Commit graph

17 commits

Author SHA1 Message Date
Stephen Birarda
8ef885aaaf remove extra tokens after endif for WIN32 conditionals 2013-03-19 11:10:42 -07:00
Kees van Prooijen
cd27c74a2d prelimanary changes for windows port 2013-03-19 11:01:08 -07:00
Stephen Birarda
0739d39568 add missing copy constructors for Head and Hand 2013-03-12 10:42:41 -07:00
Philip Rosedale
674bd8d798 transmitter full movement, and audio jitter buffer tweaks/debugging data 2013-03-11 16:19:55 -07:00
Philip Rosedale
f014fcd0ac transmitter tweaks 2013-03-08 15:58:49 -08:00
Philip Rosedale
f98f64e8f7 Added red 'laser pointer' to hand 2013-03-06 14:40:24 -08:00
Philip Rosedale
4203fddb88 Transmitter now controls hand position and rotation. 2013-03-04 18:36:50 -08:00
Philip Rosedale
2903ff9f73 Adding support for transmitter data 2013-03-04 17:00:30 -08:00
Philip Rosedale
fe2f2d5019 Reduce mouse force on hand. 2013-02-26 17:33:40 -08:00
Philip Rosedale
26a87b3b43 Added critically damped spring behavior to hand, and added simulateHand() routine to main.cpp that uses mouse to correctly move hand controller. 2013-02-26 09:41:16 -08:00
Philip Rosedale
f7b20a7c9c Added ability to drag hand by clicking and dragging on the screen. 2013-02-25 15:06:28 -08:00
Philip Rosedale
a22cd3680a Added angular velocity and angular movement to hand, changed hand to block. 2013-02-25 14:31:56 -08:00
Stephen Birarda
d31eeda816 fix previous garbage commit 2013-02-22 16:45:03 -08:00
Stephen Birarda
04186664a3 the proper way to temporarily disable hand render 2013-02-22 16:44:29 -08:00
Philip Rosedale
014fdcc618 Tweaked hand 'length' 2013-02-22 12:20:01 -08:00
Philip Rosedale
41259f9ae0 Changed Hand to be a floating 'paddle' in front of the head 2013-02-22 12:10:29 -08:00
Stephen Birarda
1111e4837e intial restructuring for CMake setup 2013-02-06 18:07:36 -08:00
Renamed from Source/Hand.cpp (Browse further)