #5967 from AndrewMeadows/collision-group-hack
allow physical objects to be set collisionless
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2015-10-02 16:08:52 -07:00 |
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Andrew Meadows
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09ac01a5e7
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remove cruft from old verlet avatar simulation
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2015-10-01 13:44:50 -07:00 |
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Andrew Meadows
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ef7e908675
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allow dynamic objects to be set collisionless
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2015-10-01 08:56:04 -07:00 |
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Seth Alves
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b34ea6ded4
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store action lifetime as an expires integer
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2015-09-30 13:46:23 -07:00 |
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Seth Alves
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7c6846c260
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add lifetime and tag arguments to actions
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2015-09-30 13:09:41 -07:00 |
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Seth Alves
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e65ef93663
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Merge pull request #5778 from jherico/homer
Fixing some entity race condition crashes
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2015-09-11 17:54:53 -07:00 |
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Howard Stearns
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4ffe2d0747
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Merge pull request #5786 from AndrewMeadows/ik-with-constraints
inverse kinematics works with rotation constraints
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2015-09-11 17:34:50 -07:00 |
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Brad Davis
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9b81842850
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Merge branch 'master' into homer
Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
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2015-09-11 16:31:18 -07:00 |
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Brad Davis
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e458eb7ae9
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Merge pull request #5734 from sethalves/octree-shared-pointers
octree uses shared pointers
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2015-09-11 16:00:04 -07:00 |
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Andrew Meadows
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334fdeefd5
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remove old incorrect comment
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2015-09-11 13:22:11 -07:00 |
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Brad Davis
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2a15726aaf
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More PR comments
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2015-09-10 22:29:40 -07:00 |
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