Commit graph

15150 commits

Author SHA1 Message Date
howard-stearns
3f18e0cd09 Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents 2016-03-29 09:20:07 -07:00
Howard Stearns
5db1c33e4d kill offsets 2016-03-29 09:18:29 -07:00
Eric Levin
830d08c385 Merge pull request #7498 from Atlante45/fix/import-entities
Make svo loading use ResourceManager
2016-03-29 08:09:47 -07:00
Anthony J. Thibault
940f3e636d Merge branch 'master' into tony/animated-culling 2016-03-28 19:58:38 -07:00
Anthony J. Thibault
115fd607a0 Address performance issues introduced with this PR.
* Prevent clusterMatrices from being invalidated and re-computed in each updateItem lambda.
  We do this by not setting _model->_needsUpdateClusterMatrices = true;
* Prevent redundant work if Model::enqueueLocationChange is called multiple times per frame.
  We do this by introducing a preRenderLambdas map in the Application class.
  Instead of adding work directly to the scene PendingChanges queue Model::enqueueLocationChange
  adds a lambda to the Application preRenderLambdas map.  The Application ensures that only one lambda will
  be invoked for each model per frame.
2016-03-28 19:47:30 -07:00
Atlante45
807698f0bb Make svo loading use ResourceManager 2016-03-28 18:07:48 -07:00
howard-stearns
1b3d9d7ab6 Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents 2016-03-28 16:59:20 -07:00
Atlante45
238131014b Fix avatar manager naming 2016-03-28 15:00:36 -07:00
Atlante45
92ef8cafb1 Make sure pos/rot getters don't crash 2016-03-28 14:37:06 -07:00
Zach Pomerantz
2de94e672b Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching 2016-03-28 14:08:30 -07:00
howard-stearns
d07967d6d8 Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents 2016-03-28 14:02:20 -07:00
howard-stearns
c6347eb92a checkpoint for debugging/comparing edit.js 2016-03-28 13:39:43 -07:00
Zach Pomerantz
7bcef1d319 Fallback display to last, then desktop 2016-03-28 12:54:38 -07:00
Zach Pomerantz
37a725b06d Fallback to desktop if display plugin fails 2016-03-28 12:12:52 -07:00
Anthony J. Thibault
49a4d104a6 Minimize diff with master 2016-03-26 13:27:05 -07:00
Anthony J. Thibault
bf433487fa Dynamic bound update for skinned mesh
* Use all cluster matrices to compute bound for skinned mesh.
  This is far less expensive then doing per-vertex work, but it's not free, for avatars especially.
* Remove skinnedMeshBound, compute it instead.
* Compute clusterMatrices in render update, because we need them to update bounds.
2016-03-26 12:22:02 -07:00
Anthony J. Thibault
b4e70d9101 WIP: checkpoint
* bug fix in AABox::operator+=
* added AABox::emiggen
* Avatar now has a default bound for it's skinned mesh.
* WIP: AABox tests;  NEED MORE
* Model: split collision and model mesh render items.
  Because ModelMeshRenderItems need special handling to update bounds for animated joints.
* Model: dynamically update the bound for rigidly bound animated meshes
* Rig: added access to geometryToRigTransform
* RenderableModelEntityItem: try to update bounds for skinned mesh to be the entity dimentions (this doesn't seem to be working)
* Geometry.cpp: removed unused bounds parameter in evalPartBounds
* ModelMeshPartPayload: bounds updating
   * non-animated: use existing _localBound
   * rigid bound mesh: use _localBound transformed by clusterMatrix joint transform
   * fully skinned mesh: use _skinnedMeshBound provided by the application.
