Commit graph

1375 commits

Author SHA1 Message Date
David Rowe
38bb48e72c Disable Developer > Assets > ATP Asset Migration menu item 2017-03-18 12:13:13 +13:00
David Rowe
dc71f502f0 Delete Developer > Network > RAM Caches Size menu item and dialog 2017-03-17 13:09:06 +13:00
David Rowe
51739f2f99 Remove Developer > Network > Bandwith Details dialog 2017-03-07 15:02:26 +13:00
Menithal
7a5665ff4f Hotkey change to make AudioScope similar to earlier 2017-02-16 10:09:19 +02:00
Menithal
ff2c344eaa Migrated Audioscope Hotkeys to use F2 instead of P
Apparently ctrl + shift + P which was planned to be used in the client
for unparenting entities did not work out, as the command went out of
the main view.

Migrating to ctrl + F2 and ctrl + alt + F2
2017-02-16 10:05:01 +02:00
Menithal
6302ae6bd5 Changed AudioScope Hotkeys, Allowing User Hotkeys
AudioScope Open Hotkey changed from Ctrl + P to Ctrl + Alt + P and
Audioscope Pause Hotkey changed from Ctrl + Shift + P to Ctrl + Shift +
Alt + P
2017-02-15 19:48:29 +02:00
Atlante45
6fbe3c9187 Windows specific changes 2017-02-09 13:04:43 -08:00
Atlante45
191121888c Add log window to the ESS log 2017-02-09 13:04:43 -08:00
Faye Li
c98a8168ee uncheck "show meter level" by default 2017-01-10 09:53:55 -08:00
Brad Hefta-Gaub
e6a20102d4 debug window enhancements 2016-12-21 11:31:34 -08:00
Chris Collins
6d4b1c4b97 Merge pull request #9155 from jherico/text_degrade_fix
Fix drop in text rendering quality when texture memory is low
2016-12-06 09:23:32 -08:00
Andrew Meadows
7db8e8f31b Merge pull request #9156 from hyperlogic/out-of-body-revert
Revert Out of Body experience
2016-12-06 08:37:20 -08:00
Anthony J. Thibault
89ae3b3d6e Revert "Merge pull request #8691 from highfidelity/out-of-body-experience"
This reverts commit efe9571ab8, reversing
changes made to 333e9ec7f4.
2016-12-05 15:18:03 -08:00
Bradley Austin Davis
2ca4d0ab29 Fix drop in text rendering quality on texture memory constrained systems 2016-12-05 14:12:57 -08:00
Ryan Jones
094857949d tabs -> spaces, remove raw ptr, remove unnecessary spec diff 2016-12-05 12:57:21 -08:00
Ryan Jones
3eecba77f2 working menu item 2016-12-03 19:34:38 -08:00
Andrew Meadows
6bb3dd6830 Merge hifi/master into hifi/out-of-body-experience 2016-11-14 15:08:04 -08:00
Brad Davis
db98a742b6 Remove incremental transfers 2016-11-10 08:35:35 -08:00
Brad Davis
192c72ff99 Update menu, initial state for texture management 2016-11-09 12:09:25 -08:00
Andrew Meadows
ccdf383151 Merge hifi/master into hifi/out-of-body-experience 2016-11-07 08:24:26 -08:00
Brad Hefta-Gaub
76344f3253 add a menu item to run audio stats script 2016-10-26 22:41:56 -07:00
Andrew Meadows
38e4ac0ae9 Merge master into out-of-body-experience 2016-10-26 16:59:31 -07:00
Brad Davis
1c89fa2291 Make threaded submit in OpenVR controllable from menu 2016-10-26 15:28:42 -07:00
Chris Collins
9846614468 Merge pull request #8879 from AndrewMeadows/show-physics-stats
add Bullet profile info to PerformanceTimer stats
2016-10-25 06:29:27 -07:00
Andrew Meadows
51a9a99381 Merge hifi/master into hifi/out-of-body-experience 2016-10-24 08:13:42 -07:00
Andrew Meadows
e44672180a add Bullet profile info to PerformanceTimer stats 2016-10-21 13:22:22 -07:00
Clément Brisset
b63eb6ba9f Merge pull request #8665 from zzmp/feat/audio-stats
