ZappoMan
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3ff89be3fd
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actually only pick programs once
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2014-11-13 14:51:47 -08:00 |
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ZappoMan
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d7d7db4494
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Merge branch 'master' of https://github.com/highfidelity/hifi into modelSceneRendering
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2014-11-13 14:47:15 -08:00 |
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ZappoMan
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7ba3c74bc0
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more work on render model scenes
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2014-11-13 14:47:02 -08:00 |
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Sam Gateau
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7e2c4c0561
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SImplified the Transform usage in the gpu::api, no more pointers, just values. Improved the Transform by compressing the memory footprint
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2014-11-13 10:57:32 -08:00 |
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ZappoMan
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63a8608ac6
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handle per model transforms, default scene mode off
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2014-11-12 20:20:36 -08:00 |
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ZappoMan
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13f08e65d1
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Merge branch 'master' of https://github.com/highfidelity/hifi into modelSceneRendering
Conflicts:
interface/src/renderer/Model.h
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2014-11-12 19:31:27 -08:00 |
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Sam Gateau
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8fb04af59d
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defined the ViewTransform as the matrix transforming from eye space to world space (the opposite of before this commit) since it seems a better design
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2014-11-12 16:40:45 -08:00 |
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ZappoMan
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ba760c4108
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remove warning
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2014-11-12 13:38:10 -08:00 |
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ZappoMan
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b2f64b9362
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cleanup
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2014-11-12 12:17:46 -08:00 |
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ZappoMan
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9f3f815f55
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shuffle to hopefully cleanup diff
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2014-11-12 12:10:57 -08:00 |
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ZappoMan
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4b22dadf09
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first cut at implementing model scene rendering
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2014-11-12 11:53:22 -08:00 |
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Sam Gateau
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6096a61ecc
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avoid for a new Transform for identity gpu::Batch::setTransformModel when rendering model part which are blend shapes
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2014-11-12 00:52:40 -08:00 |
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Sam Gateau
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b716a512c6
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Stable version of the Transform and usage for Model rendering with soimilar performances and same accuracy level
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2014-11-12 00:26:44 -08:00 |
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Sam Gateau
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668c5e298d
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clean up the Transform class and the rendering path in Model.cpp
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2014-11-11 16:39:00 -08:00 |
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Sam Gateau
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ad51416c28
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move the transform class files to the Shared library, still problem with negative scale composition
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2014-11-11 09:54:35 -08:00 |
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Andrzej Kapolka
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0c1ea784b9
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Set face.
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2014-11-10 11:49:02 -08:00 |
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Sam Gateau
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631ed9da78
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let's start reusing the Batch per model from frame to frame
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2014-11-10 10:04:19 -08:00 |
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Andrzej Kapolka
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6445b3aa5d
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Linux warnings fixes.