2016-03-25 21:29:20 -07:00
Brad Hefta-Gaub
f7e6f60e87 one more crack at fixing false deadlock 2016-03-25 19:04:01 -07:00
Brad Hefta-Gaub
9a66d779ae Merge pull request #7463 from zzmp/guard/bugsplat-2177
Guard against lack of GL support to avoid crash
2016-03-25 16:31:14 -07:00
Ryan Huffman
8d7670a4e8 Move system information logging to SharedUtil 2016-03-25 16:00:04 -07:00
Ryan Huffman
9efef21527 Fix indentation 2016-03-25 15:38:25 -07:00
Ryan Huffman
c4a87925e2 Add system information to log file 2016-03-25 15:34:53 -07:00
Zach Pomerantz
9f8848e833 Log on first login 2016-03-25 15:07:14 -07:00
Brad Hefta-Gaub
fe31be71eb protect against unexpected rollover 2016-03-25 14:59:43 -07:00
Zach Pomerantz
b252139704 LMK when running with old GL version 2016-03-25 14:42:58 -07:00
Brad Hefta-Gaub
541c1e5c6f Merge branch 'master' of https://github.com/highfidelity/hifi into reduceFalsePositiveDeadlocks 2016-03-25 13:03:31 -07:00
Brad Hefta-Gaub
941821e2c7 add some extra debugging at deadlock detection to explain unreasonable numbers 2016-03-25 12:17:24 -07:00
Zach Pomerantz
c5e5195db1 Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching 2016-03-25 12:07:00 -07:00
Zach Pomerantz
5d306a74d5 Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching 2016-03-25 10:09:37 -07:00
Brad Hefta-Gaub
fb09ad51b3 CR feedback 2016-03-24 21:14:07 -07:00
Brad Hefta-Gaub
7de8a2267f one more try 2016-03-24 18:09:14 -07:00
Anthony J. Thibault
6a5a443eff Avatar: Eye-tracking works again
This replaces the calculation of the Head left and right eye positions used for eye tracking.
Which was inadvertently removed in this commit 7483b8546b
2016-03-24 18:07:46 -07:00
Brad Davis
0ac70049c7 Merge pull request #7431 from hyperlogic/tony/vive-rendering-work
OpenVR rendering & Nsight instrumentation improvements
2016-03-24 17:44:30 -07:00
Brad Hefta-Gaub
cfaa97d8f3 one more try 2016-03-24 17:39:23 -07:00
Brad Hefta-Gaub
6d76a5872f Merge pull request #7461 from hyperlogic/tony/avatar-culling-fix
Avatar: fix for Avatar animation updates while wearing HMD
2016-03-24 17:34:20 -07:00
Brad Hefta-Gaub
5b13ebf72b more mac build busters 2016-03-24 17:19:11 -07:00
Brad Hefta-Gaub
2b595fb329 break out thread safe moving average to get around unix build hell 2016-03-24 16:26:28 -07:00
Brad Hefta-Gaub
8691aa6905 fix unix build and CR feedback 2016-03-24 15:45:44 -07:00
Brad Davis
520cccb219 Make display plugin switching atomic from other threads 2016-03-24 15:19:46 -07:00
Brad Hefta-Gaub
deed643ca7 add additional tracking of max elapsed 2016-03-24 13:30:39 -07:00
Anthony J. Thibault
ba4520fe56 Avatar: fix for Avatar animation updates while wearing HMD
The boundingSphere vs frustum check now uses the displayViewFrustum, which
more accurately reflects the actual projection matrix used for rendering.
2016-03-24 13:23:30 -07:00
Brad Hefta-Gaub
208b594ef8 make the deadlock watchdog more generous and add some logging so we can see heatbeats on slow machines 2016-03-24 12:37:07 -07:00
Zach Pomerantz
3e9e083df5 Update users of NetworkGeometry 2016-03-24 11:35:41 -07:00
Ozan
003af03b33 Merge pull request #7400 from Menithal/default-use-pre-post
Set UserAnimPreAndPostRotations true by Default
2016-03-24 09:57:03 -07:00
Brad Hefta-Gaub
2b0670718f Merge pull request #7449 from howard-stearns/report-previous-session-data
Report previous session data
2016-03-23 20:58:51 -07:00
Anthony J. Thibault
de3144cde5 Merge branch 'master' into tony/vive-rendering-work 2016-03-23 18:13:59 -07:00
Anthony J. Thibault
0ef5c45815 DeadlockWatchdogThread: bumped up age from 10 to 15 seconds.
This will, hopefully, prevent false positives from people loading content on slow PCs.
2016-03-23 17:59:54 -07:00
Howard Stearns
a393f36978 Forgot important comment. 2016-03-23 17:31:21 -07:00
Howard Stearns
c09c1438f8 ivar init order. 2016-03-23 17:28:54 -07:00
Philip Rosedale
e1f3665185 Merge pull request #7435 from hyperlogic/tony/all-jitter-must-die
MyAvatar: fix jitter in hands when moving
2016-03-23 17:28:47 -07:00
Anthony J. Thibault
cec6e7dd8d Application: reduced idle PROFILE_RANGE spam 2016-03-23 17:12:48 -07:00
howard-stearns
dbdf79f96f Restore whitespace so there aren't superfluous diffs. 2016-03-23 17:01:50 -07:00
howard-stearns
c435ca212a Report previous session time. 2016-03-23 16:59:17 -07:00
Anthony J. Thibault
0d37515784 Merge branch 'master' into tony/vive-rendering-work 2016-03-23 15:59:59 -07:00
howard-stearns
550738776c Pass whether or not previous session crashed to the UserActivityLogger. 2016-03-23 15:56:29 -07:00
Anthony J. Thibault
df187499ff MyAvatar: fix jitter in hands when moving
Store hand controller positions within the avatar in sensor space, not world space.
