Commit graph

28 commits

Author SHA1 Message Date
Brad Davis
91bfa7677c Updating stats display for threaded rendering 2016-09-02 14:41:49 -07:00
Brad Davis
6d7edd38cc Rename clearViewTransform 2016-08-12 22:28:59 -07:00
Brad Davis
82081d7d57 Address vsync weirdness 2016-08-12 22:28:58 -07:00
Brad Davis
e352883a88 Fix Gamma in Oculus display plugin 2016-08-12 22:28:56 -07:00
Brad Davis
39a47b7559 Fix Oculus compositing and gamma 2016-08-12 22:28:54 -07:00
Brad Davis
7e93747acf Working on reprojection 2016-08-12 22:28:22 -07:00
Bradley Austin Davis
d0912c6063 Threaded Oculus support 2016-08-12 22:18:38 -07:00
Ryan Huffman
da71fcb57f Update connected device detection implementation 2016-06-21 16:37:58 -07:00
Brad Davis
3325c58ceb Vive timewarp implementation 2016-04-12 16:44:15 -07:00
Brad Davis
71e6f9bdd6 Display a blank frame before switching away from oculus 2016-04-05 13:03:14 -07:00
Brad Davis
97e96f7b67 PR comments 2016-03-31 13:19:26 -07:00
Brad Davis
b53968fd64 Add automatic switching the Oculus headphones and mic when activating the plugin 2016-03-31 10:33:11 -07:00
Brad Davis
f569cbf70e Add debugging output, fix timewarp 2016-03-30 10:40:32 -07:00
Brad Davis
d056c41e25 Update to latest Oculus SDK, add input device support 2016-03-30 10:40:28 -07:00
Zach Pomerantz
776893a5ab Improve logging for oculus errors 2016-03-28 11:22:56 -07:00
Anthony Thibault
225c462685 Improved NSIGHT instrumentation
* Application::idle, physics and avatar processing are tracked
* Application::paintGL frameNumber payload is tracked
* OpenGLDisplayPlugin::present is profiled with corresponding frameNumber payload
* Added color and payload support to Nsight ProfileRange class.
2016-03-21 21:47:59 -07:00
Bradley Austin Davis
7045680bc7 Reduce crashes on switching display plugins 2016-03-17 10:13:52 -07:00
Brad Davis
28103cf5ef Migrate composition of the overlay and pointer to the present thread 2016-03-07 17:14:41 -08:00
Brad Davis
56fc9ea301 Remove distortion on HMD previews, both mono and stereo 2016-02-15 21:46:29 -08:00
Brad Hefta-Gaub
d77d102384 add support for persisting the mono preview mode option 2016-02-10 22:01:17 -08:00
Brad Hefta-Gaub
dfba05ae5f CR feedback 2016-01-11 11:07:07 -08:00
Brad Hefta-Gaub
e2a3903def add support for advanced/developer plugins and change diplay modes to match spec 2016-01-08 16:58:25 -08:00
Bradley Austin Davis
1644bda908 Migrate to latest Oculus SDK (0.8) 2015-12-09 17:32:11 -08:00
Bradley Austin Davis
e77f2e8ac4 Pass correct frame index into Oculus SDK 2015-12-08 16:49:50 -08:00
Brad Davis
60aa93c38c Fixing menu items in display plugins 2015-12-04 10:28:19 -08:00
Brad Davis
7262a10e62 Refactoring present thread / GL base plugin for saner context management 2015-12-04 10:28:18 -08:00
Brad Davis
b9ace94ff1 Prototyping threaded present 2015-12-04 10:28:16 -08:00
Brad Davis
cfb2fd1523 Support for runtime plugins (DLLs) 2015-11-01 11:12:12 -08:00
Renamed from libraries/display-plugins/src/display-plugins/oculus/OculusDisplayPlugin.cpp (Browse further)