Brad Hefta-Gaub
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8ec5798b7a
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Merge pull request #8548 from samcake/blue
Exposing GPU & Batch running time to Engine gpu jobs
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2016-09-02 09:31:09 -07:00 |
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Stephen Birarda
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c9e18e8d90
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spacing repairs in autoscribe_shader_lib
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2016-08-31 11:59:51 -07:00 |
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samcake
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faef8a9930
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Adding the timing for GPU support with a simpelr JobConfig
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2016-08-30 12:22:21 -07:00 |
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samcake
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9669234f9c
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-08-25 12:36:01 -07:00 |
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Brad Hefta-Gaub
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99ea180f09
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Merge pull request #8495 from AndrewMeadows/faster-spherical-harmonics
speed up spherical harmonics calculation with minimal error
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2016-08-24 15:57:42 -07:00 |
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Brad Hefta-Gaub
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0397c6b6ca
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Merge pull request #8471 from AndrewMeadows/dont-assert-on-bad-data
workaround bad FBXMesh data rather than assert
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2016-08-22 14:21:48 -07:00 |
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samcake
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44c6637160
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-08-22 10:32:06 -07:00 |
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Andrew Meadows
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d2d905fc86
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speed up SH calculation with minimal error
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2016-08-22 10:21:22 -07:00 |
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Seth Alves
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9bcda1bb45
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merge from upstream
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2016-08-20 15:25:04 -07:00 |
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samcake
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6a076bcee4
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PRoviding a fix for the macOS build
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2016-08-19 11:09:12 -07:00 |
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Andrew Meadows
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5b5ed220bc
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add BufferView::Iterator operator<() and friend
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2016-08-19 10:26:47 -07:00 |
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Zach Pomerantz
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813fefd599
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reimplement buffer get for (c)end
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2016-08-18 11:26:25 -07:00 |
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Seth Alves
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87dbfa7e47
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add -Wsuggest-override to compile flags and deal with fallout
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2016-08-18 09:51:41 -07:00 |
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Brad Davis
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574737fbb5
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More GPU api fixes, protect Buffer::flush
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2016-08-12 22:29:04 -07:00 |
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Brad Davis
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58c7df115f
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Reduce API surface area, make render batches const correct
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2016-08-12 22:29:01 -07:00 |
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Brad Davis
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6d7edd38cc
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Rename clearViewTransform
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2016-08-12 22:28:59 -07:00 |
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Brad Davis
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82081d7d57
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Address vsync weirdness
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2016-08-12 22:28:58 -07:00 |
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Brad Davis
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719e555381
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Restoring reprojection to OpenVR
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2016-08-12 22:28:55 -07:00 |
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Bradley Austin Davis
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f1fd8ac6e4
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Fix OSX Oculus issues
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2016-08-12 22:28:51 -07:00 |
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Brad Davis
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7fb1315945
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Properly track the max mip
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2016-08-12 22:28:48 -07:00 |
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Brad Davis
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c66ed3e009
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Use weak pointers instead of references for deallocation safety
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2016-08-12 22:28:44 -07:00 |
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Brad Davis
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5210dee155
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Cleanup of GPU lib, breaking up Resource.h
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2016-08-12 22:28:43 -07:00 |
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Brad Davis
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c6848a1b55
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Remove static allocation debugger
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2016-08-12 22:28:37 -07:00 |
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Brad Davis
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02b4873ab0
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Use move constructor for building buffer shadow updates
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2016-08-12 22:28:28 -07:00 |
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Brad Davis
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c2509e9492
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Working on draw crash bug, adding render thread trash handling
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2016-08-12 22:28:27 -07:00 |
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Brad Davis
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09ddad0fe0
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HMD compositing and buffer debugging
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2016-08-12 22:28:26 -07:00 |
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Brad Davis
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2340afc48e
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Updating object transform code
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2016-08-12 22:28:25 -07:00 |
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Brad Davis
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894d29bb29
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Fixing flicking in instance based objects
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2016-08-12 22:28:24 -07:00 |
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Brad Davis
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adcfd55cc0
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Batch replay reprojection
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2016-08-12 22:28:23 -07:00 |
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Bradley Austin Davis
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66cc9136eb
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Working on build
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2016-08-12 22:18:48 -07:00 |
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Bradley Austin Davis
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a0cc6f8817
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Better buffer updating
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2016-08-12 22:18:37 -07:00 |
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Bradley Austin Davis
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274321de8a
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First pass at threaded rendering
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2016-08-12 22:18:36 -07:00 |
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Brad Hefta-Gaub
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a714f325fe
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Merge pull request #8333 from SamGondelman/miscFixes
Miscellaneous cmake and render engine improvements
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2016-08-10 11:06:50 -07:00 |
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SamGondelman
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e35d453b37
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...missing space
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2016-08-10 10:36:37 -07:00 |
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SamGondelman
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9e20d92241
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CR changes
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2016-08-10 10:35:18 -07:00 |
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SamGondelman
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5a4d15dd5b
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fix warning
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2016-08-09 14:02:42 -07:00 |
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Andrew Meadows
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85d87fe13f
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Merge pull request #8218 from huffman/feat/load-improvements
Speed up gamma correction in cube map processing
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2016-08-09 11:10:36 -07:00 |
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Ryan Huffman
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b800aa793d
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Fix gamma correction adjusting uchar to float when unnecessary
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2016-08-08 15:45:05 -07:00 |
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SamGondelman
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676f4bdfcf
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misc fixes from particles branch
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2016-07-29 15:36:32 -07:00 |
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Bradley Austin Davis
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54a7265be8
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Removing empty file, because jenkins
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2016-07-26 16:32:56 -07:00 |
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Bradley Austin Davis
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a9740b803f
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Defer batch execution to the end of the frame generation
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2016-07-26 16:13:48 -07:00 |
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Bradley Austin Davis
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a455f3a435
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Add frame concept to gpu library
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2016-07-26 15:25:36 -07:00 |
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samcake
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4742f40128
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Separating the normal packing into it s own file and make sure to sclae the filter radius correctly dpeending on the resolution of diffusion
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2016-07-19 12:23:57 -07:00 |
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samcake
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22ac95d463
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REvisiting the RangeTimer to measure the real gpu duration
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2016-07-15 09:12:16 -07:00 |
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samcake
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89ec547161
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Trying to get the gpu timer to work correctly
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2016-07-14 18:20:20 -07:00 |
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samcake
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f6671b34fa
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Fix the transformation problem for rendering the mini mirror (scattering is still screwed though)
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2016-07-13 18:26:53 -07:00 |
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samcake
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219b41e813
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Fix the mini mirror perf issue and improve the debugDeferredLighting script
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2016-07-13 17:37:35 -07:00 |
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samcake
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cde17ecaab
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Clenaing the rendering and the framebuffer allocations
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2016-07-12 14:34:54 -07:00 |
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samcake
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0e99a4ac97
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Merge branch 'master' of https://github.com/highfidelity/hifi into skin
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2016-07-11 10:49:28 -07:00 |
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Ryan Huffman
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611779b58b
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Improve gamma correction implementation in cube map processing
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2016-07-08 16:25:50 -07:00 |
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