Seth Alves
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6db0442fda
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allow for asynchronous building of collision shape
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2015-08-21 10:48:26 -07:00 |
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Andrew Meadows
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cf74dbe1dc
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partial progress toward sim ownership negotiations
works well for just a few objects but fails for piles
committing some debug stuff that will have to be torn out later
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2015-06-26 21:57:04 -07:00 |
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Andrew Meadows
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ec0b4a956a
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move collision group consts to shared lib
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2015-06-03 14:13:51 -07:00 |
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Andrew Meadows
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7b6cc59d30
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basic support for collision groups
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2015-06-03 11:40:48 -07:00 |
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Seth Alves
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bfa0e9c234
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recreate PR #4973 with some additional changes -- removed const keyword from qinvokables for avatar getter methods such as getVelocity
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2015-05-27 14:44:23 -07:00 |
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Andrew Meadows
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0431e8da36
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put avatar body in right spot, and give it mass
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2015-05-22 11:08:56 -07:00 |
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Andrew Meadows
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01cc629224
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fix crashes during init and shutdown
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2015-05-22 09:20:08 -07:00 |
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Andrew Meadows
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ac8cac9783
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avatars use DYNAMIC motion
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2015-05-21 16:37:10 -07:00 |
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Andrew Meadows
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2e3973dfdd
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impl AvatarMotionState::set/getWorldTransform()
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2015-05-21 15:34:30 -07:00 |
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Andrew Meadows
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67f5d0773d
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some list management of AvatarMotionStates
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2015-05-21 14:40:47 -07:00 |
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Andrew Meadows
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f86c419988
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |
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