Seth Alves
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48ec0c8339
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formatting, re-enable code that causes an interface to attempt to claim a moving object with no current simulation-owner
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2015-04-25 06:56:19 -07:00 |
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Seth Alves
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218393a2b3
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rather than keeping track of previous pos/rot sent by server, use a new flag that indicates that the values should be updated in the physics engine, but that the object should not be woken
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2015-04-24 17:37:19 -07:00 |
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Seth Alves
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6e6793cbcc
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remove debugging prints
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2015-04-24 15:18:02 -07:00 |
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Seth Alves
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fea8d84618
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sync
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2015-04-24 14:09:10 -07:00 |
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Seth Alves
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ad85837b5a
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sync
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2015-04-24 13:44:34 -07:00 |
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Seth Alves
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902e84c711
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sync
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2015-04-24 13:10:38 -07:00 |
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Seth Alves
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a27f8f3f10
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sync
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2015-04-24 11:28:44 -07:00 |
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Seth Alves
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926694517f
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sync
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2015-04-24 11:07:45 -07:00 |
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Seth Alves
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1b84be6e10
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attempting to have visual indicator of simulatorID
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2015-04-24 10:55:43 -07:00 |
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Seth Alves
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6fdbce9ee3
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oops
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2015-04-24 09:29:57 -07:00 |
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Seth Alves
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6d151ee3ed
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try a different way of identifying when to claim simulation ownership of a moving entity
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2015-04-24 09:29:05 -07:00 |
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Seth Alves
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cf0499e671
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various physics-related experiments
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2015-04-23 21:07:04 -07:00 |
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Seth Alves
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9e96026c52
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move _accelerationNearlyGravityCount and _shouldClaimSimulationOwnership from EntityItem to EntityMotionState
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2015-04-22 21:36:36 -07:00 |
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Seth Alves
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96b4517e6e
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when removing something from bullet, attempt to wake up anything that was touching it
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2015-04-22 16:05:31 -07:00 |
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Seth Alves
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7781808bea
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remove debug prints, fix a comment
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2015-04-22 15:25:09 -07:00 |
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Seth Alves
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6678922f5c
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put back code for interface giving up simulator status when something stops
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2015-04-22 15:09:56 -07:00 |
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Seth Alves
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3450597d70
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remove some debugging prints
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2015-04-22 15:03:23 -07:00 |
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Seth Alves
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36dbbd0c9d
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experimenting
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2015-04-22 14:14:12 -07:00 |
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Seth Alves
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69ee33a392
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experimenting
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2015-04-22 13:29:28 -07:00 |
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Seth Alves
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7382b0b19f
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experimenting
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2015-04-22 13:17:20 -07:00 |
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Seth Alves
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a6750eafd8
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experimenting
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2015-04-22 13:03:59 -07:00 |
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Seth Alves
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dc30ca0210
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experimenting
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2015-04-22 12:51:29 -07:00 |
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Seth Alves
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41166c1a42
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allow entity server to time-out entity-simulation ownership rather than having interfaces give it up
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2015-04-22 11:18:18 -07:00 |
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Seth Alves
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3f705f3172
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keep track of the number of simulation steps each entity has been accelerated at nearly its gravity. if we get 4 in a row, start sending acceleration equal to gravity to the entity server, so it will include gravity in its estimates
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2015-04-22 10:39:13 -07:00 |
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Seth Alves
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cde64893af
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coding standard
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2015-04-21 18:36:06 -07:00 |
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Seth Alves
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4a5631fca6
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cleanups, diff minimization
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2015-04-20 16:51:28 -07:00 |
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Seth Alves
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d6c8bd94cf
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clean up some debugging prints
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2015-04-20 15:59:33 -07:00 |
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Seth Alves
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08d300afcd
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use a flag to indicate that simulation ownership should be grabbed
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2015-04-20 11:49:10 -07:00 |
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Seth Alves
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fbff3627dc
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attempt to claim simulation ownership of entities the avatar crashes with
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2015-04-20 11:13:51 -07:00 |
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Seth Alves
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dac57c44da
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if measured acceleration is close to zero, send zero to entity server, else send gravity
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2015-04-17 15:05:47 -07:00 |
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Seth Alves
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292ba20cf3
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pull andrew's measure-acceleration branch
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2015-04-17 11:35:12 -07:00 |
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Seth Alves
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62a45ccebb
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re-enable code that gives up simulation ownership
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2015-04-16 17:00:36 -07:00 |
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Seth Alves
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faf5e7415d
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don't explicitly release simulator status
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2015-04-16 16:32:51 -07:00 |
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Seth Alves
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ec26b4595a
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adjust comment
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2015-04-16 16:27:30 -07:00 |
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Seth Alves
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f48f9caea4
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cut back on debuging prints
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2015-04-16 16:18:13 -07:00 |
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Seth Alves
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ea8dcfa5b5
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read UUIDs as UUIDs rather than as strings. more debugging prints
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2015-04-16 15:33:43 -07:00 |
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Seth Alves
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d7881f1891
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adjust logic for releasing ownership of simulation
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2015-04-16 15:15:28 -07:00 |
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Seth Alves
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d7059d8f2d
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add code for uuids in wire protocol. some debugging prints
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2015-04-16 14:46:38 -07:00 |
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Andrew Meadows
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619d1ba191
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rename to measureAcceleration
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2015-04-16 14:09:33 -07:00 |
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Andrew Meadows
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5180e7e715
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measure linear velocity of moving objects
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2015-04-16 13:44:17 -07:00 |
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Seth Alves
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c87dca5ba0
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remove debug print
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2015-04-15 11:58:12 -07:00 |
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Seth Alves
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51ac44a9b7
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try to increase chances the interface gives up simulation ownership
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2015-04-15 11:34:42 -07:00 |
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Seth Alves
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b21cc357e4
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undo stop-sending hack
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2015-04-14 16:08:53 -07:00 |
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Seth Alves
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2a87eb9ce1
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pull from andrew's branch
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2015-04-14 15:44:53 -07:00 |
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Seth Alves
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e25590f00e
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don't give up ownership of simulation until the last packet is sent
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2015-04-14 13:37:57 -07:00 |
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Seth Alves
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3cf31ff701
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fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates
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2015-04-14 13:32:02 -07:00 |
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Seth Alves
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d330319ed9
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when a script creates and object, set the local Node as the simulation owner
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2015-04-14 09:56:39 -07:00 |
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Seth Alves
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de2e5ae718
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adjust logic for when to claim or release simulator status
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2015-04-14 09:00:48 -07:00 |
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Seth Alves
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05ef357854
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debug prints
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2015-04-13 16:47:06 -07:00 |
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Seth Alves
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256a7f5198
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try different login for deciding when to update/clear simulatorID
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2015-04-13 16:37:44 -07:00 |
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