Before IK the sensorToWorld matrix is updated to reflect the world space motion of the
character controller during physics.  This ensures the IK hand targets move properly with the character.
2016-03-22 19:19:52 -07:00
Zach Pomerantz
9c11474dd7 Expose qApp->updateHeartbeat 2016-03-22 17:17:36 -07:00
Anthony Thibault
50ac101d56 Avatar and Rig NSIGHT instrumentation 2016-03-22 10:36:32 -07:00
Anthony Thibault
9faccabf0d Merge branch 'master' of https://github.com/highfidelity/hifi into tony/vive-rendering-work 2016-03-21 21:55:53 -07:00
Anthony Thibault
225c462685 Improved NSIGHT instrumentation
* Application::idle, physics and avatar processing are tracked
* Application::paintGL frameNumber payload is tracked
* OpenGLDisplayPlugin::present is profiled with corresponding frameNumber payload
* Added color and payload support to Nsight ProfileRange class.
2016-03-21 21:47:59 -07:00
Philip Rosedale
6b3a4eb327 Merge pull request #7419 from hyperlogic/tony/no-locks-no-problem
Prevent deadlocks in AvatarUpdate
2016-03-21 17:54:27 -07:00
Stephen Birarda
6b28523cb5 don't release the OPP processed packet 2016-03-21 16:29:18 -07:00
Anthony J. Thibault
7cab8f63fb Merge branch 'master' of github.com:highfidelity/hifi into tony/no-locks-no-problem 2016-03-21 16:03:33 -07:00
Brad Hefta-Gaub
a6bf84b90e Merge pull request #7399 from zzmp/fix/qml-thread
Move QML rendering to a defined thread
2016-03-21 15:31:42 -07:00
Anthony J. Thibault
0f31c3da10 Application: guard idle from being called within paintGL() 2016-03-21 15:21:16 -07:00
Anthony J. Thibault
ce47f83288 Prevent deadlock if idle is called during rendering
This extraordinary event can occur if a MessageBox is popped up by the opengl driver.

* removed AvatarData::avatarLock
* removed AvatarUpdate

This code was left over from an earlier avatar threading experiment.

Removed AvatarData avatarLock and AvatarUpdate class
2016-03-21 15:11:15 -07:00
Andrew Meadows
0a00436700 Merge pull request #7411 from ZappoMan/fixBlenderCrashRedux
Fix blender crash redux
2016-03-21 15:04:22 -07:00
Andrew Meadows
47c4b226ea Merge pull request #7395 from hyperlogic/tony/openvr-crash-on-exit
openvr crash on exit fix
2016-03-21 13:04:45 -07:00
Brad Hefta-Gaub
492e71345a Revert "Revert "Fix ModelBlender crash""
This reverts commit f274cdcc7f.
2016-03-21 11:42:25 -07:00
Zach Pomerantz
d3d0f229aa Merge branch 'master' of github.com:highfidelity/hifi into fix/qml-thread 2016-03-21 11:25:14 -07:00
Brad Hefta-Gaub
091e34e792 Merge pull request #7396 from AndrewMeadows/do-not-trust
prevent crash in SwingTwistConstraint
2016-03-21 11:13:41 -07:00
Brad Hefta-Gaub
f274cdcc7f Revert "Fix ModelBlender crash" 2016-03-21 10:47:31 -07:00
Andrew Meadows
d7d428d1b2 Merge pull request #7387 from ZappoMan/fixBlenderCrash
Fix ModelBlender crash
2016-03-21 09:14:11 -07:00
Anthony Thibault
5b2a050df7 display-plugins: Pulled getHeadPose into common base class.
* Moved getHeadPose and _headPoseCache out of each derived class and into HmdDisplayPlugin.
* updated comment in application.
2016-03-20 14:08:35 -07:00
Anthony Thibault
b71a56de38 Application: disable deadlock watchdog for debug builds
Cause it will cause a crash if you sit on a breakpoint for too long.
