samcake
37f440031f
Expose Hlaton 16 sequence
2017-08-30 17:59:06 -07:00
samcake
af09ae0686
Some more refinment, no clear changes though
2017-08-29 18:12:05 -07:00
samcake
66d35118cb
Refining the debugging to better understand the issues
2017-08-28 18:14:46 -07:00
samcake
7d8356686c
Merge branch 'master' of https://github.com/highfidelity/hifi into black
2017-08-28 09:28:00 -07:00
Chris Collins
d675ee9427
Merge pull request #11250 from jherico/thread_safety
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Additional locking in model entities
2017-08-28 09:22:30 -07:00
Sam Gateau
0f67f9bc52
Eposing the jitter sequence and debugging it
2017-08-27 22:08:33 -07:00
samcake
21987c4c5d
Adding the code for the color clamping
2017-08-25 16:58:05 -07:00
Brad Davis
3ad32af975
Additional locking in model entities
2017-08-25 11:49:45 -07:00
samcake
46c6d52036
Merge branch 'master' of https://github.com/highfidelity/hifi into black
2017-08-25 08:51:06 -07:00
Sam Gateau
bf982c3a85
using the linear depth buffer and voila
2017-08-25 00:25:13 -07:00
samcake
9335acc887
Merge and a lot of rewriting the color conversion
2017-08-24 18:02:11 -07:00
Sam Gondelman
4e7818180b
Merge branch 'master' into tabletLayer2
2017-08-24 17:56:44 -07:00
Sam Gateau
c5fbd5a2a5
Merge pull request #11131 from jherico/threaded_render_entities
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Threaded rendering of Entities
2017-08-24 17:34:49 -07:00
Chris Collins
c0afda859f
Merge pull request #11240 from kencooke/audio-gate-threshold
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More aggressive noise gate threshold
2017-08-24 14:49:18 -07:00
SamGondelman
4a49801217
web overlays and entities are always nonAA
2017-08-24 14:23:21 -07:00
Brad Davis
e817d3ced4
Threaded rendering & entity rendering refactor
2017-08-24 13:34:34 -07:00
Ken Cooke
684b7fee5a
DC filter cutoff at 0.5Hz
2017-08-24 11:20:22 -07:00
samcake
b6a4ec910c
Merge branch 'master' of https://github.com/highfidelity/hifi into black
2017-08-24 11:05:28 -07:00
Ken Cooke
4a253023ee
float constants
2017-08-24 10:15:54 -07:00
Ken Cooke
c3ff505b73
More aggressive noise gate threshold
2017-08-24 10:06:41 -07:00
Brad Hefta-Gaub
5c832eae9c
Merge pull request #11226 from SamGondelman/miceWithLasers
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EntityTreeRender uses RayPick API with precision picking
2017-08-24 08:10:21 -07:00
Chris Collins
93457c0e42
Merge pull request #11237 from birarda/feat/ip-check
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add sender sock addr check to DS packet filter operator
2017-08-24 07:51:23 -07:00
Chris Collins
751440388a
Merge pull request #11225 from hyperlogic/bug-fix/simulation-deadlock-fix
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Bug fix for deadlock between EntitySimulation and EntityItem locks.
