Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Seth Alves
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3db148f3dc
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fix obj model meshes
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2015-10-08 11:13:52 -07:00 |
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samcake
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429d82e650
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Fixing review comments
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2015-10-06 09:54:37 -07:00 |
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samcake
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1799322c67
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Fix typos introduce in previous commit about the Quad to triangle indexing and remove dead code in model.cpp
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2015-10-04 18:46:35 -07:00 |
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samcake
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48416262a1
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Migrated the FBXReader mesh code to use excusively the Model::mesh and use them directly for rendering in the ModelPartPayload, fixed a bug in the indexBUffer offset value used in drawIndexed and drawIndexedInstanced
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2015-10-04 18:31:19 -07:00 |
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samcake
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edaa8f998a
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Migrating to the new mesh for rendering and having problems with multi part mesh
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2015-10-02 18:12:16 -07:00 |
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samcake
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edb485cb0f
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working on getting the Model payload to use model::Mesh
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2015-10-02 12:24:41 -07:00 |
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samcake
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b8ea83099a
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Debuggging
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2015-10-01 21:13:22 -07:00 |
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samcake
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518f5fe17c
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Starting to clean the mesh part of the RenderItem....
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2015-09-22 18:21:36 -07:00 |
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samcake
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910038cf82
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Merging
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2015-09-21 17:47:23 -07:00 |
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Sam Gateau
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3f2609e52a
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merging
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2015-09-14 09:59:04 -07:00 |
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Sam Gateau
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e2fce12713
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Splitting the FBXREader.cpp file into sub files
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2015-08-28 09:51:03 -07:00 |
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