Brad Hefta-Gaub
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1e7a69fb90
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Merge pull request #7523 from zzmp/fix/tex-load-fixup
Render alpha textures immediately
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2016-03-31 21:04:04 -07:00 |
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Zach Pomerantz
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33d56d974e
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Set texture size in cache post-proc
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2016-03-31 17:02:40 -07:00 |
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Zach Pomerantz
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9d3abe5513
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Release texs when models are cached
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2016-03-31 17:02:40 -07:00 |
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Zach Pomerantz
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bc2901aa96
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Fix model fetch delay
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2016-03-31 12:54:23 -07:00 |
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Zach Pomerantz
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3de5f73a1f
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Fixup model on tex load
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2016-03-31 10:46:51 -07:00 |
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Zach Pomerantz
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b90f2b2e0a
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Use correct textureBaseUrl
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2016-03-25 13:17:29 -07:00 |
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Zach Pomerantz
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fac54b6ee3
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Maintain parity with tex changes
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2016-03-25 13:00:18 -07:00 |
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Zach Pomerantz
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581bbea36e
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Accomodate the caching Model
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2016-03-25 11:57:40 -07:00 |
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Zach Pomerantz
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a262d9960c
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Mind differently tex'ed instances
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2016-03-25 11:47:33 -07:00 |
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Zach Pomerantz
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864def31ea
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Don't refresh NetworkGeometry with cache
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2016-03-25 10:56:20 -07:00 |
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Zach Pomerantz
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5d306a74d5
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Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
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2016-03-25 10:09:37 -07:00 |
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Zach Pomerantz
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c625d36bd8
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Persist material transform/params
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2016-03-24 19:28:44 -07:00 |
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Zach Pomerantz
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eeeb175bb8
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Derive NetworkMaterial, avoid copying it
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2016-03-24 18:50:44 -07:00 |
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Zach Pomerantz
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8d0e419a5c
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Clean image-reader to drop image sooner
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2016-03-24 15:50:48 -07:00 |
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Zach Pomerantz
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aa038bac58
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Don't cache nested geometries
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2016-03-24 14:34:25 -07:00 |
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Zach Pomerantz
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4d47126ae4
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Don't mark failed models loaded, emit failure
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2016-03-24 12:17:55 -07:00 |
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Zach Pomerantz
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7f05e4453b
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Fetch model geometries through cache
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2016-03-24 11:35:40 -07:00 |
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samcake
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22191a2864
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When an albedo texture is replaced from script,make sure its aloha channel is checked for opacity
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2016-03-23 16:12:43 -07:00 |
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samcake
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1e46b0803c
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fixing repported issues during review
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2016-03-23 15:59:57 -07:00 |
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samcake
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3c075532f8
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Good to go for merge
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2016-03-22 15:14:01 -07:00 |
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samcake
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de374c0cac
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Switching emissive and lightmap somewhere but not big issue
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2016-03-21 17:51:57 -07:00 |
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samcake
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695e558851
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Trying to clena up the problem?
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2016-03-21 16:36:47 -07:00 |
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samcake
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ec7165983d
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
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2016-03-21 13:30:28 -07:00 |
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Anthony Thibault
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6e872edcae
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NetworkGeometry: Fix crash for empty geometry/bad FBX versions
Interpret empty geometry as an error.
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2016-03-20 12:13:54 -07:00 |
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samcake
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225b330d41
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Trying to better load aand detect the case for transparent textures oor opacity mask
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2016-03-18 12:47:33 -07:00 |
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samcake
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d58ac269ee
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Fixing a bug when albedo map transaprent but not quite loaded yet
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2016-03-15 17:01:26 -07:00 |
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Zach Pomerantz
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9dcdf26567
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Only consider model transparent if all texs are
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2016-03-11 15:15:30 -08:00 |
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Zach Pomerantz
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3b62e203f7
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Cache NetworkGeometry::_hasTransparentTextures
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2016-03-11 14:33:18 -08:00 |
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Zach Pomerantz
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22d41c833f
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Update loaded models with texture transparency
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2016-03-11 14:27:36 -08:00 |
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Zach Pomerantz
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b627a17ce9
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Allow px/color skybox without tex
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2016-03-10 12:58:49 -08:00 |
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Zach Pomerantz
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1e925d7bd8
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Fetch unspecified textures on a delay
This fixes an abort caused by the assertion
in ResourceCache::getResource: assert(delayLoad).
