Bradley Austin Davis
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5e821b4447
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Updating plugins
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2015-05-07 22:32:28 -07:00 |
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Bradley Austin Davis
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efa88ba122
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Merge branch 'scale' into plugins
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2015-05-07 12:52:13 -07:00 |
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Atlante45
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12fcb35717
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Made RenderArgs a default ctor
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2015-05-04 17:22:46 +02:00 |
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Brad Davis
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031b294ae5
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Merge branch 'master' into plugins
Conflicts:
interface/src/Application.cpp
interface/src/Camera.cpp
interface/src/Camera.h
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/ApplicationOverlay.h
libraries/render-utils/src/GlowEffect.cpp
libraries/render-utils/src/GlowEffect.h
libraries/render-utils/src/TextureCache.cpp
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2015-04-30 12:14:07 -07:00 |
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Seth Alves
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b23427a3c8
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hook up menu-items to control debug rendering of collision hulls and owned simulations
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2015-04-27 10:32:47 -07:00 |
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Seth Alves
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0fb1a83e3b
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quiet compiler, remove some trailing control-Ms
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2015-04-25 09:20:00 -07:00 |
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Brad Davis
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9f0d410387
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Working on decoupling rendering
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2015-04-13 23:15:51 -07:00 |
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Brad Davis
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e616308911
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Adding runtime check to ensure that the correct frustum is fetched during rendering
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2015-03-17 16:28:44 -07:00 |
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ZappoMan
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d1e648b392
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remove unused references to QGLWidget* parent in Overlay and Overlays
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2015-02-25 12:34:38 -08:00 |
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Atlante45
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647a935eaa
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Remove app->getAvatar
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2015-01-29 15:16:40 -08:00 |
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Atlante45
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e1725d1eee
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Merge branch 'master' of https://github.com/highfidelity/hifi into pull_out_menu_mess
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2015-01-20 17:41:08 -08:00 |
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David Rowe
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214a18c446
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Guard against derefencing NULL
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2015-01-19 19:33:12 -08:00 |
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Atlante45
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3fbc8c5d44
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Moved Menu::shouldRenderMesh() to LODManager
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2015-01-17 17:56:33 -08:00 |
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Atlante45
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a9047b7b15
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LODManager class
Moved most LOD related members in menu to new Dependency
LODManager
Replaced all Menu::getInstance() call that accessed those
members by DM gets
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2015-01-16 17:55:47 -08:00 |
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Ryan Huffman
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68a9d80ba3
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Update setting drawOnHUD and update to write lock for editOverlay
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2015-01-06 18:14:40 -08:00 |
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ZappoMan
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9630279459
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Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
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2014-12-31 10:50:53 -08:00 |
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Ryan Huffman
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7478b631da
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Move write lock in Overlays::overlayDrawOnChanged to encompass reads
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2014-12-31 10:16:29 -08:00 |
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Ryan Huffman
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5caec4dea5
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Update overlays to handle updates in drawOnHUD after creation
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2014-12-31 10:15:15 -08:00 |
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ZappoMan
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141e231958
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more work on voxelEctomy
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2014-12-30 18:41:56 -08:00 |
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ZappoMan
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4ea9bbc309
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first major pass at voxelEctomy
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2014-12-30 18:08:58 -08:00 |
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Ryan Huffman
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3bfc298349
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Remove extraneous getDrawonHUD call
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2014-12-30 15:31:08 -08:00 |
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Ryan Huffman
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929200bc76
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Remove qDebug
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2014-12-30 15:30:53 -08:00 |
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Ryan Huffman
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2b835e621c
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Rename 2D -> HUD, 3D -> World in Overlays
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2014-12-30 14:50:17 -08:00 |
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Ryan Huffman
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9bd7912f9f
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Add support for drawing 3d overlays on the Application Overlay
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2014-12-17 16:25:25 -08:00 |
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David Rowe
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136c3a2cce
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Replace 2D and 3D text overlay textWidth() method with textSize()
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2014-12-09 18:32:53 -08:00 |
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Atlante45
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7322cd3ece
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Coding Standard