2017-08-23 20:50:41 -07:00
samcake
051f8c5b40
AH ah moment and exploring using the tablet with html
2017-08-23 18:48:20 -07:00
Stephen Birarda
133b7e66b7
adjust a comment and remove some debug
2017-08-23 16:38:23 -07:00
Stephen Birarda
c122b22dfc
add additional IP check to DS packet filter operator
2017-08-23 15:32:25 -07:00
Brad Hefta-Gaub
afce8b547a
Merge pull request #11197 from hyperlogic/bug-fix/prevent-rig-crash-in-lambda
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Rig: Use a registry to prevent use after free crashes/corruption
2017-08-23 15:09:28 -07:00
samcake
4cdbefc440
MOre debugging, adding the find the closest fragment 3x3
2017-08-22 17:44:14 -07:00
SamGondelman
a904ae1a8a
can set precision picking on lasers/raypicks, EntityTreeRender uses ray pick API
2017-08-22 11:41:20 -07:00
samcake
1a6dfc7076
Merge branch 'master' of https://github.com/highfidelity/hifi into black
2017-08-22 08:49:06 -07:00
Sam Gateau
97c6b2a60f
Trying to debug the motion vector
2017-08-21 23:51:29 -07:00
samcake
767cccbbb2
Sharing the common resource and shader componenet and introducing debuging feature
2017-08-21 17:43:03 -07:00
Stephen Birarda
1eb7fb5b3d
always write rank ID to variant when present
2017-08-21 17:15:44 -07:00
Anthony J. Thibault
da20eac995
Bug fix for deadlock between EntitySimulation and EntityItem locks.
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This is a classic deadlock between the main thread and the OctreeProcessor network thread.
On the main thread, the EntitySimulation lock is taken before the EntityItem read lock is taken.
On the network thread, the EntityItem write lock is taken before the EntitySimulation lock is taken.
To work around this issue the network thread no longer takes the EntitySimulation lock when calling
PhysicalEntitySimulation::addDynamic(). Instead, a fine grained lock around the EntitySimulation's dynamic lists
is used instead.
2017-08-21 17:14:49 -07:00
Chris Collins
72bb52c7ed
Merge pull request #11046 from rickdaniels/21448
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Address bug #21448 "Correctly Size Bounding Boxes for Polylines"
2017-08-21 15:32:22 -07:00
Sam Gateau
65ab2ce90d
Adding more debug and saving th emotion blur as pixel size, not uv
2017-08-21 00:35:18 -07:00
samcake
d6e0fd758f
Better debugging but now trying to check the velocity buffer fetch point
2017-08-18 18:31:27 -07:00
Howard Stearns
188cbee781
Merge pull request #11212 from howard-stearns/asynchronous-commerce-2
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Asynchronous Ledger Interactions with Server
2017-08-18 15:40:24 -07:00
Elisa Lupin-Jimenez
44f1f340e1
Merge pull request #11147 from elisa-lj11/blocks
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Adding Blocks Tablet App to Marketplace
2017-08-18 15:06:18 -07:00
Chris Collins
2456126bcc
Merge pull request #11157 from SamGondelman/tabletLayer
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Render non-AA overlays correctly
2017-08-18 14:59:20 -07:00
howard-stearns
bd37679b65
working
2017-08-18 14:03:40 -07:00
Sam Gondelman
cbf2bb3a61
Merge pull request #10980 from SamGondelman/sharks
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Reduce laser pointer lag
2017-08-18 13:14:38 -07:00
samcake
fd957d6b8e
Merge branch 'master' of https://github.com/highfidelity/hifi into black
2017-08-18 11:36:05 -07:00
Elisa Lupin-Jimenez
762f1a9c5c
Merge branch 'master' of https://github.com/highfidelity/hifi into blocks
2017-08-18 10:49:51 -07:00
howard-stearns
6e34ab45d6
Merge branch 'master' of https://github.com/highfidelity/hifi into asynchronous-commerce-2
2017-08-18 10:03:33 -07:00
howard-stearns
3d401129fb
checkpoint
2017-08-18 10:03:00 -07:00
samcake
ed27c2adb7
Just making debugging easier
2017-08-17 18:28:49 -07:00
samcake
6ec6ccfec1
Just making debugging easier
2017-08-17 18:26:59 -07:00
Sam Gateau
5ac65e8f35
Merge pull request #11184 from Zvork/fadeinvertfix
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Fade edition bug fix
2017-08-17 15:10:50 -07:00
Elisa Lupin-Jimenez
2b44608ece
Merge branch 'master' of https://github.com/highfidelity/hifi into blocks
2017-08-17 10:18:40 -07:00