Sam Gateau
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5ab3cbb7ec
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Fixed the 2 remianing issues before PR, the shadow program needed to have the binding assigned and the Head of the avatar isn't getting it's BBox evaluated
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2015-02-27 17:11:16 -08:00 |
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Sam Gateau
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ea88cbd75f
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Merge with upstream master
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2015-02-27 13:19:50 -08:00 |
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Brad Hefta-Gaub
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08dc883b0e
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Merge pull request #4351 from huffman/update-light-properties
Update light properties (primarily for editEntities.js)
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2015-02-27 10:54:19 -08:00 |
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Philip Rosedale
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35205fbbf3
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Merge pull request #4347 from samcake/temp1
Introducing the SunSkyStage
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2015-02-27 10:37:02 -08:00 |
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Sam Gateau
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c7eeebe52c
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and fixing a bug with shadowing of lightmapped surface
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2015-02-26 18:07:43 -08:00 |
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Ryan Huffman
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dc2b670fa8
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Remove extraneous comments
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2015-02-26 14:46:05 -08:00 |
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Sam Gateau
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d8ebb0c5b9
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-02-26 14:19:23 -08:00 |
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Ryan Huffman
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e42b708b56
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Update deferredLightingEffect::add*Light methods
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2015-02-26 11:03:47 -08:00 |
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Virendra Singh
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b3fdb19cad
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Merge branch 'master' of https://github.com/highfidelity/hifi into 20305
Conflicts:
BUILD.md
BUILD_WIN.md
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2015-02-26 22:16:35 +05:30 |
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Sam Gateau
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65a3e3618a
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Trying to setup correctly the projection matrix for all the different cases...
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2015-02-23 17:06:46 -08:00 |
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Sam Gateau
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04a39275ef
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Trying to setup correctly the projection matrix for all the different cases...
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2015-02-23 16:47:43 -08:00 |
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Sam Gateau
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687c76a6f8
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trying to ge the shadow to render correctly
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2015-02-23 13:12:29 -08:00 |
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Sam Gateau
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ffaea07130
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trying to ge the shadow to render correctly
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2015-02-23 07:04:14 -08:00 |
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Sam Gateau
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90bff36fd3
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trying to ge the shadow to render correctly
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2015-02-22 18:48:48 -08:00 |
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Stephen Birarda
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5e264f8241
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add GLEW as dependency external project
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2015-02-20 13:47:38 -08:00 |
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Sam Gateau
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4e2d2bc188
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Fixing the remaining issue with the avatar rendering path
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2015-02-20 12:05:06 -08:00 |
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Sam Gateau
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ded78816b5
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Fixing the remaining issue with the avatar rendering path
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2015-02-20 11:26:08 -08:00 |
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Sam Gateau
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d08142d37d
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replacing glTRansform by gpu/Transform features
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2015-02-19 15:12:13 -08:00 |
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Sam Gateau
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7e04f8a491
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Model almost working with Transform
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2015-02-19 09:52:58 -08:00 |
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Sam Gateau
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6070bf8a37
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-02-18 16:02:18 -08:00 |
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Sam Gateau
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11060ed273
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trying to tackle the unenderstood transform value not going through corectly?
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2015-02-18 16:00:37 -08:00 |
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Stephen Birarda
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b2e587dbbd
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remove use of include_dependency_includes and use cmake
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2015-02-18 14:12:05 -08:00 |
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Stephen Birarda
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c110fcbfad
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merge with upstream/master
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2015-02-17 17:34:48 -08:00 |
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Seth Alves
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ef2d386c75
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attempt to load Courier if the requested font-family fails to load
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2015-02-17 15:12:24 -08:00 |
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Seth Alves
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9fcb7591e6
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don't crash if font load fails
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2015-02-17 14:52:20 -08:00 |
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Stephen Birarda
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e99012efbb
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updates to build guides to remove soxr
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2015-02-17 10:33:12 -08:00 |
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Andrew Meadows
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53855c89e9
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Merge pull request #4289 from birarda/dependencies
add gverb and glm as cmake external projects
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2015-02-17 10:00:29 -08:00 |
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Sam Gateau
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d8aa0e0138
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replacing the glTransform pipeline for model rendering
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2015-02-17 09:44:03 -08:00 |
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Sam Gateau
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23354da828
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replacing the glTransform pipeline for model rendering
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2015-02-16 22:08:21 -08:00 |
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Sam Gateau
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cc3cc4f96f
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replacing the glTransform pipeline for model rendering
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2015-02-16 09:31:29 -08:00 |
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Stephen Birarda
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8c998a65ee
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use the glm find_package and check externals
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2015-02-13 12:50:32 -08:00 |
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Brad Hefta-Gaub
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1827d9f3cd
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Merge pull request #4256 from samcake/temp1
Getting rid of glLIghts and replacing by the model::Light
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2015-02-13 10:49:53 -08:00 |
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Stephen Birarda
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fa6f6a6b71
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use external project glm in render-utils
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2015-02-13 10:34:19 -08:00 |
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Sam Gateau
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bc2faca9bc
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-02-13 01:33:21 -08:00 |
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Sam Gateau
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e2e61c64b1
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
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Andrew Meadows
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7304585103
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Merge pull request #4271 from huffman/fix-overlays-text-size
Fix overlays text size
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2015-02-12 09:35:37 -08:00 |
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Andrew Meadows
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357dd963f3
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Merge pull request #4273 from ZappoMan/bugfix
fix the quad color being broken after rendering text
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2015-02-12 09:00:16 -08:00 |
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ZappoMan
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7a45b1bc96
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fix the quad color being broken after rendering text
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2015-02-11 15:50:04 -08:00 |
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Ryan Huffman
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341e31a074
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Remove extraneous initialized check
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2015-02-11 13:08:11 -08:00 |
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Ryan Huffman
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51ff897ee5
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Update Font to not setup GL until first draw
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2015-02-11 12:59:12 -08:00 |
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Brad Hefta-Gaub
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9a7ed8055f
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Merge pull request #4267 from samcake/master
Fix performance bug for NetworkGeometry::isLoadedWithTextures() and glTransform removal
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2015-02-11 09:45:29 -08:00 |
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Sam Gateau
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798817f34a
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Merge branch 'master' of https://github.com/samcake/hifi into temp0
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2015-02-10 23:09:12 -08:00 |
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Sam Gateau
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a6f006a36d
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more cleaning
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2015-02-10 18:41:36 -08:00 |
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Sam Gateau
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b9fd116dbf
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Introduce a cache bit in networkGemometry to capture the status of texture LOaded and avoid requiring everything once everything is loaded and get rid of the Transform stack calls on gl from gpu
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2015-02-10 18:38:48 -08:00 |
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ZappoMan
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8016fb5e0d
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fix color issues with quads
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2015-02-10 17:35:27 -08:00 |
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Sam Gateau
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11beb51ec1
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Clean up comments
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2015-02-09 18:02:34 -08:00 |
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Sam Gateau
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23a54b17ce
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Clean up comments
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2015-02-09 15:33:55 -08:00 |
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Sam Gateau
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871f9a849a
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CLean up the shader code for the blinn and the new PBR shading equation
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2015-02-09 15:30:17 -08:00 |
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Sam Gateau
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c2761ac887
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CLean up the shader code for the blinn and the new PBR shading equation
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2015-02-09 15:26:14 -08:00 |
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Sam Gateau
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559647b7af
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-02-09 12:26:29 -08:00 |
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