Andrew Meadows
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b0ca2df3aa
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move API from PhysicsEngine to ObjectMotionState
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2015-06-03 14:56:04 -07:00 |
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Seth Alves
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867fe18472
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put some code back now that entity-server is doing simple simulation again. don't draw blue physics-enabled dot unless debug menu-item is checked
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2015-05-07 10:11:36 -07:00 |
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Seth Alves
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5ac8558168
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flash yellow box when transmitting an edit packet
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2015-05-06 17:03:27 -07:00 |
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Seth Alves
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c35edd8eb4
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some debugging on Andrew's refactor
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2015-05-05 16:40:10 -07:00 |
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Seth Alves
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82828f0b93
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print when bullet and local octree don't agree on position of an entity
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2015-05-05 13:52:10 -07:00 |
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Seth Alves
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1cd93b9ec8
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pull andrew's branch, add back in visual indicator of an entity being active in bullet
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2015-05-05 13:14:22 -07:00 |
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Seth Alves
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bd1f77b8f3
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cleanups
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2015-05-01 11:35:14 -07:00 |
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Seth Alves
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ea1ec0186e
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stop doing useless multiple inheritance
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2015-05-01 11:31:58 -07:00 |
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Seth Alves
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b443ce5d3e
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oops
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2015-05-01 11:20:34 -07:00 |
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Seth Alves
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3765ace7ef
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move common debugging rendering into a new class
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2015-05-01 11:17:46 -07:00 |
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