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2014-12-04 20:16:50 -08:00 |
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Atlante45
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9f444581e9
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Fixed JS picking in oculus
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2014-12-04 18:53:30 -08:00 |
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Ryan Huffman
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f8c8ed868e
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Update float that should be bool
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2014-11-25 12:08:48 -08:00 |
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Ryan Huffman
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649ae4a448
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Update 3D overlays to only use one list
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2014-11-25 09:49:10 -08:00 |
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Ryan Huffman
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925c2a8f6c
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Update array to use pointers
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2014-11-25 08:34:44 -08:00 |
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Ryan Huffman
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0b46e35f31
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Add support for separate list of 3d overlays to be drawn in front
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2014-11-24 23:19:17 -08:00 |
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Thijs Wenker
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1a9f7c6e21
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Merge branch 'master' of https://github.com/worklist/hifi into 20176
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2014-11-14 23:01:18 +01:00 |
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Thijs Wenker
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fa4555a7a2
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Merge branch 'master' of https://github.com/worklist/hifi into 20176
Conflicts:
interface/src/ui/overlays/Grid3DOverlay.cpp
interface/src/ui/overlays/ImageOverlay.cpp
interface/src/ui/overlays/Line3DOverlay.cpp
interface/src/ui/overlays/LocalVoxelsOverlay.cpp
interface/src/ui/overlays/LocalVoxelsOverlay.h
interface/src/ui/overlays/Overlay.h
interface/src/ui/overlays/Overlay2D.cpp
interface/src/ui/overlays/Text3DOverlay.cpp
interface/src/ui/overlays/TextOverlay.cpp
interface/src/ui/overlays/TextOverlay.h
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2014-11-14 20:09:27 +01:00 |
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Sam Gateau
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f09b58c255
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-14 10:05:01 -08:00 |
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Sam Gateau
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642f436fba
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first draft of factorizing the rendering traversal for both sides in stereo
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2014-11-14 09:56:36 -08:00 |
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David Rowe
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8076bfea72
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Merge branch 'master' into 20157
Conflicts:
interface/src/ui/overlays/Text3DOverlay.cpp
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2014-11-13 14:53:57 -08:00 |
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Thijs Wenker
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cbb3d463b6
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Fixed Overlays::isLoaded which did not to find my just created overlay.
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2014-11-13 23:29:05 +01:00 |
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AndrewMeadows
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b797c7b38c
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Merge pull request #3782 from ctrlaltdavid/20140
CR for Job #20140 - Add Overlays.getTextWidth
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2014-11-13 13:52:53 -08:00 |
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David Rowe
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493455fdac
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Fix const
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2014-11-13 11:34:40 -08:00 |
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Thijs Wenker
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14655870ec
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Merge branch 'master' of https://github.com/worklist/hifi into 20176
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2014-11-13 20:14:26 +01:00 |
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David Rowe
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8d4cecda62
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Optimization and coding standard
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2014-11-13 11:06:40 -08:00 |
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David Rowe
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8c3bedae9d
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Add position vector and color object script value examples
OverlayPropertyResult type is needed to successfully move QScriptValue
objects from QScriptEngine in Overlays to QScriptEngine in script.
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2014-11-12 14:33:52 -08:00 |
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David Rowe
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4fa5447c85
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Add overlay getProperty() for text overlay "text" property
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2014-11-12 12:13:57 -08:00 |
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David Rowe
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6cf833cf98
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Add text overlay textWidth() method
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2014-11-11 17:31:49 -08:00 |
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Ryan Huffman
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f577cdd2f4
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Add Grid3DOverlay to Overlays
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2014-11-11 09:56:47 -08:00 |
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Brad Hefta-Gaub
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3a90e869d4
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Revert "CR for Job #20140 - Add Overlays.getTextWidth"
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2014-11-07 21:50:19 -08:00 |
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David Rowe
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7e6d616f20
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Add text overlay textWidth() method
Is accessible from JavaScript.
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2014-11-07 08:58:31 -08:00 |
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Thijs Wenker
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709ad84933
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added clone functionality to Overlays:
Overlays.cloneOverlay(OverlayID)
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2014-11-05 23:44:59 +01:00 |
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ZappoMan
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2570caca40
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move 3D overlay rendering into the render portion that supports lighting and shadows
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2014-10-29 21:08:37 -07:00 |
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ZappoMan
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17a20ceb16
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pass the submesh name as extraInfo in the ray pick result
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2014-10-29 10:49:24 -07:00 |
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