Commit graph

27916 commits

Author SHA1 Message Date
ZappoMan
c20c6e4b90 fix retina in an Austin approved manner 2015-07-17 16:01:32 -07:00
Sam Gateau
8a269b6972 Merge branch 'master' of https://github.com/highfidelity/hifi into daft 2015-07-17 15:47:27 -07:00
Sam Gateau
9eff19b0f7 add th emissing function 2015-07-17 15:47:17 -07:00
ZappoMan
03a44a1c80 fix retina 2015-07-17 15:45:42 -07:00
ZappoMan
ccd2f98a76 one more try 2015-07-17 15:28:25 -07:00
Andrew Meadows
32b1fe0918 proper fix for incorrect render of scaled entities 2015-07-17 15:21:02 -07:00
Brad Hefta-Gaub
2df75f8bff Merge pull request #5337 from bwent/audioStatsDialog
Added a dialog box to display Audio Network Statistics
2015-07-17 14:45:51 -07:00
Bradley Austin Davis
3bfa8aae0b Removing debug output 2015-07-17 14:34:24 -07:00
Brad Davis
914b47069b Working on line height 2015-07-17 14:33:32 -07:00
Bradley Austin Davis
24643ca282 Working on line spacing 2015-07-17 14:19:39 -07:00
bwent
5ba82faa4b keyLightDirection displays in degrees in edit.js UI 2015-07-17 13:52:00 -07:00
Brad Davis
6f998e5d28 Working on line spacing on mac 2015-07-17 13:32:31 -07:00
ZappoMan
4dadf60724 some tweaks from Sam 2015-07-17 12:50:20 -07:00
Bradley Austin Davis
c5e0298f8d Working on mac sizing 2015-07-17 12:22:38 -07:00
Andrew Meadows
1c7afbda04 workaround for bad sphere radius 2015-07-17 12:14:53 -07:00
Andrew Meadows
f09b3eb736 set creation time when loading unknown timestamp 2015-07-17 12:14:07 -07:00
David Rowe
550e9224c5 Mute / un-mute face tracking when menu item is changed from script 2015-07-17 11:45:15 -07:00
ZappoMan
33464dfd6c cleanup dead code 2015-07-17 11:35:42 -07:00
Howard Stearns
2d277a2abd Fix https://app.asana.com/0/30233891560551/41734486809354/f 2015-07-17 11:28:25 -07:00
Howard Stearns
c9658b2c13 Merge pull request #5354 from PhilipRosedale/master
Sample script flockOfBirds.js with sounds and flocking behavior
2015-07-17 13:15:08 -05:00
bwent
b22fd3f4a0 fixed lagging issues 2015-07-17 10:58:30 -07:00
Philip Rosedale
ee435d9732 remove comment 2015-07-17 09:43:33 -07:00
Philip Rosedale
689b0e2571 Improve to run correctly on startup as AC 2015-07-17 09:41:48 -07:00
ZappoMan
efa2001325 Merge branch 'master' of https://github.com/highfidelity/hifi into removeNakeGL 2015-07-17 09:25:37 -07:00
Philip Rosedale
db219905f3 re-use audio injectors, don't check if isPlaying immediately after starting play out 2015-07-17 00:30:31 -07:00
Philip Rosedale
5c29eb97ef remove debug 2015-07-16 23:32:40 -07:00
Philip Rosedale
cf9365e616 Add new sample script with flocking 2015-07-16 22:46:41 -07:00
David Rowe
c46533d9a6 Make renderGrid handle changing position and dimensions
So that audio scope grid moves when Interface window is resized.
2015-07-16 21:05:14 -07:00
Andrew Meadows
2441be21e2 restore order of setting properties 2015-07-16 20:58:34 -07:00
ericrius1
220b54e5f7 added reference to correct zombie game script 2015-07-16 18:30:24 -07:00
Andrew Meadows
18d0cb5158 cleanup of EntityItem ctors and friends 2015-07-16 17:48:28 -07:00
Brad Davis
7e32bfb85e Fixing mac/linux build 2015-07-16 17:35:05 -07:00
Brad Davis
e6e9f017c0 Fixing test code 2015-07-16 17:23:25 -07:00
ZappoMan
410e0a99ad hacking on more naked GL 2015-07-16 16:45:58 -07:00
Brad Davis
ae10d58142 Fixing font class 2015-07-16 16:42:29 -07:00
ZappoMan
069620b2d9 hacking on more naked GL 2015-07-16 16:36:48 -07:00
ZappoMan
09430b6596 hacking on more naked GL 2015-07-16 16:27:41 -07:00
ZappoMan
398075e45a hacking on more naked GL 2015-07-16 16:26:28 -07:00
Brad Davis
89faf85ad9 Working on text rendering overlays 2015-07-16 15:56:01 -07:00
ericrius1
66154d20e0 deleted unnessary log message 2015-07-16 13:38:39 -07:00
ericrius1
f7108ccff8 modified collision-hull model to not include the handle. This prevents the sword handle from pushing the brandishing avatar around, while still letting the sword sit in said avatar's hand in a more aesthetically pleasing manner than floating off in space 2015-07-16 13:27:59 -07:00
Sam Gateau
50a521e1f2 Merge branch 'master' of https://github.com/highfidelity/hifi into daft 2015-07-16 12:38:47 -07:00
Sam Gateau
4ca333efe1 Adding the scissor rect in the Batch and a way to enable the scissor test locally for clear commands 2015-07-16 12:38:11 -07:00
bwent
854a098180 keep track of channel id's within addChannel function, pass in when updating 2015-07-16 12:28:43 -07:00
Philip Rosedale
62fca613a6 Merge pull request #5345 from huffman/fix-edit-highlight
Fix bug where edit.js highlights an object after being turned off
2015-07-16 11:34:01 -07:00
ericrius1
adbd995695 updated sword script so users can grab sword with hydra to adjust relative rotation of sword 2015-07-16 11:18:37 -07:00
Ryan Huffman
cf0940a65d Fix edit.js highlighting an object after being turned off 2015-07-16 11:07:01 -07:00
bwent
4c70c197e6 keep track of channel index with global variable 2015-07-15 17:19:57 -07:00
samcake
b7ac84e174 Merge pull request #5342 from ZappoMan/removeNakeGL
remove some more dead code and naked gl
2015-07-15 17:07:55 -07:00
Howard Stearns
01a3701b52 Merge pull request #5329 from SamGondelman/hydraFix
Hydra hand and mouse fixes
2015-07-15 19:03:04 -05:00