Commit graph

13 commits

Author SHA1 Message Date
Jeffrey Ventrella
d3f6c19e83 adding Camera and some utility classes and start of prototype avatar 2013-04-04 18:04:32 -07:00
Stephen Birarda
0739d39568 add missing copy constructors for Head and Hand 2013-03-12 10:42:41 -07:00
Philip Rosedale
674bd8d798 transmitter full movement, and audio jitter buffer tweaks/debugging data 2013-03-11 16:19:55 -07:00
Philip Rosedale
f98f64e8f7 Added red 'laser pointer' to hand 2013-03-06 14:40:24 -08:00
Philip Rosedale
4203fddb88 Transmitter now controls hand position and rotation. 2013-03-04 18:36:50 -08:00
Philip Rosedale
2903ff9f73 Adding support for transmitter data 2013-03-04 17:00:30 -08:00
Philip Rosedale
a22cd3680a Added angular velocity and angular movement to hand, changed hand to block. 2013-02-25 14:31:56 -08:00
Philip Rosedale
41259f9ae0 Changed Hand to be a floating 'paddle' in front of the head 2013-02-22 12:10:29 -08:00
Stephen Birarda
13a0597ab6 dynamic header for GLUT include 2013-02-08 12:17:35 -08:00
Stephen Birarda
f5cbe7a05a cmake build working for interface project 2013-02-07 17:29:01 -08:00
Stephen Birarda
f9b8d6cde0 don't use find module for glm/portaudio 2013-02-07 12:24:05 -08:00
Stephen Birarda
4860fb086d link glm library to interface target 2013-02-07 11:41:01 -08:00
Stephen Birarda
1111e4837e intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Renamed from Source/Hand.h (Browse further)