Atlante45
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f77fab2fe0
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Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
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2015-01-13 20:38:52 -08:00 |
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Atlante45
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38729c5790
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Made dependencies inherit from Dependency
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2015-01-13 20:38:01 -08:00 |
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Brad Hefta-Gaub
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b3b43b4c14
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Merge pull request #4093 from samcake/temp0
Factorize the shader code for deferred lighting
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2015-01-13 17:11:17 -08:00 |
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Atlante45
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2a82ff9768
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Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
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2015-01-13 11:03:14 -08:00 |
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Atlante45
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79b9a898de
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Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
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2015-01-12 17:34:13 -08:00 |
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Brad Hefta-Gaub
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535f6e267b
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Merge pull request #4069 from ctrlaltdavid/static-glew
Use static GLEW in render-utils for Windows
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2015-01-12 17:30:47 -08:00 |
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Atlante45
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74d819fe25
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Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
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2015-01-12 16:42:35 -08:00 |
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Sam Gateau
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1566157250
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Use the DeferredBuffer.slh in point and spot lights
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2015-01-12 15:52:31 -08:00 |
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Atlante45
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8415098fc2
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Set different caches size depending on cache type
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2015-01-12 15:36:36 -08:00 |
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Sam Gateau
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c45f618852
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Factorising the shader code to unpack data from the deferred buffer
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2015-01-12 15:00:35 -08:00 |
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Atlante45
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08317b51da
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Use removeUnusedResources
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2015-01-12 11:12:50 -08:00 |
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Sam Gateau
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26a316db3a
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-11 11:35:19 -08:00 |
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Sam Gateau
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e639c5a549
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playing with the ambient lighting
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2015-01-11 11:33:21 -08:00 |
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chris
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8bb69d0a90
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Update std::string instances to QString
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2015-01-09 16:22:52 -08:00 |
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David Rowe
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75758c1a3e
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Use static GLEW in render-utils for Windows
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2015-01-08 15:40:54 -08:00 |
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ZappoMan
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1bc91e7d29
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removed renderTriangleProxies
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2015-01-06 16:01:06 -08:00 |
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ZappoMan
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1bfce7d876
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more removal of immediate mode
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2015-01-06 14:14:13 -08:00 |
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ZappoMan
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ac1f7c9a84
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multi-mode renderVertices
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2015-01-06 09:52:27 -08:00 |
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ZappoMan
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570607c044
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renderLines
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2015-01-06 08:58:41 -08:00 |
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ZappoMan
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0606861b66
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dashed lines in GeometryCache
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2015-01-05 21:45:17 -08:00 |
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ZappoMan
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a9b7367fa9
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more work on eliminating immediate mode calls
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2015-01-05 20:51:05 -08:00 |
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ZappoMan
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9545bd1907
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add alternate renderGrid for audio scope
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2015-01-05 19:34:37 -08:00 |
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ZappoMan
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bd1612f6a4
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-05 16:51:31 -08:00 |
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ZappoMan
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a20fa1242d
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first cut are removing immediate mode GL_LINES
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2015-01-05 15:46:48 -08:00 |
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ZappoMan
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c2d45df541
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add renderBevelCornersRect to GeometryCache
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2015-01-05 14:39:14 -08:00 |
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Sam Gateau
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f03b253260
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Merge branch 'master' of https://github.com/highfidelity/hifi into tot
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2015-01-05 13:23:14 -08:00 |
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Andrew Meadows
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162854c5a5
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Merge pull request #4025 from ZappoMan/voxelEctomy
Voxel ectomy
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2015-01-05 13:20:30 -08:00 |
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Sam Gateau
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901ea16ba0
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clean code
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2015-01-05 13:17:12 -08:00 |
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Sam Gateau
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7529b3d1b0
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clean code
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2015-01-05 13:10:32 -08:00 |
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dev
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e3d474db3d
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FIx shaders for mac
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2015-01-05 12:27:16 -08:00 |
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Sam Gateau
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b8e44a3e7a
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Merge branch 'master' of https://github.com/highfidelity/hifi into tot
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2015-01-05 11:27:53 -08:00 |
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Sam Gateau
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458ea6759e
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Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes
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2015-01-05 11:27:29 -08:00 |
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Philip Rosedale
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a01ab38f1b
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Merge pull request #4029 from Atlante45/new_glm_fix
Fix compile error with new glm version
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2015-01-04 11:26:37 -08:00 |
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ZappoMan
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139f96c8b0
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remove PerformanceTimer from recalculateMeshBoxes() because it's not thread safe
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2015-01-02 14:41:09 -08:00 |
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Sam Gateau
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46ab4833be
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applying the shadowing improvment to the cascaceded path shader and cleaning the code
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2015-01-02 12:12:41 -08:00 |
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Sam Gateau
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24d39f4453
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refining the shadowing
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2015-01-02 11:29:54 -08:00 |
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Sam Gateau
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ef7c002237
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Improving the shadow effect with lightmaps
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2015-01-02 10:31:34 -08:00 |
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Atlante45
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b1f0ec8dfb
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Fix compile error with new glm version
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2014-12-31 15:49:56 -08:00 |
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Sam Gateau
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02949dbc5a
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Merge branch 'master' of https://github.com/highfidelity/hifi into tot
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2014-12-31 10:59:42 -08:00 |
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ZappoMan
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9630279459
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Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
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2014-12-31 10:50:53 -08:00 |
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ZappoMan
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4ea9bbc309
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first major pass at voxelEctomy
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2014-12-30 18:08:58 -08:00 |
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Sam Gateau
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ae6ccf1a7d
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2014-12-30 17:56:08 -08:00 |
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Sam Gateau
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4fb9e9c775
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cleaning the code
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2014-12-30 17:55:49 -08:00 |
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Sam Gateau
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8d95639416
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moving the deferrered shaders from the resource folder to built-in the executable
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2014-12-30 17:43:52 -08:00 |
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Sam Gateau
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37017d0c16
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moving the deferrered shaders from the resource folder to built-in the executable
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2014-12-30 17:42:10 -08:00 |
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samcake
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20d66d201e
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Merge pull request #4020 from ZappoMan/gpuStreamizing
Improvements to GeometryCache::renderQuad()
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2014-12-30 16:49:16 -08:00 |
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Clément Brisset
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860098585c
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Merge pull request #4018 from samcake/temp0
Moving the shaders used in Model.cpp from resources folder into the built-in executable
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2014-12-30 13:36:13 -08:00 |
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ZappoMan
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4e6ed4a449
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fix comments
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2014-12-30 13:26:13 -08:00 |
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ZappoMan
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28569836bb
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rename parameters and reuse previously registered quad if geometry didn't change
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2014-12-30 13:24:31 -08:00 |
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Sam Gateau
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a022e94814
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Adding the shader files
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2014-12-30 12:38:36 -08:00 |
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