Atlante45
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51570aac68
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Add simple textured pipeline
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2015-05-29 16:49:31 +02:00 |
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Atlante45
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bca80addef
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into text-renderer
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2015-05-28 16:13:24 +02:00 |
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Atlante45
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b0cbf5c51a
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Adjust wraping with offset
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2015-05-28 16:06:18 +02:00 |
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Atlante45
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ca529e4bb8
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Remove debug/tweak sampler
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2015-05-28 15:58:40 +02:00 |
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Atlante45
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12d75481e5
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Introducing TextRenderer3D
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2015-05-28 15:43:16 +02:00 |
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Atlante45
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c4ab18736d
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Restore TextRenderer and sdf_text
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2015-05-28 15:20:40 +02:00 |
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Atlante45
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10c2f3f561
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More TextRenderer work
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2015-05-28 14:51:57 +02:00 |
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ZappoMan
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8c9cf480f3
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more hacking
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2015-05-27 13:23:59 -07:00 |
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Atlante45
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c9022212e8
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More work on the text renderer
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2015-05-26 20:34:23 +02:00 |
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Atlante45
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76fc59675b
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Merge branch 'team-teaching' into text-renderer
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2015-05-26 20:01:26 +02:00 |
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Atlante45
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62bb1a49e4
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Fix inverted glyphs load check
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2015-05-26 18:18:50 +02:00 |
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Atlante45
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bcee01b3a3
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First pass at moving TextureRender to use a batch
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2015-05-26 18:13:23 +02:00 |
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Atlante45
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88d42f931e
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Remove unused Headers
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2015-05-26 18:12:20 +02:00 |
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Atlante45
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c0725813b6
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typo
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2015-05-25 12:11:24 +02:00 |
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Atlante45
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a52c79c378
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typo
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2015-05-23 03:25:57 +02:00 |
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Atlante45
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a44054f9db
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Make TextureCache::getImageTexture static
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2015-05-23 03:24:26 +02:00 |
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Ryan Huffman
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822ae800c5
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Update Model::endScene to require RenderArgs
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2015-05-22 16:17:01 -07:00 |
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Ryan Huffman
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8380eec03b
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Update Model::renderCore to use RenderArgs
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2015-05-22 16:10:43 -07:00 |
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Ryan Huffman
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d1a5662ca7
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Merge branch 'team-teaching' of github.com:highfidelity/hifi into ctx
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
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2015-05-22 15:33:40 -07:00 |
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Ryan Huffman
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3f22b5f8b3
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
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Ryan Huffman
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491861c1db
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Remove constness from GlowEffect RenderArgs params
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2015-05-22 10:02:06 -07:00 |
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Ryan Huffman
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4a4c9c75fc
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Add gpu::context to RenderArgs and start using RenderArgs in place of the flags
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2015-05-22 09:50:51 -07:00 |
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Clément Brisset
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e980859059
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Simple Program uses gpu API
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2015-05-22 16:14:32 +01:00 |
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Atlante45
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5d2187cedf
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Remove non batch call to bind/releaseSimpleProgram
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2015-05-22 16:37:02 +02:00 |
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Atlante45
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6b9f9a32bb
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Merge branch 'yellow' of http://github.com/samcake/hifi into simple_program
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2015-05-21 20:58:42 +02:00 |
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ZappoMan
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e1c5c5b12e
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
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2015-05-20 18:42:54 -07:00 |
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ZappoMan
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8b95b538e6
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Merge branch 'render' of https://github.com/samcake/hifi into team-teaching-scene-api
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2015-05-20 18:34:53 -07:00 |
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ZappoMan
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5b27bac72d
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Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching
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2015-05-20 18:31:50 -07:00 |
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Sam Gateau
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2ed7aae8d5
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merging and updating
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2015-05-20 16:50:43 -07:00 |
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Atlante45
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9c9aee667a
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Header cleanup
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2015-05-20 17:17:03 +02:00 |
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Atlante45
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ee264368c0
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Add renderQuad to DeferredLighting
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2015-05-20 16:45:21 +02:00 |
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Atlante45
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229f88617d
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Header cleanup
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2015-05-19 15:19:02 +02:00 |
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Sam Gateau
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3ec6ada29d
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Introduce an official syncCache on the GLBackend to catch up with the glCOntext ttrue state
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2015-05-19 00:32:36 -07:00 |
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Howard Stearns
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bb4df26690
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Fix indentation.
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2015-05-18 14:25:35 -07:00 |
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Howard Stearns
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95be605233
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Typo: unlock=>lock in rednerDebugMeshBoxes.
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2015-05-18 14:05:13 -07:00 |
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Howard Stearns
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7e1b6a48c5
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Merge branch 'master' of https://github.com/highfidelity/hifi into grab-picking-crash
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2015-05-18 13:35:28 -07:00 |
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Howard Stearns
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f2a66f3106
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Simplest fix for the grab crash that occurs with animated complex models.
(e.g., clicking on air hockey props in front of a spinning windmill).
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2015-05-18 13:08:11 -07:00 |
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ZappoMan
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1bb682180c
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workaround for segregateMeshGroups() crash
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2015-05-18 12:24:18 -07:00 |
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Brad Hefta-Gaub
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1923eab93f
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Merge pull request #4903 from highfidelity/master
Update team-teaching branch
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2015-05-18 08:25:27 -07:00 |
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Atlante45
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a7ee10001a
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Remove used deprecated methods
Also added a warning on the single one in use right now,
so that it gets deleted once it is moved to the rendering pipeline
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2015-05-18 16:37:28 +02:00 |
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Atlante45
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ede94e4248
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Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform
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2015-05-18 11:39:17 +02:00 |
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Atlante45
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4bbc5de39d
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Remove "raw" gl calls
Removed calls to batch._gl*
Added init/killInput in glBackend ctor/dtor
This will disable client states and set buffers to 0
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2015-05-17 11:58:39 +02:00 |
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Atlante45
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6e642ed040
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Missing &
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2015-05-16 04:32:20 +02:00 |
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Atlante45
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b8fffdb2ef
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bind/releaseSimpleProgram takes Batch
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2015-05-16 04:26:57 +02:00 |
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Atlante45
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4bb1b1a02f
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TextureCache::setPrimaryDrawBuffers can take a Batch
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2015-05-16 04:25:51 +02:00 |
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Atlante45
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b11525debf
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Add missing batch args
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2015-05-16 04:03:46 +02:00 |
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Atlante45
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c220435364
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Restore gl* calls but record them with batch
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2015-05-16 04:01:08 +02:00 |
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Sam Cake
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07fe43e175
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moving forward with the void* hack for gpu::Texture
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2015-05-15 15:26:40 -07:00 |
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Ryan Huffman
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776955b040
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Move GeometryCache gl* calls to non-batch methods
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2015-05-15 15:21:02 -07:00 |
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Ryan Huffman
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5abd4bb08e
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Update GeometryCache to accept gpu::Batch
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2015-05-15 15:20:50 -07:00 |
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