move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Anthony J. Thibault
2fdd5e4368 Build fixes for change in getMyAvatar() from DepenencyManager
It now returns a smart_ptr, not a raw pointer.
2016-10-05 17:57:48 -07:00
Anthony J. Thibault
cc7a6ada38 Merge branch 'master' into out-of-body-experience 2016-10-05 17:16:39 -07:00
Clément Brisset
d18394f249 Merge pull request #8596 from huffman/feat/my-avatar-self-id
Add ability to parent overlays to MyAvatar for use across servers
2016-10-05 12:03:01 -07:00
Anthony J. Thibault
eccd01e88f Merge remote-tracking branch 'upstream/master' into out-of-body-experience 2016-09-29 16:36:25 -07:00
Brad Hefta-Gaub
38eccd32a8 add developer menu support to enable/disable dynamic texture management 2016-09-29 10:18:54 -07:00
Anthony Thibault
27e6c0f872 Added debug draw path trace for left and right feet 2016-09-24 13:01:16 -07:00
Zach Pomerantz
277eefafd7 remove the audio stats dialog 2016-09-23 14:39:07 -07:00
Anthony J. Thibault
98ffea2fb9 Merge branch 'master' into out-of-body-experience 2016-09-22 18:08:23 -07:00
Zach Pomerantz
e2ff738fc3 strip unused audio settings
- remove parameters on the jitter buffer algorithm, these are now static
- remove parameters on the output starve detection algorithm, now static
- move interface audio settings to the Developer menu
2016-09-21 17:35:27 -07:00
Anthony J. Thibault
d51898f60d Merge branch 'out-of-body-experience' of github.com:highfidelity/hifi into out-of-body-experience 2016-09-15 14:23:38 -07:00
Andrew Meadows
f5c5c68937 adding kinematic character controller demo 2016-09-14 11:43:52 -07:00
Ryan Huffman
23450e929b Add special avatar id for attaching overlays 2016-09-13 16:33:58 -07:00
Anthony J. Thibault
bc130eaf26 ramp support with comfort mode option 2016-09-13 16:26:10 -07:00
Andrew Meadows
954d690b8a expose setting avatar collisionless 2016-09-12 16:24:08 -07:00
Anthony J. Thibault
7e7803c648 Added developer option to draw IK targets in world. 2016-09-09 12:50:34 -07:00
Brad Davis
bc6b43b7be Add debug option to lower texture resolution 2016-09-08 22:19:17 -07:00
Atlante45
9f07511fd8 Move setter to LimitedNodeList 2016-09-06 10:18:42 -07:00
Atlante45
a8de6f0a57 Add settings to change local port 2016-09-06 10:18:42 -07:00
Zander Otavka
62f4e3536b Expose showing asset server to script interface 2016-08-12 15:18:30 -07:00
Ryan Huffman
eaa77edc25 Replace 'Stars' menu option with 'Default Skybox' 2016-08-08 16:03:03 -07:00
Howard Stearns
213479c530 Merge pull request #8043 from hyperlogic/bug-fix/hmd-ui-center-improvements
HMD UI re-centering while driving improvements.
2016-06-13 14:28:50 -07:00
Seth Alves
4c45d081cd merge from upstream 2016-06-10 19:57:46 -07:00
Anthony J. Thibault
f6ed5a1dae Bugfixes based on feedback
* When the overlay is hidden because your head is too close to the sphere,
  instead of coming back immediately, it waits until the avatar's velocity is near zero
  for a period of time.
* Hooked up jump and fly to MyAvatar::hasDriveInput()
* Added an internal state machine to OverlayConductor to manage hiding/showing transitions.
* The overlay menu state is now tied directly to the overlay, so it will change state as the
  overlay is dynamically hidden/shown from code.
* Removed slot going directly from MenuOption::Overlays directly to OverlayConductor::setEnable().
2016-06-10 18:33:40 -07:00