Commit graph

32 commits

Author SHA1 Message Date
Stephen Birarda
b08bfe93f4 change lastViewFrustumSent to lastQuerySent 2017-01-18 14:58:36 -08:00
Brad Hefta-Gaub
dbbed462b4 cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
Seth Alves
6fe35ac0da use smart pointers to avoid leaking EntityTreeElementExtraEncodeData 2016-12-12 16:04:41 -08:00
Atlante45
38f74c1843 Remove the last of the glow level 2016-05-14 14:49:31 -07:00
ericrius1
3d782f1307 fixed merge conflicts 2015-12-14 10:11:49 -08:00
ericrius1
71d361ed3b fixed hydra paint, adding more interactive brushes 2015-11-30 17:06:35 -08:00
Seth Alves
ca75802b9c unmangle merge 2015-11-26 06:43:28 -08:00
ericrius1
1409ed2d18 moved logic to build vertices buffer to renderable class, recalculating vertices anytime any of the normals, point, or strokeWidths data changes 2015-11-23 12:28:44 -08:00
Seth Alves
4646c0c103 unmangle merge 2015-11-21 10:49:31 -08:00
Seth Alves
f013f95e9b merge from upstream 2015-11-21 08:43:00 -08:00
Ryan Huffman
2fe9af54d4 Add textures property to polyline 2015-11-18 13:59:32 -08:00
Seth Alves
61269c3ce8 fix up entity constructors so that setProperties isn't called during the constructor 2015-10-23 13:52:50 -07:00
ericrius1
dcb37ccd73 Removed whitelist and raypicking code from octree, fixed a small bug with polylines 2015-10-19 13:14:19 -07:00
Atlante45
bcd148cb87 Construct entity properties at definition 2015-10-09 12:23:19 -07:00
Brad Hefta-Gaub
57cc7adbfe standardize somethingChanged - CR feedback 2015-10-07 12:27:12 -07:00
ericrius1
5ce3b13a4c Fixed spacing issues 2015-09-29 17:31:02 -07:00
ericrius1
d1b016b483 untabbified lines 2015-09-29 16:38:21 -07:00
Eric Levin
614312f04f Update PolyLineEntityItem.cpp 2015-09-29 16:32:07 -07:00
ericrius1
e7834365f5 Made polyline painting experience smoother- no more flickering 2015-09-29 15:33:39 -07:00
Brad Hefta-Gaub
4e2cb00ec3 first cut at only returning type specific properties in getEntityProperties 2015-09-17 17:33:53 -07:00
Brad Hefta-Gaub
e1cb041576 first cut at adding desiredProperties to getProperties 2015-09-16 15:00:42 -07:00
Seth Alves
d6322903a2 quiet compiler 2015-08-11 10:12:46 -07:00
ericrius1
0f7c21ddd7 rearranged entity props and added check in setNormals to avoid uninitialized binormal values 2015-08-10 11:55:47 -07:00
ericrius1
b2753507dc cleanup of comments and dead code 2015-08-03 09:35:47 -07:00
ericrius1
bad6aa8f0a adding textures to poly line" 2015-07-17 15:39:44 -07:00
ericrius1
f54d1cf0f6 smoother line drawing over network 2015-07-13 14:24:26 -07:00
ericrius1
dab31e5e42 setNormals refactor 2015-07-13 11:32:12 -07:00
ericrius1
b3b12bd2dc adding custom shader for flipped normals 2015-07-13 08:54:53 -07:00
ericrius1
163c479bd3 bug fixes for polyline 2015-07-02 10:41:57 -07:00
ericrius1
feeba2a029 testing for serialization 2015-07-01 23:03:03 -07:00
ericrius1
ff99f68f89 fix quad logic 2015-07-01 22:29:33 -07:00
ericrius1
ad54b4c0b0 changed quad entity to PolyLine 2015-07-01 17:18:36 -07:00
Renamed from libraries/entities/src/QuadEntityItem.cpp (Browse further)