Commit graph

2670 commits

Author SHA1 Message Date
Andrew Meadows
3fd2f12a73 merge upstream/master into andrew/inertia
Conflicts:
	libraries/entities/src/EntityItem.cpp
	libraries/entities/src/EntityItem.h
	libraries/entities/src/EntitySimulation.h
	libraries/entities/src/EntityTree.cpp
	libraries/entities/src/EntityTreeElement.cpp
	libraries/entities/src/SimpleEntitySimulation.cpp
	libraries/entities/src/SimpleEntitySimulation.h
	libraries/entities/src/SphereEntityItem.cpp
2014-12-09 12:41:53 -08:00
ZappoMan
27bc394bed repair collision info mismatch 2014-12-08 10:52:53 -08:00
Atlante45
d89d10d263 Hide cusor in VR mode 2014-12-05 17:36:46 -08:00
Atlante45
ee124f580d removed _mouse{X,Y} 2014-12-05 17:02:49 -08:00
Atlante45
4bc7e1a3e8 Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus 2014-12-05 14:46:52 -08:00
ZappoMan
e68e3fe774 Revert "get rid of redundant _displayViewFrustum and use _viewFrustum"
This reverts commit 6d385d9a75.
2014-12-05 10:06:17 -08:00
ZappoMan
9753c82a3b get rid of redundant _displayViewFrustum and use _viewFrustum 2014-12-05 10:04:23 -08:00
ZappoMan
feab942375 Revert "get rid of redundant _displayViewFrustum and use _viewFrustum"
This reverts commit 6d385d9a75.
2014-12-05 10:01:16 -08:00
Atlante45
9f444581e9 Fixed JS picking in oculus 2014-12-04 18:53:30 -08:00
Atlante45
84da070901 Correct mouse position in occulus 2014-12-04 18:27:03 -08:00
Atlante45
abe9704dbc Merge branch 'master' of https://github.com/highfidelity/hifi into mouse_pick_in_oculus 2014-12-04 17:26:22 -08:00
Atlante45
7026af7b9a Centrilized Oculus interference in pickRay 2014-12-04 17:26:14 -08:00
ZappoMan
cd92185c5b Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickWork
Conflicts:
	examples/newEditEntities.js
	interface/src/avatar/MyAvatar.cpp
	interface/src/avatar/MyAvatar.h
	libraries/entities/src/EntityTree.h
2014-12-03 15:07:47 -08:00
Brad Hefta-Gaub
f10b656877 Merge pull request #3870 from AndrewMeadows/thermonuclear
pull entity simulation out of EntityTree
2014-12-03 14:30:44 -08:00
Stephen Birarda
98f56aaa0c fix URL/filename discrepancy for local scripts 2014-12-03 09:55:55 -08:00
Andrew Meadows
a21ebe4f6a merge andrew/thermonuclear into andrew/inertia 2014-12-02 15:31:30 -08:00
Andrew Meadows
c9ea6885c1 PhysicsEngine is now an EntitySimulation 2014-12-02 15:29:41 -08:00
ZappoMan
a47a0377ef Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickWork 2014-12-02 14:57:30 -08:00
Andrzej Kapolka
4d233c09a3 At least on Linux, fixes an annoying issue where closing the application
window causes it to disappear and reappear briefly before exiting.
