Niraj Venkat
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7e59be6196
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First take oon the query for the gpu
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2015-07-08 10:00:58 -07:00 |
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Sam Gateau
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fe633cd545
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Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
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2015-07-06 15:04:02 -07:00 |
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samcake
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76e661f88d
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Merge branch 'master' of https://github.com/highfidelity/hifi into daft
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2015-07-05 12:08:56 -07:00 |
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samcake
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84b70fbaca
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Mergin yellow with the Status bar rendering into Daft cwith the switch to batch for deferred pass
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2015-07-03 11:36:19 -07:00 |
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ZappoMan
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29a7584ee6
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remove dead code
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2015-07-03 11:29:59 -07:00 |
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Atlante45
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7b5a5a339a
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Use make_shared/create to make shared pointers
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2015-07-01 19:46:06 -07:00 |
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Sam Gateau
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e8b11f1198
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Exposing the display Item Status to js to turn it on/off
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2015-07-01 17:27:41 -07:00 |
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Sam Gateau
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20cb519c14
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first draft at using the status of the item for representing stats and current data about it in the DrawStatus phase
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2015-06-30 08:19:00 -07:00 |
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Sam Gateau
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51eab1bd39
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Merge branch 'master' of https://github.com/highfidelity/hifi into daft
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2015-06-26 15:45:47 -07:00 |
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Sam Gateau
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c41ebcae78
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Covering all the case for rendering the light passes
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2015-06-26 15:40:08 -07:00 |
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Ryan Huffman
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35f9d49c06
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Fix DrawOverlay3D::getOpaquePipeline invalid signature
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2015-06-19 10:47:25 -07:00 |
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Ryan Huffman
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665baff665
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Merge branch 'master' of github.com:highfidelity/hifi into fix-edit-rotate
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/render-utils/src/RenderDeferredTask.cpp
libraries/render-utils/src/RenderDeferredTask.h
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2015-06-19 10:07:57 -07:00 |
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Ryan Huffman
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690e2e38f2
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Move circle3d and text overlays to batches
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2015-06-19 09:45:13 -07:00 |
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Sam Gateau
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5a2d2485c0
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Fix the cookie cutter problem in stereo, the alphaThreshold wasn 't assigned correctly for opaque
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2015-06-19 16:30:48 +02:00 |
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Sam Gateau
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31633eca10
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IMproving the probe system and cleaning the engine script
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2015-06-19 10:41:40 +02:00 |
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Sam Gateau
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fb42613344
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Fixing transparency that i just broke
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2015-06-18 20:25:51 +02:00 |
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samcake
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89fe1c47be
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preping for debug the jobs
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2015-06-18 13:02:06 +02:00 |
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Sam Gateau
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5c547037f2
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Migrating the overaly 3d rendering in their own job and their own shader
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2015-06-17 15:54:20 +02:00 |
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Sam Gateau
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d1ac3148f0
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migrating the transparent pipeline
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2015-06-16 17:33:53 +02:00 |
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Sam Gateau
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9be87758fd
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Improving the design of the Jobs and varying
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2015-06-16 15:00:47 +02:00 |
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Ryan Huffman
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81d003bdb8
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Add post-scale to view matrix when in mirror mode
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2015-06-12 13:05:10 -07:00 |
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Ryan Huffman
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ad77374732
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Fix setting of _renderMode
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2015-06-12 13:03:33 -07:00 |
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Sam Gateau
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7685fe2229
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Clean up on the item interface and introduction of the Layered concept, fixing the highliting box of the edit tool
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2015-06-11 06:40:21 -07:00 |
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Sam Gateau
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470e24820d
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Back to clean state, just added the Material Key
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2015-06-10 00:31:36 -07:00 |
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Sam Gateau
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7de4c2eff7
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first take on the materialKey
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2015-06-09 12:17:10 -07:00 |
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samcake
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d9b7a42f60
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FIxing merge
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2015-06-08 19:06:04 +02:00 |
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samcake
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5e351c0328
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FIxing the transparent rendering on Mac
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2015-06-08 18:36:12 +02:00 |
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Sam Gateau
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3196c5ca77
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better highlights blending
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2015-06-08 05:41:36 -07:00 |
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Sam Gateau
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de61f4ea0b
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Gettting th ehighlight on transparent to work
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2015-06-08 02:52:13 -07:00 |
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Sam Gateau
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8d3a3221b0
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shuffling the rendering steps to get to render transparent and light it correctly
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2015-06-06 09:50:56 -07:00 |
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Sam Gateau
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eea7ddf491
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Trying to get Ubuntu to build
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2015-06-02 19:27:32 -07:00 |
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Sam Gateau
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903837ab4f
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exposing some controls on the engine to js for debugging
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2015-06-02 15:57:37 -07:00 |
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Sam Gateau
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bd7c22e715
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Trying to transfer the rnedering from displaySide to RenderDeferredTask
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2015-06-01 17:31:00 -07:00 |
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Sam Gateau
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c8e30ef39e
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On to a full rendered pipeline
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2015-06-01 12:35:54 -07:00 |
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Sam Gateau
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f04f3bda72
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Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine scheme
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2015-05-29 15:44:14 -07:00 |
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