2016-03-20 12:18:33 -07:00
Menithal
cdbb7b2ad4 Set UserAnimPreAndPostRotations true by Default
If Blender avatars are animated by Blender animations, they have missing
Pre and Post rotations. This step is no longer necessary to have false,
and also makes sure all animations from Blender Work on all avatars (from
other platforms).

This commit make it default to be enabled:
2016-03-19 12:49:57 +02:00
Anthony J. Thibault
4321c5a62b OculusLegacyDisplayPlugin: fixes for macosx and linux 2016-03-18 15:59:48 -07:00
Andrew Meadows
e81e49b32e prevent crash in SwingTwistConstraint 2016-03-18 15:59:25 -07:00
Anthony J. Thibault
960ffd9c9e DisplayPlugins: updateHeadPose() no longer returns a value.
Also, moved updateHeadPose so that the overlay and the main rendering use the same headPose.
Which should also be the same place the latencyMarker for the ovr_GetTrackingState is set.
2016-03-18 15:16:58 -07:00
Brad Hefta-Gaub
2ef5b3727e Merge branch 'master' of https://github.com/highfidelity/hifi into fixBlenderCrash 2016-03-18 14:04:45 -07:00
Anthony J. Thibault
d218ca4960 openvr: fix for crash on exit
Before this fix, a script could call into HMD.getHUDLookAtPosition2D() while the app was shutting down, which in turn would call
getHeadPose() on the currently active display plugin.  This call could cause a crash within the openvr plugin, because the SDK was either shutdown, or in the process of shutting down on the main thread.

This fixes this by spliting the previous DisplayPlugin::getHeadPose(int) into two parts:

* updateHeadPose(int) which is only called once a frame and only by the main thread.
* getHeadPose() which is thread-safe and will return a cached copy of the hmd pose sampled by the last updateHeadPose.
2016-03-18 12:26:11 -07:00
Brad Hefta-Gaub
481a75faca Merge pull request #7366 from markej/ShowDownloadURLs
Show which URLs are being actively downloaded
2016-03-18 10:42:01 -07:00
Howard Stearns
0cbddb217c Don't ask about differences over after the user has said no -- until the external file changes again. 2016-03-17 19:58:28 -07:00
Brad Hefta-Gaub
eb8a6527c6 change ModelBlender to use a set<WeakPointers> to safely handle model lifetime 2016-03-17 19:44:42 -07:00
Brad Hefta-Gaub
917c4644a5 make SkeletonModel be shared_ptr friendly as well 2016-03-17 18:03:49 -07:00
Brad Hefta-Gaub
7483b8546b remove FaceModel, make Model support shared_from_this() so we can ave shared and weak pointers to it 2016-03-17 17:05:35 -07:00
howard-stearns
d59d5549a1 Merge branch 'master' of https://github.com/highfidelity/hifi into os-window-vs-modal-overlay-in-script-editor 2016-03-17 17:04:54 -07:00
howard-stearns
a957716511 Disable script editor close and tab close when we have a modal dialog up
about external changes to the file.
2016-03-17 16:54:59 -07:00
Zach Pomerantz
5e953c9833 Rm Enable3DTVMode const 2016-03-17 15:56:57 -07:00
Brad Hefta-Gaub
edcf642410 Merge pull request #7374 from jherico/plugin_switch_crash
Reduce crashes on switching display plugins
2016-03-17 15:51:39 -07:00
Brad Hefta-Gaub
6f8f5ed15c Merge pull request #7382 from hyperlogic/tony/crash-fix-focus-out-event
Application: prevent crash on startup when "Crashed" dialog is shown
2016-03-17 15:51:15 -07:00
Bradley Austin Davis
d6d7e67ca3 Fix OpenVR shutdown crash 2016-03-17 14:37:43 -07:00
Ryan Huffman
d7d447c998 Add log to bugsplat report 2016-03-17 13:05:57 -07:00
Anthony J. Thibault
a8bc8a7843 Application: prevent crash on startup when "Interface Crashed" dialog is shown.
If the application "Interface Crashed" dialog is shown at startup, it can cause Application to receive events before it has been fully constructed.
In this case the QMainWindow _window pointer is uninitialized, causing Menu::getInstance() to de-reference an invalid pointer.

The fix for this is three fold.

1. Construct the QMainWindow before calling setupEssentials (which in turn spawns the "Interface Crashed" dialog).
2. Change Menu::getInstance() from a static_cast to a dynamic_cast.  This will cause it to return a nullptr if [QMainWindow::menuBar()](http://doc.qt.io/qt-4.8/qmainwindow.html#menuBar) returns an instance of QMenuBar and not a ui::Menu instance.
