Commit graph

181 commits

Author SHA1 Message Date
Anthony Thibault
b62ca2b75c Better configuration, i.e. which puck is associated with which limb.
Previously we where incorrectly sorting the pucks along the x axis.
This could cause the order to be wrong if you were not standing along the z axis w.r.t the vive tracked volume.
2018-10-01 18:43:19 -07:00
Anthony Thibault
b6d7b9b544 spelling 2018-09-25 10:44:00 -07:00
Anthony Thibault
a41591323b Code review feedback. 2018-09-25 10:42:43 -07:00
Anthony Thibault
fa27bb7e11 Bug fix for Vive puck calibration of hands and feet
Before this PR, there were small errors that can occur if you calibrate while not facing down the z-axis in vive sensor space.
As indicated by the small arrow in the steam vr grid.

The hands could end up flipped 180 degrees and the feet could end up with an incorrect offset resulting in a wider or narrower stance then expected.
This PR is intended to fix these issues.
2018-09-24 16:56:22 -07:00
Alexander Ivash
57f32e64c1 remove the code of the rendering vive controllers and any code that uses that menu option. 2018-07-06 21:00:56 +03:00
Alexander Ivash
eb97f99db1 Revert "commented out code responsible for creating / populating 'Avatar' menu (per request from Mukul)"
This reverts commit d40d1a9985770d2da82f5291ee33a7cfe8a73652.
2018-07-06 21:00:55 +03:00
Alexander Ivash
bc6bfc1003 commented out code responsible for creating / populating 'Avatar' menu (per request from Mukul) 2018-07-06 21:00:55 +03:00
David Rowe
6d4f704279 Regularize some JSDoc usage 2018-05-21 09:32:10 +12:00
John Conklin II
236e75b6c6
Merge pull request #12903 from druiz17/add-more-hmd-data
Get the correct device name connect to OpenVr
2018-04-24 13:29:41 -07:00
David Rowe
f865a13326 Doc review 2018-04-21 14:10:14 +12:00
David Rowe
748052614f Doc review 2018-04-21 12:45:00 +12:00
David Rowe
9f83c606e9 Controller API JSDoc 2018-04-17 11:46:40 +12:00
Dante Ruiz
1bae22fed0 get actual name for OpenVrDispayPlugin 2018-02-28 16:32:53 -08:00
Dante Ruiz
1bc8484a4b determine OpenVr headset namme 2018-02-28 11:50:52 -08:00
Dante Ruiz
82fb58ed96 remove debug statement 2017-11-29 10:58:10 -08:00
Dante Ruiz
9a5f0dea95 better solution 2017-11-28 13:16:47 -08:00
Dante Ruiz
7daad29906 Merge branch 'master' of github.com:highfidelity/hifi into fix-vive-head-pose 2017-11-28 10:44:04 -08:00
Dante Ruiz
039abff861 fix viveControllerManager not registering the vive input is no hand controllers are present 2017-11-28 10:43:37 -08:00
Menithal
5d52b9936b 21539: Updated Logic to match request 2017-11-27 07:42:18 +02:00
Menithal
e28f80401f 21539: Removed debug, added whitespace for format 2017-11-05 01:07:35 +02:00
Menithal
ac1df7b815 21539: Allow HMD to turned off in Desktop Mode 2017-11-05 01:02:08 +02:00
Anthony J. Thibault
f081c36f25 ViveControllerManager: Code review feedback on PR #11422 2017-09-26 14:19:31 -07:00
Anthony J. Thibault
09c61deda8 Fixes for Vive puck calibration 2017-09-20 15:41:49 -07:00
Anthony J. Thibault
6c2b6674bb load and save shoulderConfig to settings. 2017-07-27 17:33:54 -07:00
Anthony J. Thibault
8dc9714282 Pass armCircumference and shoulderWidth to qml. 2017-07-27 09:08:34 -07:00
Anthony J. Thibault
2a45c6d3dc Removed eigen dependency, fixed Debug Draw IK Chains
Also, clarified for special case for secondary shoulder joint look-at constraint.
2017-07-26 16:55:12 -07:00
Anthony J. Thibault
572213daaf Added shoulder config to Controller Settings UI
All offset values in Controller Settings UI are now in cm.
2017-07-25 17:05:07 -07:00
Anthony J. Thibault
c81875a280 Improved shoulder calibration using hard-coded measured shoulder width 2017-07-25 15:50:44 -07:00
Anthony J. Thibault
9f6641ed10 Shoulder puck calibration work in progress
* AnimInverseKinematics: debug draw for secondary targets
* AnimInverseKienmatics: better clean up of ik target debug draw
* GeometryUtil: added findPlaneFromPoints()
* ViveControllerManager: external dependency on eigen
* ViveControllerManager: record history of left/right hand controllers
* ViveControllerManager: use history to determine user shoulder location for better calibration
* ViveControllerManager: pass defaultToReferenceMat by const ref to calibrate functions.
* CMake: added external depenency to eigen linear algebra library.
2017-07-24 17:22:48 -07:00
Anthony J. Thibault
2e0bc36cfd warning fix + whitespace 2017-07-13 15:17:49 -07:00
Anthony J. Thibault
22d8adcb99 Better shoulder/arm puck calibration. 2017-07-13 10:39:48 -07:00
Anthony J. Thibault
eb486c8f47 comments 2017-07-06 11:03:03 -07:00
Anthony J. Thibault
4e9b8c1ef9 updated comments 2017-07-06 11:01:59 -07:00
Anthony J. Thibault
dee9769be3 Can now use chest, hips, shoulder & feet pucks in desktop mode.
* Fixed bug where head puck would sometimes not work properly when other vive trackers were enabled.
* Fixed calibration to work in sensor space instead of avatar space, this was necessary because
  the sensor to world matrix is unreliable when in desktop mode.
2017-07-06 10:54:03 -07:00
Anthony J. Thibault
8c15d1bab9 delete-trailing-whitespace 2017-07-06 10:54:02 -07:00
Dante Ruiz
07d098b95b coding standard fix 2017-07-05 19:45:52 +01:00
Dante Ruiz
275f48b65a another requested change made 2017-07-05 19:22:19 +01:00
Dante Ruiz
e567cf0196 made requested changes 2017-07-05 19:04:34 +01:00
Dante Ruiz
27a9880eff removed double add of head offset 2017-07-05 18:34:33 +01:00
Dante Ruiz
691b59ffff remove debug statments 2017-07-05 18:26:58 +01:00
Dante Ruiz
a417f74bad Merge branch 'calibration-ui-update' into vive-in-desktop 2017-07-03 16:56:58 +01:00
Dante Ruiz
5fbcd494be made final requested changes 2017-07-03 16:46:58 +01:00
Dante Ruiz
51792769b5 finished vive in desktop mode 2017-07-01 00:48:36 +01:00
Dante Ruiz
309a03230c Merge branch 'calibration-ui-update' into vive-in-desktop 2017-06-30 23:43:59 +01:00
Dante Ruiz
577969481d head puck working 2017-06-30 23:43:12 +01:00
Dante Ruiz
a749fa19ad made requested changes 2017-06-30 19:14:22 +01:00
Dante Ruiz
3e1aee4d8a saving work 2017-06-30 19:07:34 +01:00
Dante Ruiz
a7e4dc1473 clean up code 2017-06-28 23:51:00 +01:00
Dante Ruiz
a2df2f8472 added user activity status 2017-06-28 19:52:19 +01:00
Dante Ruiz
b48efc4317 fixed wide stance issue 2017-06-22 22:48:32 +01:00