Andrzej Kapolka
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7e4fcb43f2
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Merge branch 'master' of https://github.com/worklist/hifi into armstrong
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2014-01-14 16:31:30 -08:00 |
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Andrzej Kapolka
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5d88953f12
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First cut at stretching the arms out and aligning forearms with wrists.
Closes #1423, #1504.
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2014-01-14 15:27:28 -08:00 |
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Stephen Birarda
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987c639e36
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initial newline removal from all QDebug calls
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2014-01-14 13:09:22 -08:00 |
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Andrzej Kapolka
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131af0cf16
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I believe this should fix the "Joint/model not in model list" errors.
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2014-01-10 12:26:11 -08:00 |
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Andrzej Kapolka
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9641ca1e66
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More efficient (though perhaps overkill) blendshape mapping.
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2013-12-09 15:37:09 -08:00 |
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Andrzej Kapolka
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a431268815
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Somewhat inefficient take on allowing blendshapes coefficients to apply
multiple blendshapes.
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2013-12-09 15:21:20 -08:00 |
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Andrzej Kapolka
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b90c5bdae8
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Option to render collision proxies, more general avatar penetration test, fix
for meshes with only one joint influence.
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2013-12-05 14:00:38 -08:00 |
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Andrzej Kapolka
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193f676fcb
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Merge branch 'master' of https://github.com/worklist/hifi
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2013-12-05 10:18:50 -08:00 |
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ZappoMan
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9faef65ccc
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first cut at splitting out octree base classes
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2013-12-03 17:32:02 -08:00 |
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Andrzej Kapolka
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2633223f4e
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Compute the bone radii from the vertices. It's more error-prone than I
expected, but it more or less works.
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2013-12-02 18:07:29 -08:00 |
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Andrzej Kapolka
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f7458cf934
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Fix for pupil dilation on Ryan's face.
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2013-11-14 15:21:54 -08:00 |
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Andrzej Kapolka
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a36f9d52af
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Constraint fix, apply constraints to wrists.
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2013-11-12 15:43:11 -08:00 |
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Andrzej Kapolka
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0eaaa89c9a
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Read the palm direction from the FST, use that to determine Leap rotations.
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2013-11-08 15:38:20 -08:00 |
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Andrzej Kapolka
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49c9d41dd5
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Read and enforce angle constraints (untested).
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2013-11-08 14:49:38 -08:00 |
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Andrzej Kapolka
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a29dfe9c63
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Yet another finger attempt.
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2013-11-07 16:14:23 -08:00 |
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Andrzej Kapolka
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c3049d4378
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Another shot at the fingers. Not attempting IK on the anymore.
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2013-11-07 14:25:01 -08:00 |
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Andrzej Kapolka
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aec7dbca08
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Attempting the fingers again.
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2013-11-07 13:57:54 -08:00 |
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Andrzej Kapolka
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4360621daf
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Adjustments to wrist rotations.
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2013-11-07 13:17:08 -08:00 |
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Andrzej Kapolka
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f0e72d8d0c
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Removed unused variable, debugging code.
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2013-11-07 12:16:17 -08:00 |
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Andrzej Kapolka
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e6cd9a7368
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Working on wiring up the fingers.
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2013-11-07 12:12:48 -08:00 |
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Andrzej Kapolka
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1706c7c97a
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New IK method: will be easier to add constraints, adds "gravity" influence to
sap potential energy.
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2013-11-06 15:51:26 -08:00 |
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Andrzej Kapolka
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966f75db9b
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Sanity check to prevent crash in Model::simulate.
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2013-11-01 14:47:25 -07:00 |
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Andrzej Kapolka
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4a011e0624
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Pull out the weight access.
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2013-10-31 17:10:35 -07:00 |
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Andrzej Kapolka
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70485a0ba9
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Fix for meshes with no texture coordinates.
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2013-10-31 14:52:36 -07:00 |
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Andrzej Kapolka
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1a532be845
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Smooth the normals.