3. In Application::event return false if Menu::getInstance() returns a nullptr.  This should prevent any code that relies on having a valid ui::Menu instance from running.
2016-03-17 12:13:01 -07:00
Bradley Austin Davis
1cf89f046c Fix off by one error 2016-03-17 10:13:52 -07:00
Bradley Austin Davis
7045680bc7 Reduce crashes on switching display plugins 2016-03-17 10:13:52 -07:00
Andrew Meadows
4bb705360d interface calls _exit() on Release shutdown 2016-03-17 09:48:50 -07:00
Brad Hefta-Gaub
10a0bac90b Merge pull request #7375 from jherico/display_switch_shortcut
Allow display plugin switching by keyboard
2016-03-16 18:38:09 -07:00
Bradley Austin Davis
80e2025ebf Allow display plugin switching by keyboard 2016-03-16 18:28:48 -07:00
Mark Johnson
66f9effd12 Update to match coding standards
- Single letter for loop variable names
- Preface bool variables with is/has/should/can/want
2016-03-16 15:15:42 -07:00
David Rowe
5faa7b3e87 Merge branch 'master' into 20851
Conflicts:
	interface/resources/qml/dialogs/MessageDialog.qml
2016-03-17 09:29:56 +13:00
Chris Collins
733e4d74f8 Merge pull request #7290 from huffman/bugsplat-username
Add HF username as default username for bugsplat
2016-03-16 08:42:26 -07:00
Andrew Meadows
6028c3e841 Merge pull request #7318 from birarda/atp
Asset Transfer Protocol Mappings
2016-03-15 16:52:36 -07:00
Stephen Birarda
0012967734 use curly braced initialization for consts 2016-03-15 14:38:41 -07:00
Stephen Birarda
29cd487f84 fixes for styling and logging from CR 2016-03-15 14:38:08 -07:00
Atlante45
03efde5b3c Change text in case of drag and drop. 2016-03-15 13:53:13 -07:00
Chris Collins
e47c8896db Merge pull request #7364 from hyperlogic/tony/fix-for-p-and-h
Application: fix third-person and fullscreen-mirror toggle
2016-03-15 11:50:22 -07:00
Atlante45
4265ddbd0e Can't drop fbx if you can't rez 2016-03-15 11:42:48 -07:00
Atlante45
4a90ec303c Fix drag&drop 2016-03-15 11:22:42 -07:00
Anthony Thibault
addde84bee Merge pull request #7363 from markej/master
Fill in the Downloads: line of the stats window
2016-03-15 10:42:09 -07:00
Ryan Huffman
1b81b4f01b Merge branch 'atp' of github.com:birarda/hifi into atp-upload 2016-03-15 10:19:20 -07:00
Anthony J. Thibault
7539eec134 Application: fix third-person and fullscreen-mirror toggle 2016-03-15 10:11:56 -07:00
Ryan Huffman
7947bd7724 Fix message typo enter => entering 2016-03-15 10:11:53 -07:00
Ryan Huffman
cbed674cba Merge pull request #112 from Atlante45/feat/atp
In place editing
2016-03-15 09:54:03 -07:00
Clément Brisset
bbfbbf6565 Merge pull request #109 from birarda/asset-migrator
tweaks to the ATP asset migrator for compound URLs and mappings
2016-03-15 09:25:11 -07:00
Atlante45
98851679c5 Remove unused AssetMappingItem 2016-03-15 09:14:22 -07:00
Stephen Birarda
72c64532f5 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2016-03-15 09:12:49 -07:00
Brad Hefta-Gaub
11e88f965d Merge pull request #7347 from hyperlogic/tony/prevent-roll-in-goto-location
MyAvatar: prevent roll and pitch in avatar via snapshot url.