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2014-11-07 15:59:16 -08:00 |
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Sam Gateau
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9d146e7ea3
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improving the evalFromRawMatrix decomposition
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2014-11-07 14:27:22 -08:00 |
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Sam Gateau
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e1a9830d9a
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mirror doesn't work with the new transform stack
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2014-11-07 09:58:32 -08:00 |
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Sam Gateau
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555360e470
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Merge branch 'temp0' of https://github.com/samcake/hifi into temp1
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2014-11-06 14:04:03 -08:00 |
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Sam Gateau
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bed524716d
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Removed all the prefix to the enum values, since all the enums are in the gpu scope we consider its good to avoid name colisions
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2014-11-06 14:01:43 -08:00 |
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Sam Gateau
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67535a386c
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first take at the Transform encapsulating a transform matrix
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2014-11-06 09:55:34 -08:00 |
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Sam Gateau
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441d09a460
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debugiing the mysterious glError coming from glFrustum
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2014-11-04 16:42:58 -08:00 |
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Sam Gateau
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c842060dc5
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fix names for stream and Batch interface
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2014-11-04 14:51:57 -08:00 |
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Sam Gateau
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f413f93c62
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fix the bug for blend shape when more than one and clean the model rendering with the new stream and buffer gpu api
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2014-11-03 23:26:39 -08:00 |
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Sam Gateau
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48769928c5
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Trying to fix the skinning issue
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2014-11-03 13:20:12 -08:00 |
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Sam Gateau
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fba1526389
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Migrating the model rendering code to use the new gpu api for input buffers and stream format
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2014-11-03 09:56:14 -08:00 |
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Sam Gateau
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2390559969
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INtroducing the stream format and the Stream and making it work for the model mesh
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2014-10-31 10:02:26 -07:00 |
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Stephen Birarda
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5b3897f1cf
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Merge pull request #3690 from ZappoMan/rayPickSubMeshes
Ray pick sub meshes
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2014-10-29 12:10:29 -07:00 |
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ZappoMan
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ac3a963eca
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fix build buster
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2014-10-29 12:01:43 -07:00 |
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ZappoMan
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c3d1d13fa9
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Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickSubMeshes
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2014-10-29 11:56:27 -07:00 |
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ZappoMan
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17a20ceb16
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pass the submesh name as extraInfo in the ray pick result
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2014-10-29 10:49:24 -07:00 |
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ZappoMan
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3e9bc23c2f
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moving RenderArgs into shared so it can be used by overlays, first cut at ray picking against submeshes
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2014-10-29 10:19:04 -07:00 |
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Sam Gateau
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22e0e4643c
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-10-29 10:17:42 -07:00 |
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Sam Gateau
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dbdd5293fa
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Merged with master
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2014-10-28 18:31:02 -07:00 |
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Sam Gateau
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7aaac69d35
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2014-10-28 18:22:42 -07:00 |
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Sam Gateau
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da70ec4c89
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Fix the rendering bug on yosemite: due to the attribute channel number assigned by the compiler which colllides with the fixed pipeline vertex attrib channels, forced the attribute bind location after 3
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2014-10-28 18:22:06 -07:00 |
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Stephen Birarda
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6ba0845767
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fix warnings that were bugging Xcode
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2014-10-28 15:39:28 -07:00 |
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Sam Gateau
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88eaeaee7d
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Introducing the COntext and the Backend object and the specialized GLBackend for the real OpenGL backend to the graphics api
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2014-10-28 14:42:22 -07:00 |
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Sam Gateau
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89f9e5b01b
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try to get more coherent names
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2014-10-27 11:49:51 -07:00 |
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Sam Gateau
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ff44a460d6
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Add NSIGHT Profiliing capability
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2014-10-27 11:40:52 -07:00 |
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Sam Gateau
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d92c03364a
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Improve comment regarding the replacement of the QGLProgram->bind()
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2014-10-23 14:53:43 -07:00 |
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Sam Gateau
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d13283192f
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Fix the bug happening on mac due to order in which parmaeters are evaluated for all of the gl calls, now fixed with an order independant code
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2014-10-22 14:07:15 -07:00 |
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Sam Gateau
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821284edfd
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Introduce the gpu::Batch for the full Model::render call
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2014-10-21 17:46:41 -07:00 |
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Sam Gateau
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00dbe486d9
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FIrst working version of the GLBatching system introduced in the MOdelrendering path
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2014-10-21 10:50:53 -07:00 |
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Sam Gateau
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0def490db7
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startign to record all the gl commands in the Batch
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2014-10-17 18:17:44 -07:00 |
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ZappoMan
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47f5d499f6
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small optimization
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2014-10-16 15:26:01 -07:00 |
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ZappoMan
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148b880bb1
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handle case of meshes with multiple parts with different materials better, don't mix them in with single material meshes
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2014-10-16 14:32:07 -07:00 |
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ZappoMan
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d1f263ecc5
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group materials together when rendering models
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2014-10-16 14:05:35 -07:00 |
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