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2016-03-10 12:28:59 -08:00 |
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Zach Pomerantz
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54af58834a
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Mark Resource loaded after postprocessing
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2016-03-09 10:34:07 -08:00 |
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Zach Pomerantz
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883d4ba006
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Only cache processed textures
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2016-03-08 14:39:53 -08:00 |
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samcake
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16ac69315f
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Imroving the roughness/specular highlight nd fixing a bug with the CUbemap texture
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2016-03-01 16:38:02 -08:00 |
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Zach Pomerantz
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d5a5ce8c70
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Refactor helper from lambda to static fn
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2016-03-01 13:25:10 -08:00 |
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Zach Pomerantz
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19c83e869f
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Add helper to buildNetworkMaterial
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2016-03-01 12:33:55 -08:00 |
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Zach Pomerantz
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c5cb3543eb
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Cache inline textures under fbx
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2016-03-01 12:29:32 -08:00 |
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samcake
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5401149713
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Cleaning the tlist of textures in the NetworkTexture and in FBXMaterial
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2016-02-26 12:10:13 -08:00 |
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samcake
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d64b9bb6d9
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Drafting the support for gloss map
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2016-02-26 09:18:40 -08:00 |
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samcake
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96fb9c4466
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cleaning up macos warnings, separating Metallic maps from the default, gamma corrected gray textures
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2016-02-25 14:13:35 -08:00 |
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samcake
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a0d7ce145e
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Adding support for emissive and occlusion maps, on to pr land
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2016-02-24 17:30:29 -08:00 |
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samcake
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00782b0e76
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GOing home, this is in the middle of adding the Roughness texture and potentially cleaning up the different compinations of shaders regarding the material textures
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2016-02-22 18:19:36 -08:00 |
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samcake
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39a7852979
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MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders
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2016-02-19 18:43:07 -08:00 |
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samcake
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903824809c
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trying to have better support for the materials
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2016-02-18 18:33:32 -08:00 |
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samcake
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0ad7bacf02
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Changing diffuse to albedo and breaking everything...
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2016-02-15 21:50:10 -08:00 |
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Zach Pomerantz
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d21f9d555a
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Update NetworkMaterial maps when changing textures
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2016-02-12 12:37:07 -08:00 |
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Brad Davis
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421160eeb6
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Make the file parsing threads run at lower priority
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2016-02-08 23:55:02 -08:00 |
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samcake
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f98f8d5bbb
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Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
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2016-01-22 11:51:02 -08:00 |
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ericrius1
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0ffcf437e9
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Fix for transparent textures not being rendered with opacity
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2016-01-20 16:22:49 -08:00 |
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ericrius1
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eb5a950f85
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texture opacity potential fix
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2016-01-20 15:08:39 -08:00 |
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Brad Hefta-Gaub
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29b9592c8c
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Merge pull request #6838 from ctrlaltdavid/20763
Fix reading model's "textures" property
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2016-01-15 17:02:14 -08:00 |
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Brad Hefta-Gaub
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8f8afabbfe
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Merge pull request #6811 from Atlante45/master
Fix skybox not always rendering correctly
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2016-01-13 21:00:48 -08:00 |
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David Rowe
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a59cbd1aca
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Merge branch 'master' into 20763
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2016-01-14 17:25:44 +13:00 |
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Atlante45
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205c14eb43
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Remove unused headers
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2016-01-13 11:47:43 -08:00 |
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Atlante45
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0008b1a055
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Code cleanup
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2016-01-12 20:49:25 -08:00 |
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Atlante45
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3f90312375
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Fix for XCode auto indent
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2016-01-12 20:49:25 -08:00 |
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David Rowe
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fc2bf8f585
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Miscellaneous code tidying, noticed in passing
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2016-01-08 10:17:36 +13:00 |
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David Rowe
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a6bfecf038
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Format original textures property string more properly
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2016-01-07 16:52:29 +13:00 |
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samcake
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a50b14dfae
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Merging with upstream graphics
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2015-12-14 18:18:39 -08:00 |
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samcake
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3554f54e17
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Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
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2015-12-14 17:38:56 -08:00 |
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Atlante45
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ce51350b65
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Fix warnings on windows 64bit
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2015-12-11 15:42:15 -08:00 |
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Sam Cake
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9faec326da
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CHanging the lighting BUffer format and adding tone mapping
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2015-12-08 08:34:42 -08:00 |
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samcake
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762a241fa6
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Adding specific path for loading lightmaps
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2015-12-02 18:03:58 -08:00 |
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Brad Davis
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6f5f6450df
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Cleanup CMake files
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2015-10-11 00:01:03 -07:00 |
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samcake
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429d82e650
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Fixing review comments
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2015-10-06 09:54:37 -07:00 |
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samcake
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894c8c0a93
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Merge branch 'master' of https://github.com/highfidelity/hifi into hobbes
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2015-10-05 19:23:30 -07:00 |
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samcake
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edaa8f998a
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Migrating to the new mesh for rendering and having problems with multi part mesh
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2015-10-02 18:12:16 -07:00 |
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Brad Davis
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83c9ebf06c
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Fixing Linux build failure
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2015-10-02 11:57:14 -07:00 |
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samcake
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840f92bd06
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Merge branch 'master' of https://github.com/highfidelity/hifi into hobbes
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2015-09-29 10:54:09 -07:00 |
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samcake
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2a487a79a3
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Getting something done today
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2015-09-28 17:24:31 -07:00 |
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samcake
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d7d332acd4
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Merge branch 'master' of https://github.com/highfidelity/hifi into orange
t :wq
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2015-09-23 09:51:31 -07:00 |
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Brad Hefta-Gaub
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52842cb287
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more warnings fixes
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2015-09-22 20:34:40 -07:00 |
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samcake
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518f5fe17c
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Starting to clean the mesh part of the RenderItem....
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2015-09-22 18:21:36 -07:00 |
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Brad Hefta-Gaub
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efda121619
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fix a bunch of warnings on windows
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2015-09-22 16:40:17 -07:00 |
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samcake
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910038cf82
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Merging
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2015-09-21 17:47:23 -07:00 |
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samcake
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d3b1bcb86d
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Redistributing the files to create the model-networking lib and separate that from the redner-utils
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2015-09-21 13:21:35 -07:00 |
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