2016-03-14 18:58:49 -07:00
Brad Hefta-Gaub
447918d148 Merge pull request #7348 from hyperlogic/tony/cppcheck-fixes
Avatar & Animation cppcheck static analysis fixes
2016-03-14 18:58:25 -07:00
Mark Johnson
bc2aea8774 Show the (generally truncated) urls being downloaded 2016-03-14 18:18:33 -07:00
Stephen Birarda
605474a32c actually use the JSONTypePair alias 2016-03-14 18:11:34 -07:00
David Rowe
ab963b4a4b Fix up script editor's "reload script?" message box 2016-03-15 09:04:23 +13:00
Ryan Huffman
4b6dd4636f Merge branch 'atp' of github.com:birarda/hifi into atp-upload 2016-03-13 21:32:25 -07:00
Ryan Huffman
6c27bd9eb2 Update upload flow and make asset list dynamically sized 2016-03-13 21:04:07 -07:00
Anthony Thibault
1e94d9bdf5 interface/src/avatar: cppcheck fixes 2016-03-13 18:56:15 -07:00
Anthony Thibault
b921ac7757 MyAvatar: prevent roll and pitch in avatar via snapshot url. 2016-03-13 11:32:48 -07:00
Mark Johnson
b7a47d7bf2 Tabs -> Spaces 2016-03-12 17:35:57 -08:00
Mark Johnson
47d3f418e3 Merge remote-tracking branch 'highfidelity/master' 2016-03-12 17:30:22 -08:00
Mark Johnson
00829db375 Fill in the downloads line of the stats window
Will show the active download, current download limit and how many
pending requests
2016-03-12 17:27:43 -08:00
Anthony Thibault
ea95295e66 ApplicationOveraly: Fix for gray line at top of HMD UI overlay 2016-03-12 14:52:26 -08:00
Stephen Birarda
76e547498d support compound shape URLs in ATPAssetMigrator 2016-03-11 18:02:06 -08:00
Stephen Birarda
8375de4517 make the ATPAssetMigrator hmd friendly and a little less brittle 2016-03-11 17:32:24 -08:00
Anthony Thibault
9fb897476e Application: fix for mouse control in third-person camera
Process the keyboard & mouse input plugin after the userInputMapper()->update().
2016-03-11 17:29:18 -08:00
Philip Rosedale
7e581cc831 Merge pull request #7325 from hyperlogic/tony/smooth-hands
Smoother hand motion when using hand controllers
2016-03-11 15:08:59 -08:00
Stephen Birarda
66e572f226 Merge branch 'master' of https://github.com/highfidelity/hifi into atp 2016-03-11 14:44:49 -08:00
Ryan Huffman
55817e6b5a Merge branch 'master' of https://github.com/highfidelity/hifi into bugsplat-username 2016-03-11 14:01:45 -08:00
Ryan Huffman
d7b800283b Adjust bugsplat to use qPrintable 2016-03-11 13:57:05 -08:00
Stephen Birarda
1502348731 Merge pull request #105 from Atlante45/feat/atp
Disable asset browser if user can't rez
2016-03-11 13:25:28 -08:00
Atlante45
7efe26e854 Disable asset browser if user can't rez 2016-03-11 11:53:14 -08:00
Chris Collins
ae596d79f1 Merge pull request #7317 from jherico/hmd_worn
Expose a property in display plugins to determine if the device is visible to the user
2016-03-11 11:46:06 -08:00
Stephen Birarda
e51aedeb35 fix error handling for diff request types 2016-03-11 11:36:52 -08:00
Brad Davis
75c3fd18c9 Expose HMD worn to scripting 2016-03-11 11:00:58 -08:00
Anthony Thibault
ab390f7d2e Merge branch 'master' into tony/smooth-hands 2016-03-11 10:06:31 -08:00
Ryan Huffman
631aad80f9 Add Q_DECLARE_METATYPE(AssetMappingModel*) and fix indentation 2016-03-11 09:53:08 -08:00
Anthony J. Thibault
5eeb4ca594 Fix one frame lag controller lag/jitter
Move userInputMapper->update() after inputPlugin->pluginUpdate().
2016-03-11 09:28:25 -08:00
Brad Hefta-Gaub
d1c024fb39 Merge pull request #7286 from zzmp/fix/skybox-tex
Clean up skybox rendering
2016-03-11 08:50:23 -08:00
Brad Hefta-Gaub
9b89654d6a Merge pull request #7312 from jherico/crashes
Better threaded handling of QML overlays
2016-03-11 08:45:08 -08:00
Seth Alves
0d15706f34 Merge pull request #7315 from hyperlogic/tony/avatar-speed-stat-fix
Stats: fix for avatar velocity stat being stuck at 0.1
2016-03-11 06:37:23 -08:00
Zach Pomerantz
40378920b1 Merge branch 'master' of github.com:highfidelity/hifi into fix/skybox-tex 2016-03-10 21:44:31 -08:00
Stephen Birarda
a9dd88d834 Merge pull request #7320 from zzmp/feat/shader-includes
Compile shaders into separate dir for inclusion
2016-03-10 21:07:49 -08:00