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2013-10-31 14:26:06 -07:00 |
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Andrzej Kapolka
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a15bff3857
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Closer to mesh fix.
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2013-10-31 13:49:06 -07:00 |
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Andrzej Kapolka
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bc796c63e3
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Working on mesh fix.
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2013-10-31 12:41:40 -07:00 |
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Andrzej Kapolka
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156b3dd2e6
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Sign change. Forgot we flip the texture coordinates.
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2013-10-30 11:55:22 -07:00 |
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Andrzej Kapolka
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06e050f1c1
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Normal map support almost there.
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2013-10-29 22:13:00 -07:00 |
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Andrzej Kapolka
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e45446a0ee
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Oops; I broke the voxel attachments.
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2013-10-28 16:36:31 -07:00 |
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Andrzej Kapolka
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4f34d89c4a
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Added left hand/hand rotation setters in preparation for Leap integration.
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2013-10-28 14:38:09 -07:00 |
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Andrzej Kapolka
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b56d47929b
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Extremely basic IK based on implementation of the cyclic coordinate descent
algorithm. Actually seems to work pretty well.
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2013-10-28 13:38:22 -07:00 |
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Andrzej Kapolka
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1e5ec3e84f
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Fix for models exported from Blender: remove type prefix from IDs.
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2013-10-25 10:18:40 -07:00 |
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Andrzej Kapolka
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bae4a17605
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Voxel attachments.
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2013-10-24 13:59:04 -07:00 |
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Andrzej Kapolka
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a9df8a6b29
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Partial fix for textures in exports from 3D Studio Max.
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2013-10-23 15:56:09 -07:00 |
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Andrzej Kapolka
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41f73b5e9d
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Support for attaching models to joints.
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2013-10-23 15:16:29 -07:00 |
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Andrzej Kapolka
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cd4b88acaa
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More rotation tweaks.
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2013-10-22 13:39:51 -07:00 |
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Andrzej Kapolka
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a33c7ce20c
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More work on extracting rotations.
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2013-10-22 12:54:32 -07:00 |
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Andrzej Kapolka
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b5f2dcfa55
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Use the head position from the loaded skeleton, if available.
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2013-10-21 16:58:01 -07:00 |
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Andrzej Kapolka
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349f7b363a
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More work on custom skeletons.
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2013-10-21 16:14:38 -07:00 |
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Andrzej Kapolka
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49acca3587
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Fixes to load my test model.
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2013-10-21 11:20:27 -07:00 |
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Andrzej Kapolka
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871f97bd81
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The Blender FBX has models that are also meshes.
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2013-10-18 19:06:56 -07:00 |
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Andrzej Kapolka
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b294f5b13e
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Fix for weird links in Blender exports.
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2013-10-18 18:43:07 -07:00 |
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Andrzej Kapolka
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b3384d0869
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More fixes for text FBXs.
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2013-10-18 18:23:08 -07:00 |
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Andrzej Kapolka
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a6a4ceebe4
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Just check the last entry for the type.
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2013-10-18 18:03:28 -07:00 |
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Andrzej Kapolka
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ec17b80b52
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Adapt to the *other* kind of cluster.
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2013-10-18 17:54:54 -07:00 |
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Andrzej Kapolka
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7e174093e4
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Factoring the FBX model code out to a shared base class.
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2013-10-18 17:26:03 -07:00 |
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Andrzej Kapolka
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b84a5679dd
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Fixed merge error.
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2013-10-18 14:31:56 -07:00 |
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Andrzej Kapolka
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591cf98821
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Merge branch 'master' of https://github.com/worklist/hifi into ossome
Conflicts:
interface/src/renderer/FBXReader.cpp
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2013-10-18 14:30:50 -07:00 |
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Andrzej Kapolka
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58b4139dbc
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Added support for RotationOffset, which the Lulu model uses.
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2013-10-18 14:26:42 -07:00 |
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