Anthony Thibault
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569bef50fd
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AnimPose operator* optimizations
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2019-02-05 14:48:05 -08:00 |
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Jeff Clinton
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3b84580e88
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Merge pull request #14794 from SamGondelman/colors
Case 20888: Fix color space
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2019-01-30 09:09:07 -08:00 |
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SamGondelman
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56096708d3
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one more try
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2019-01-29 15:26:49 -08:00 |
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SamGondelman
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e41f5617e9
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fix color space
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2019-01-29 14:52:57 -08:00 |
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SamGondelman
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5be6a31b6c
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possible fix for transparency
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2019-01-29 12:20:46 -08:00 |
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Sam Gondelman
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faeb5b36dc
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Merge pull request #14764 from SamGondelman/NOverlays12
Case 20722: Ring Gizmo Entities to replace Circle Overlays
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2019-01-28 18:09:23 -08:00 |
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Shannon Romano
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d8f781deae
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Merge pull request #14719 from jherico/feature/quest_frame_serialization
case 20883: GPU frame serialization and related tools
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2019-01-28 15:47:55 -08:00 |
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SamGondelman
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13cb70a6a5
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Merge remote-tracking branch 'upstream/master' into NOverlays12
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2019-01-28 11:37:15 -08:00 |
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Jeff Clinton
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d92d256cfc
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Merge pull request #14656 from SamGondelman/matFallthrough
Case 20241: Material entity fallthrough
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2019-01-25 14:01:27 -08:00 |
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Adam Smith
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dadd49f535
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Merge pull request #14667 from SamGondelman/NOverlays9
Case 20535: renderLayer, primitiveMode, groupCulled Entity properties
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2019-01-24 14:36:27 -08:00 |
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SamGondelman
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ac513df103
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ring gizmo entities
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2019-01-23 17:46:04 -08:00 |
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Sam Gateau
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3ec9290dca
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Merge pull request #14619 from SamGondelman/matTarget
Case 20240: Better material entity targeting
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2019-01-23 15:47:22 -08:00 |
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Brad Davis
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6fb869126e
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GPU state cleanup
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2019-01-22 10:37:08 -08:00 |
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SamGondelman
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49947d9f6d
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better default values
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2019-01-21 16:51:08 -08:00 |
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SamGondelman
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5b1ea24d20
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glsl initializer lists are 4.2
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2019-01-21 12:35:48 -08:00 |
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SamGondelman
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717da1b6fa
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track texture loading
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2019-01-17 15:59:32 -08:00 |
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SamGondelman
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8d2e81a13b
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Merge remote-tracking branch 'upstream/master' into matFallthrough
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2019-01-17 10:27:43 -08:00 |
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SamGondelman
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5dd59dd9e9
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correct lighting of layered shapes
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2019-01-08 14:02:57 -08:00 |
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SamGondelman
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10068cc42c
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merge with master
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2019-01-08 12:14:32 -08:00 |
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SamGondelman
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928ea55d95
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fix light crash?
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2019-01-08 11:47:28 -08:00 |
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SamGondelman
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1b5c1d0677
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working on primitiveMode and groupCulled
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2019-01-08 10:02:03 -08:00 |
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SamGondelman
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b609cfaa2b
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renderLayer
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2019-01-07 15:43:35 -08:00 |
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SamGondelman
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ff3545beab
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working with texture transform fallthrough
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2019-01-07 13:28:00 -08:00 |
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Andrew Meadows
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0072684d98
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remove cruft and fix error in transform to mesh frame
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2019-01-04 12:37:23 -08:00 |
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SamGondelman
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a2fe8ef9e7
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merge with master
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2019-01-03 13:51:07 -08:00 |
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SamGondelman
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ea11497a67
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Merge remote-tracking branch 'upstream/master' into NOverlays7
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2019-01-02 18:09:19 -08:00 |
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SamGondelman
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a9d798070a
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wip
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2019-01-02 18:08:59 -08:00 |
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SamGondelman
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1a62b59a8f
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Merge remote-tracking branch 'upstream/master' into matFallthrough
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2019-01-02 10:11:46 -08:00 |
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SamGondelman
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32bec57cfe
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Merge remote-tracking branch 'upstream/master' into NOverlays6
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2019-01-02 09:53:29 -08:00 |
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Jeff Clinton
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bb27acf934
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Merge pull request #14530 from SamGondelman/NOverlays4
Case 20134: Grid Entities
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2019-01-02 09:12:34 -08:00 |
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Adam Smith
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52980559b8
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Merge pull request #14491 from SamGondelman/v3
Case 20080: v3 + v4 procedurals and misc shader fixes
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2018-12-28 15:17:50 -08:00 |
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SamGondelman
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87947a7165
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try to fix grid color issue
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2018-12-25 02:17:37 -05:00 |
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SamGondelman
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a25c9395b3
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glsl initializer lists are 4.2
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2018-12-25 00:46:42 -05:00 |
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SamGondelman
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835615fbbd
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separate out v3 and v4
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2018-12-20 16:33:13 -08:00 |
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SamGondelman
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9fc7813e24
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Merge remote-tracking branch 'upstream/master' into v3
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2018-12-20 16:05:06 -08:00 |
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SamGondelman
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9155853889
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working on material fallthrough
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2018-12-20 16:03:58 -08:00 |
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SamGondelman
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bb030660bd
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Merge remote-tracking branch 'upstream/master' into NOverlays4
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2018-12-20 13:26:23 -08:00 |
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sam gateau
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7e1f75e0f3
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Fixing the debug of shadow frustum for real
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2018-12-20 13:16:41 -08:00 |
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sam gateau
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21577ba311
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fixing warnings and the debug of shadows
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2018-12-20 09:27:15 -08:00 |
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Sam Gateau
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80a55e2ae9
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Compiling
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2018-12-19 20:01:14 -08:00 |
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sam gateau
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253a71a20c
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updating some code and probably broken in this version
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2018-12-19 18:22:01 -08:00 |
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SamGondelman
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bf704c2d0d
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remove gl_DepthRange
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2018-12-19 16:21:12 -08:00 |
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SamGondelman
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3578df7a0e
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material targeting
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2018-12-19 13:28:33 -08:00 |
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sam gateau
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9c436bc28c
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Merge branch 'master' of github.com:highfidelity/hifi into punk
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2018-12-19 09:31:41 -08:00 |
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sam gateau
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b8d96d98b8
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fixing warnings from the build
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2018-12-18 16:25:24 -08:00 |
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sam gateau
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5b50b0332d
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more fixes
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2018-12-18 15:30:45 -08:00 |
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sam gateau
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2f18555ee0
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removing comments and dead code, rewiring the debug
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2018-12-18 14:42:45 -08:00 |
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sam gateau
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237fb4dc4c
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Shadows are completely working with settings on both pipeline
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2018-12-17 17:34:47 -08:00 |
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Sam Gateau
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318bf20ede
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Shadow is working correctly in both pipelines
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2018-12-17 00:27:07 -08:00 |
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Angus Antley
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77fa4e7d13
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took out the unnecessary hfm.jointindex code
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2018-12-16 17:29:16 -08:00 |
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