Bradley Austin Davis
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64597f9d9f
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Fixing save dialog issues saving new files
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2016-02-04 13:32:52 -08:00 |
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Bradley Austin Davis
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60d97c45af
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Support save file dialog
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2016-02-03 14:51:10 -08:00 |
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Bradley Austin Davis
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0a99086617
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Moving to QML based dialogs
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2016-02-03 14:51:02 -08:00 |
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Andrew Meadows
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63df34541d
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Merge pull request #6802 from huffman/agent-simulation
Fix Agents bidding on simulation ownership
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2016-02-03 13:45:12 -08:00 |
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Andrew Meadows
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861082964e
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Merge pull request #7017 from hyperlogic/tony/fly
MyAvatar: Improved Jump / InAir / Fly behavior
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2016-02-03 12:22:30 -08:00 |
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Brad Hefta-Gaub
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839ce50bde
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Merge pull request #7018 from jherico/qml
QML fixes
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2016-02-03 11:59:27 -08:00 |
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Stephen Birarda
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93530fca72
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fix the last of the current override warnings for OS X
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2016-02-03 11:08:41 -08:00 |
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Anthony J. Thibault
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fff603e4e2
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Removed comment
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2016-02-03 10:21:27 -08:00 |
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Ryan Huffman
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963c71a476
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Fix ES rejecting unowned entity physics updates
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2016-02-03 09:28:49 -08:00 |
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samcake
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4d62df2996
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Merge pull request #7011 from zzmp/fix/render-connect-warnings
Only connect render config if dirty signal present
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2016-02-02 17:46:22 -08:00 |
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samcake
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940ef40b69
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Merge pull request #6999 from zzmp/refactor/render-init-file
Migrate stencil and overlay jobs to use plumbers
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2016-02-02 17:45:17 -08:00 |
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Zach Pomerantz
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aa10af2851
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Revert "Move DrawStencil to use ShapePlumber"
This reverts commit 671f27e5bc .
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2016-02-02 17:10:21 -08:00 |
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Bradley Austin Davis
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f24f2749e1
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Make users.js show QML window for edit friends
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2016-02-02 15:19:12 -08:00 |
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Anthony J. Thibault
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6cc3b2b47f
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Fixed unused variable warnings on OSX and Linux
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2016-02-02 15:04:28 -08:00 |
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Brad Hefta-Gaub
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a025fab5c8
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Merge pull request #7016 from jherico/qml
QML Fixes
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2016-02-02 14:08:45 -08:00 |
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Ryan Huffman
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759b1a347c
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Merge pull request #7015 from birarda/audio-mute-crash
rename canAdjustLocks to isAllowedEditor, add debug for crash
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2016-02-02 13:12:06 -08:00 |
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Ryan Huffman
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25632b63b7
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Adjust Entities.addEntity to not bid on simulation from AC Script
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2016-02-02 13:00:35 -08:00 |
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Anthony J. Thibault
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656608e2ff
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Fixes for away.js
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2016-02-02 12:08:52 -08:00 |
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Bradley Austin Davis
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2c26b32341
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Make QML based tool-windows close properly
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2016-02-02 12:00:58 -08:00 |
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Anthony J. Thibault
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c4e1509aa2
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CharacterController: better debug support of internal state machine
Head is no longer visible when flying fast, in first-person HMD mode.
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2016-02-02 11:26:18 -08:00 |
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Anthony J. Thibault
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8b5cf3e49a
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CharacterController: refined state machine.
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2016-02-02 11:26:17 -08:00 |
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Anthony J. Thibault
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47f3ce3786
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CharacterController jump is more reliable.
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2016-02-02 11:26:16 -08:00 |
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Anthony J. Thibault
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2936811484
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Added takeoff animation, WIP
Character controller still has some jump/in-air bugs.
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2016-02-02 11:26:15 -08:00 |
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Anthony J. Thibault
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61c55ebf6c
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Updated character controller with a state enumeration
Also, adjusted checkForSupport logic such that very slanted walls are not considered support.
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2016-02-02 11:26:15 -08:00 |
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Anthony J. Thibault
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e9fd439ffd
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Added inAir animations
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2016-02-02 11:23:46 -08:00 |
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Ryan Huffman
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eff02d3e3a
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Fix Agents bidding on simulation ownership
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2016-02-02 10:47:51 -08:00 |
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Bradley Austin Davis
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aecf582593
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Don't crash on GL error in present thread
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2016-02-01 18:26:32 -08:00 |
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Zach Pomerantz
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0b6cfbe50a
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Only connect render config if dirty signal present
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2016-02-01 17:48:31 -08:00 |
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Stephen Birarda
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095f0b9349
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rename canAdjustLocks to isAllowedEditor for multi-purpose
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2016-02-01 16:46:11 -08:00 |
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samcake
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1b52d700a0
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Merge pull request #6871 from Atlante45/feat/draw-call-info
Unify normal and named draw paths
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2016-02-01 14:19:15 -08:00 |
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Brad Hefta-Gaub
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711787a997
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Merge pull request #6981 from howard-stearns/animate-iff-visible-with-step2-billboard-removal
Animate iff visible with step2 billboard removal
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2016-02-01 13:54:25 -08:00 |
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Atlante45
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ad215f23c6
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Deactivate SSBOs for now
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2016-02-01 22:41:01 +01:00 |
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James B. Pollack
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8e75ce8232
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Merge pull request #6967 from zzmp/fix/render-count
Render the correct maxDrawnItems
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2016-02-01 13:34:33 -08:00 |
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Zach Pomerantz
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5d49eacf83
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Move pipeline init to separate file
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2016-02-01 11:12:11 -08:00 |
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Anthony Thibault
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b345df8002
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Merge pull request #6987 from AndrewMeadows/better-ik
reduce hand-IK coupling to hip offset
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2016-02-01 10:36:21 -08:00 |
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Zach Pomerantz
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df894d364a
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Move DrawOverlay3D to use ShapePlumber
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2016-02-01 10:30:14 -08:00 |
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Zach Pomerantz
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671f27e5bc
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Move DrawStencil to use ShapePlumber
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2016-02-01 10:30:08 -08:00 |
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Atlante45
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5ac0350993
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Don't fall through in switch case
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2016-02-01 18:50:01 +01:00 |
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Andrew Meadows
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71664dffae
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change string comparisons to be CaseSensitive
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2016-02-01 09:50:01 -08:00 |
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Atlante45
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52885545ea
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Use feature name for ifdef
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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838b637591
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Don't capture raw draw calls during named calls processing
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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a5603140de
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Fix for mac
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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8cf393bb59
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Mac compatibility
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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8d4dab19c7
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Only bind once per render batch
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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9e8a3f19e9
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Revert max input slot changes
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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38a223b270
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Split declareStandardTransform
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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71ecd1662c
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Add correct vertex attrib divisor
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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6ee88c15ec
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Use vbo for draw call infos
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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7471646569
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Disable attrib vertex on normal passes
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2016-02-01 18:50:01 +01:00 |
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Atlante45
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d639a838ad
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set currentNamedCall during setupNamedCalls
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2016-02-01 18:50:01 +01:00 |
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