2014-12-02 13:19:39 -08:00
ZappoMan
cc012aad00 reset view frustum 2014-12-02 12:54:10 -08:00
ZappoMan
6d385d9a75 get rid of redundant _displayViewFrustum and use _viewFrustum 2014-12-02 11:45:33 -08:00
Andrew Meadows
ff7559c2c2 merge upstream/master into andrew/thermonuclear 2014-12-02 11:41:29 -08:00
Brad Hefta-Gaub
22bee75f7f Merge pull request #3885 from birarda/double-scripts
fix for ScriptEngine blocked load
2014-12-02 11:19:28 -08:00
Stephen Birarda
0a92374ca6 fix an incorrect connection to script load error 2014-12-02 10:39:20 -08:00
Stephen Birarda
d7f168999d don't block main thread for a script load 2014-12-02 10:30:23 -08:00
ZappoMan
526664ac57 delete old dead code 2014-12-01 22:11:34 -08:00
Andrew Meadows
1df6c32a4e moving Shape* back into shared lib
removing dependency of entities lib on physics lib
physics lib now depends on entities lib
2014-12-01 16:03:14 -08:00
Stephen Birarda
40db44e4bd fix for custom hifi URL lookup 2014-12-01 09:59:51 -08:00
Philip Rosedale
c284303031 Merge branch 'master' of https://github.com/worklist/hifi 2014-11-26 20:35:51 -08:00
Philip Rosedale
e822b191d0 Merge branch 'master' of https://github.com/worklist/hifi 2014-11-26 19:57:31 -08:00
Philip Rosedale
39042f61cd 1P mirror can lean fwd/back 2014-11-26 19:57:18 -08:00
ZappoMan
fe9fab68bf don't exit app in full screen or hdm mode 2014-11-26 17:30:59 -08:00
Andrew Meadows
5acaaa9c3b merge andrew/thermonuclear into andrew/inertia
Conflicts:
	interface/src/entities/EntityCollisionSystem.cpp
	libraries/entities/src/EntityItem.h
	libraries/entities/src/EntityTree.cpp
	libraries/entities/src/EntityTree.h
	libraries/entities/src/EntityTreeElement.cpp
2014-11-26 15:36:08 -08:00
ZappoMan
2fc3fdc7e6 improve how cameras are reset when leaving vr mode 2014-11-26 12:26:02 -08:00
Andrew Meadows
d84f57fafa merge upstream/master into andrew/thermonuclear 2014-11-26 12:18:19 -08:00
Andrew Meadows
cda8ac85c1 EntityCollisionSystem moves to interface
and interface connects EntityCollision system to EntityTree
2014-11-26 12:15:24 -08:00
ZappoMan
53ecf97df2 fix broken camera after leaving oculus/hmd mode 2014-11-25 21:58:26 -08:00
ZappoMan
333f323856 Merge branch 'master' of https://github.com/highfidelity/hifi into HMDMode 2014-11-25 12:46:18 -08:00
ZappoMan
6108f7d9cd fix bug in resetSensors moving cursor to center of window on multiple screen systems 2014-11-25 12:45:20 -08:00
Ryan Huffman
9020fee31a Merge branch 'master' of github.com:highfidelity/hifi into overlay-front-draw 2014-11-25 09:53:18 -08:00
Ryan Huffman
649ae4a448 Update 3D overlays to only use one list 2014-11-25 09:49:10 -08:00
ZappoMan
a28d74570d bug fixes in setFullscreen() and setEnableVRMode() 2014-11-25 09:25:22 -08:00
Ryan Huffman
8b982872c2 Add calls to Overlays::render3DFront() 2014-11-24 23:19:53 -08:00
Andrew Meadows
37093cbd00 merge upstream/master into andrew/inertia
Conflicts:
	interface/src/Application.cpp
2014-11-24 11:24:39 -08:00
ZappoMan
b2c342c5c7 add support for unload method 2014-11-20 15:36:28 -08:00
Atlante45
4d5451fafe Merge branch 'master' of https://github.com/highfidelity/hifi into death_to_dot_f
Conflicts:
	interface/src/avatar/Avatar.cpp
	interface/src/avatar/SkeletonModel.cpp
2014-11-19 17:28:24 -08:00
Andrew Meadows
47f2cbd73b merge upstream/master into andrew/inertia 2014-11-19 17:07:55 -08:00
Atlante45
ae3bcc8f06 No more .f 2014-11-19 16:53:39 -08:00
Andrew Meadows
961dc5a231 merge andrew/thermonuclear into andrew/inertia
Conflicts:
	libraries/entities/src/EntityItem.cpp
	libraries/entities/src/EntityItem.h
2014-11-19 15:41:53 -08:00
dev
fc54ad93b8 refining the avatar display name rendering with different behavior if in HMD mode or not 2014-11-19 11:46:59 -08:00