Andrew Meadows
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b7ae55ca3e
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smaller CCD proxy for MyAvatar
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2019-08-28 11:33:51 -07:00 |
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Andrew Meadows
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1beafbdd35
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comment cleanup and final tuning
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2019-08-28 09:48:15 -07:00 |
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Andrew Meadows
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6be3750b38
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use collision brake feedback to prevent tunneling
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2019-08-27 20:28:56 -07:00 |
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Andrew Meadows
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1314430f04
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more checks to prevent thrusting through mesh
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2019-08-27 13:51:54 -07:00 |
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Sabrina Shanman
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0f5ef9ecb3
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Merge pull request #16097 from AndrewMeadows/less-MyAvatar-mesh-tunelling
BUGZ-1325: prevent MyAvatar from tunneling through mesh at high speeds
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2019-08-26 16:16:10 -07:00 |
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Andrew Meadows
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8135021b25
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watch for tunneling events and interfere before stuck
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2019-08-23 17:54:52 -07:00 |
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Clement
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a607984d4e
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Fix debug builds
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2019-08-23 17:04:54 -07:00 |
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Andrew Meadows
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7084908df3
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add isStuck logging, add assert because singleton
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2019-08-20 17:33:29 -07:00 |
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Andrew Meadows
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434af8bdfb
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remove support for sub-contactAddecCallbacks from PhysicsEngine
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2019-08-20 17:33:29 -07:00 |
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Andrew Meadows
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dba7cadcae
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remove cruft
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2019-08-20 17:33:29 -07:00 |
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Andrew Meadows
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113d132d8e
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use pairwise collision filtering to help unstuck MyAvatar
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2019-08-20 17:33:29 -07:00 |
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Andrew Meadows
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7cf0899d59
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more correct safeLanding trigger
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2019-08-20 17:33:29 -07:00 |
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Andrew Meadows
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32400a6baf
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improved isStuck detection and MyAvatar::safeLanding() trigger
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2019-08-20 17:33:29 -07:00 |
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luiscuenca
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6e4d1bde8e
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Fix code and warnings
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2019-07-24 13:16:53 -07:00 |
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luiscuenca
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9cec979552
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Add sit API to MyAvatar
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2019-07-23 14:20:54 -07:00 |
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Saracen
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3dde53f743
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Friendlier and more understandable naming.
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2019-04-11 03:57:34 +01:00 |
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Saracen
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eb8e912808
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Added missing checks to ground and takeoff state.
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2019-04-11 03:29:58 +01:00 |
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Saracen
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bce80130bd
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Allow players to disable automatic falling to flight threshold.
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2019-04-09 21:07:17 +01:00 |
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luiscuenca
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a7c36c9505
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Merge branch 'master' into kdopsRotOffsetFix
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2019-03-29 10:29:30 -07:00 |
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luiscuenca
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79b7a3d28d
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Apply kdop computation after reading the joint rotation offsets
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2019-03-04 13:15:15 -07:00 |
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SamGondelman
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e102ad073e
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allow flying in HMD if you would otherwise fall forever
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2019-02-25 11:49:38 -08:00 |
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Jeff Clinton
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54109deab9
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Merge pull request #14825 from SamGondelman/fall
Case 20829: Always fall when flying is not allowed
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2019-02-07 14:39:46 -08:00 |
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Shannon Romano
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6fd480e51d
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Merge pull request #14795 from AndrewMeadows/myAvatar-vs-backfacing-triangles-2
case 17773: reduce likelihood MyAvatar will get stuck in mesh geometry when flying around
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2019-02-06 15:52:31 -08:00 |
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SamGondelman
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5553752d81
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fall when flying not allowed
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2019-01-30 18:04:44 -08:00 |
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Andrew Meadows
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e372cb668a
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enable CCD for MyAvatar's RigidBody
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2019-01-29 11:11:54 -08:00 |
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luiscuenca
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f54f9e5bfd
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Merge branch 'master' into multiSphereAvatar04
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2019-01-25 13:54:01 -07:00 |
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raveenajain
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3f2aa56187
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feedback changes
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2019-01-21 13:24:07 -08:00 |
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raveenajain
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d2e37d0c90
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my and other avater changes, if setting toggled can pass through other avatar
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2019-01-18 16:50:44 -08:00 |
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luiscuenca
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19701ef333
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Fix scale and add rayTest
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2019-01-11 15:36:07 -07:00 |
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Anthony Thibault
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ef74014075
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Small avatars now have a minimum jump height of 0.25 meters
This should improve the quality of the jump animation and improve the mobility of small avatars.
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2018-10-19 13:55:56 -07:00 |
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unknown
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4313a34ff3
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Allow avatar to fly when its scale is very small
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2018-10-08 15:35:07 -07:00 |
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Andrew Meadows
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49a1d0a18a
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MyAvatar RigidBody ignores backfacing triangles
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2018-08-08 09:11:09 -07:00 |
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luiscuenca
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45f8ed010c
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formatting
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2018-07-12 16:03:15 -07:00 |
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luiscuenca
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1ab6c7a8ac
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Proper fix
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2018-07-12 14:00:55 -07:00 |
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luiscuenca
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ced4e1e0e0
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Fix blue screen after player step returns NaN values
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2018-07-11 18:02:19 -07:00 |
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John Conklin II
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1bd698a5dc
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Merge pull request #13558 from danteruiz/fix-falling-through-floor
Fix falling through floor
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2018-07-06 13:44:08 -07:00 |
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Dante Ruiz
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fdf58ab2b5
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fixing edge case
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2018-07-06 11:09:59 -07:00 |
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Dante Ruiz
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3cc54c5118
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another round of small adjustments
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2018-07-06 09:11:42 -07:00 |
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Dante Ruiz
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6d8fe870e4
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some clean up
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2018-07-06 09:00:00 -07:00 |
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Dante Ruiz
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533164e1e4
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some more fixes
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2018-07-06 08:55:20 -07:00 |
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Dante Ruiz
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09627dd3d9
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first pass on trying to fix falling through floor
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2018-07-06 08:28:43 -07:00 |
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luiscuenca
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b2e02e20cc
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Fix inaccurate delta rotation axis
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2018-07-05 11:47:10 -07:00 |
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Andrew Meadows
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31dd59d212
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double bits in collision groups
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2018-05-24 11:28:52 -07:00 |
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NissimHadar
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9b9b62d0e4
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Transition to hover if falling and height above ground is greater than the threshold.
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2018-03-09 15:20:51 -08:00 |
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howard-stearns
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813a94a79e
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function => macro to conditionally take debug arg
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2017-12-15 17:12:44 -08:00 |
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howard-stearns
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d730b7b87b
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consistent goToUser behavior in PAL, and be able to go to flying user.
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2017-12-15 17:00:54 -08:00 |
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Cain Kilgore
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0d33976035
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Real time changes
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2017-09-22 00:38:30 +01:00 |
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Cain Kilgore
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45f79b4341
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Small fix
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2017-09-21 00:00:24 +01:00 |
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Cain Kilgore
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322b7fc060
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Cleanup from Merge
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2017-09-20 23:37:33 +01:00 |
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Cain Kilgore
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f06c04e1b0
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Fixed things
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2017-09-20 23:24:56 +01:00 |
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