Commit graph

315 commits

Author SHA1 Message Date
Seth Alves
5292e537ea further unmangle merge 2016-03-14 11:22:01 -07:00
Seth Alves
908481d5d4 merge from upstream 2016-03-14 11:15:16 -07:00
Seth Alves
7641b1e99d remove debug print 2016-03-13 08:45:23 -07:00
Seth Alves
415f21c189 be more aggressive about putting entities into the missing-its-parent list 2016-03-13 08:35:21 -07:00
Seth Alves
0a2fb77698 delete child entities when parent is deleted 2016-03-13 07:04:50 -07:00
Seth Alves
5f05d576cc move checkAndAdjustQueryAACube into SpatiallyNestable 2016-03-11 15:55:42 -08:00
Brad Hefta-Gaub
550b9a98b1 fix error in preload logic 2016-02-12 14:45:55 -08:00
Brad Hefta-Gaub
a40a562db2 handle two conner cases where preload would get called twice 2016-02-11 09:33:52 -08:00
Seth Alves
92d016f03a debugging prints for queryAACube 2016-02-08 15:09:34 -08:00
Andrew Meadows
63df34541d Merge pull request #6802 from huffman/agent-simulation
Fix Agents bidding on simulation ownership
2016-02-03 13:45:12 -08:00
Ryan Huffman
963c71a476 Fix ES rejecting unowned entity physics updates 2016-02-03 09:28:49 -08:00
Stephen Birarda
095f0b9349 rename canAdjustLocks to isAllowedEditor for multi-purpose 2016-02-01 16:46:11 -08:00
Seth Alves
1fef78f60f fix bug where entities that were children of avatars wouldn't be included in entity-server packets to interfaces 2016-01-20 19:03:41 -08:00
Andrew Meadows
19d24293e1 Merge pull request #6855 from sethalves/clean-up-entities-with-bad-parent
don't persist entites with invalid parentIDs
2016-01-20 10:38:26 -08:00
Seth Alves
edea0320e6 try again to make this thread safe 2016-01-19 15:44:22 -08:00
Andrew Meadows
7fb145e819 namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
Seth Alves
e365d93ed9 don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file 2016-01-18 16:50:26 -08:00
Andrew Meadows
952f5b23f6 namechange collisionsWillMove --> dynamic 2016-01-15 15:21:25 -08:00
Andrew Meadows
6eb177091b overhaul of MotionState cleanup
Moved MotionState deletes out of PhysicsEngine.
EntityMotionStates are deleted by the PhysicsEntitySimulation.
AvatarMotionStates are deleted in the Avatar dtor.
2016-01-07 10:19:46 -08:00
Andrew Meadows
b34df211df cleanup API for removal from EntitySimulation 2016-01-07 10:19:46 -08:00
Seth Alves
942e77166e merge from upstream 2016-01-05 11:11:19 -08:00
Seth Alves
ef7438958b better debugging prints for model joints 2016-01-04 12:30:55 -08:00
Seth Alves
f5bc58f606 back out off-brand change 2016-01-03 08:00:31 -08:00
Seth Alves
bfa8cc1969 merge from upstream 2016-01-03 06:47:25 -08:00
ericrius1
390dce4613 Adding blacklist 2015-12-24 11:48:40 -08:00
Seth Alves
473212e5b7 try to be more coherent about queryAABox meaning 2015-12-17 14:29:41 -08:00
Seth Alves
45d19167c9 fix a couple of missing-parent bugs 2015-12-16 10:09:46 -08:00
Seth Alves
165c41d843 add a way to remember which entities couldn't be properly placed in octree due to missing parents 2015-12-14 14:19:19 -08:00
Seth Alves
008065ba38 Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting 2015-12-14 09:15:56 -08:00
Seth Alves
c74f8bca49 location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent 2015-12-14 09:13:36 -08:00
Seth Alves
7f11d2a4fe whitespace 2015-12-12 14:45:02 -08:00
Seth Alves
1492fd6090 merge from upstream 2015-12-12 12:37:57 -08:00
Seth Alves
24fb43e8cd first steps toward a puffed-out query-box for child entities 2015-12-12 12:33:14 -08:00
Atlante45
79fdb2e882 Fix warnings on windows 64bit 2015-12-11 16:31:27 -08:00
Seth Alves
920e2941b9 don't crash when a child no longer has a containing element 2015-12-11 15:31:56 -08:00
Seth Alves
6c033d9603 call locationChanged when receiving changing avatar joints over the network. RenderableModelEntityItem uses locationChanged to relay updates to _model 2015-12-11 11:35:42 -08:00
Seth Alves
dbde0b641e Merge branch 'attachments' of github.com:Atlante45/hifi into no-physics-until-ready 2015-12-10 11:38:08 -08:00
Atlante45
6f29d9e7b8 Use strongly typed enum instead of nested alias 2015-12-10 11:10:09 -08:00
Seth Alves
d09f70239c make entity-tree a global. change how network-requests to load model geometry are triggered 2015-12-10 09:03:53 -08:00
Seth Alves
f99812a903 adjust method names to fit convention 2015-12-07 14:31:08 -08:00
Seth Alves
3cc423ca03 remap IDs when importing entities 2015-12-06 17:55:48 -08:00
Seth Alves
138125faab fix-up parentJointIndex in terse logging 2015-12-06 05:42:51 -08:00
Ryan Huffman
89c412c324 Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message 2015-12-04 11:38:28 -08:00
Seth Alves
6eae98fb28 merge from upstream 2015-12-02 14:38:26 -08:00
Atlante45
a364e85e1d Remove DeleteHooks 2015-11-25 17:21:56 -08:00
Ryan Huffman
dac491ef41 Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message 2015-11-24 09:59:22 -08:00
Seth Alves
f013f95e9b merge from upstream 2015-11-21 08:43:00 -08:00
Ryan Huffman
2a416ebc61 Merge branch 'master' of https://github.com/highfidelity/hifi into received-message 2015-11-18 16:52:23 -08:00
Brad Hefta-Gaub
2f3cf82202 don't apply out of order edits to entities that have been deleted 2015-11-18 14:26:18 -08:00
Seth Alves
b062d23f61 bumper is now an equip toggle 2015-11-17 09:51:52 -08:00