Andrew Meadows
96a9ef8f44
fix bitrot after UDT overhaul
2016-12-28 18:11:54 -08:00
Andrew Meadows
39538db63a
fix bitrot from changed glm::vec3 API?
2016-12-28 18:10:45 -08:00
Andrew Meadows
9763566bdb
fix bitrot from April 2016
2016-12-28 18:09:31 -08:00
Andrew Meadows
522403cf48
fix build error on linux
2016-12-28 18:08:17 -08:00
Zach Fox
af1c67a252
Progress!
2016-12-28 17:23:56 -08:00
Zach Fox
d3700fc922
Fix merge errors
2016-12-28 15:47:28 -08:00
Zach Fox
e26d347682
It seems to be working, minus removing from list
2016-12-28 15:15:39 -08:00
Zach Fox
46e8bf5283
First steps, holding off til Howard finishes
2016-12-28 15:12:21 -08:00
Zach Fox
800389cf20
Remove HRS logging
2016-12-28 14:37:19 -08:00
Atlante45
f79c6e08f5
Track dropped frames as reported by the Oculus SDK
2016-12-28 14:18:23 -08:00
Zach Fox
d3c2ba5199
Fix throttling extra data
2016-12-28 13:39:53 -08:00
Brad Davis
7b90d71205
Fix build
2016-12-28 13:23:05 -08:00
Zach Pomerantz
0bb82d2b73
use libquazip5.so in debug
2016-12-28 16:06:32 -05:00
Brad Davis
694c8b5690
Further reduce cost of Duration class when tracing is inactive
2016-12-28 12:37:47 -08:00
Brad Davis
99af7f2819
Reduce unecessary copying in MeshPartPayload::bindMaterial
2016-12-28 12:11:27 -08:00
Brad Davis
d2179b1acf
Reduce tracing impact if tracing isn't active
2016-12-28 12:11:26 -08:00
Brad Davis
3431db548f
Optimize AnimPose(glm::mat) ctor
2016-12-28 12:11:25 -08:00
Brad Davis
dc75894293
Cache more values in AnimSkeleton
2016-12-28 12:11:25 -08:00
Brad Davis
e5e9ab42ea
Encapsulate AnimPose members for easier optimizations
2016-12-28 12:11:24 -08:00
Andrew Meadows
b56a15b60a
Merge pull request #9273 from kencooke/audio-ambisonic-src2
...
Improved audio resampler
2016-12-27 17:07:56 -08:00
Andrew Meadows
f9c0595d87
Merge pull request #9274 from jherico/cpu_opt_scene
...
Optimizations: using SIMD matrix operations to improve skinned model calculations
2016-12-27 17:06:20 -08:00
Brad Davis
901c020aae
Optimizations, SIMD and const correctness
2016-12-27 15:39:38 -08:00
Brad Davis
53b64b9877
Merge pull request #9276 from AndrewMeadows/fix-animated-entities
...
fix animated entities
2016-12-27 15:35:28 -08:00
Andrew Meadows
e674be9c8c
fix animated entities
2016-12-27 15:15:11 -08:00
David Kelly
4fdc093cfa
Throttle extra avatar data
...
When PAL is open, we send AvatarData for avatars out of view, or
those who have ignored us (if we are an admin). For those out of
view, we really don't need their info at 45hz, so this is a super
simple way to get it less often. Chose 1/10th (4.5 hz) randomly
and could be much lower. Just wanted to push this and get the
conversation going on how best to do it.
2016-12-27 10:17:40 -08:00
David Kelly
38a3ee4104
Some code review feedback
...
more to come
2016-12-27 10:17:39 -08:00
howard-stearns
7faa689d1d
avatar body goes away when ignored, and comes back when unignored
2016-12-27 10:17:39 -08:00
howard-stearns
a9e781f565
naming consistentcy. No functional changes.
2016-12-27 10:17:39 -08:00
howard-stearns
8b9c1446cd
protocol versions
2016-12-27 10:17:39 -08:00
howard-stearns
768b747b3a
Make avatar go away when ignored, even when pal is up. (But currently, it
...
comes back!)
2016-12-27 10:17:39 -08:00
howard-stearns
2f2940b7cc
fixes
2016-12-27 10:14:28 -08:00
Howard Stearns
344272f24a
unignore checkpoint (untested)
2016-12-27 10:14:24 -08:00
Andrew Meadows
68fdb8b1c9
Merge pull request #9275 from sethalves/quiet-override-warnings
...
quiet some warnings
2016-12-27 10:14:23 -08:00
howard-stearns
0ad9786f6b
requestsDomainsListData
2016-12-27 10:14:20 -08:00
Andrew Meadows
82eb5ea82a
Merge pull request #9272 from kencooke/audio-ambisonic-limiter
...
Ambisonic limiter
2016-12-27 10:11:59 -08:00
Seth Alves
1bcb5ceaff
quiet some warnings
2016-12-26 20:16:05 -08:00
Anthony Thibault
9128d4b140
Merge pull request #9255 from AndrewMeadows/benji-002
...
optimization of incoming avatar joint data in interface client
2016-12-26 11:34:15 -08:00
Brad Hefta-Gaub
03c053b7e9
Merge pull request #9270 from sethalves/fix-up-vhacd-cl-util
...
fix a crash and a memory leak in vhacd-util
2016-12-24 14:52:12 -08:00
Ken Cooke
a2ea6bf36e
Improved audio resampler
...
Added LQ mode (2x faster).
Added HQ mode (2x slower), intended for offline resampling.
Default (MQ) quality is slightly improved (512 filter phases in irrational mode).
2016-12-24 11:10:35 -08:00
Ken Cooke
fc2c2a1906
fix compiler warnings
2016-12-24 10:06:30 -08:00
Ken Cooke
f5d52c3d3b
64-bit code optimizations
...
Use size_t for inner-loop array indexing, to avoid extraneous MOVSXD instructions when compiled with MSVC x64.
2016-12-24 09:00:23 -08:00
Ken Cooke
b878051cd9
Ambisonic limiter, with gain linking between all channels to preserve imaging
2016-12-24 08:42:56 -08:00
Brad Davis
5b30f5da1b
Merge pull request #9259 from zfox23/FixRunningScripts
...
Fix "Running Scripts" window being inaccessible
2016-12-23 15:37:24 -08:00
Zach Fox
72da05bb30
Merge pull request #9268 from zfox23/PalRefresh
...
Add PAL refresh button
2016-12-23 15:16:51 -08:00
David Kelly
68fb81902b
Merge pull request #9261 from davidkelly/dk/workingVUMetersInPal
...
Working VU meters in PAL
2016-12-23 13:24:38 -08:00
David Kelly
5065f027e7
whitespace
2016-12-23 13:11:42 -08:00
Seth Alves
1cb330057e
fix a crash and a memory leak in vhacd-util
2016-12-23 13:05:57 -08:00
Zach Pomerantz
ca1a14e5b0
add RenderFetchSortCull task
2016-12-23 15:54:22 -05:00
Zach Pomerantz
0fa3439949
add setOutput for graphics engine tasks
2016-12-23 15:35:28 -05:00
Zach Fox
5490dddbbf
Cool style changes!
2016-12-23 12:22:33 -08:00