Anthony J. Thibault
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cb89f09635
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Removed EntityRig and AvatarRig. One Rig to rule them all.
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2015-11-20 14:27:01 -08:00 |
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Atlante45
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cf3b33a96b
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Replace Application::getInstance() with qApp
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2015-10-06 13:56:19 -07:00 |
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Brad Hefta-Gaub
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430cbcca7e
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first cut at adding surface normals to ray intersection
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2015-09-27 21:57:50 -07:00 |
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Thijs Wenker
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4bf6f8ed77
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ModelOverlay causes a crash in the Model class. This is because ModelOverlay doesn't give a valid rig to the Model.
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2015-08-04 14:47:13 +02:00 |
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Eric Levin
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3f5f75d6d2
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Merge pull request #5430 from AlexanderOtavka/floating-ui
Improvements to overlays.
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2015-08-03 14:35:52 -07:00 |
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Zander Otavka
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da2afca391
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Expose overlay type checking to JavaScript.
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2015-07-31 11:26:04 -07:00 |
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Seth Alves
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ee334ff826
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JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.
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2015-07-22 18:43:10 -07:00 |
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Brad Davis
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5b494c23fd
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More header cleanup
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2015-07-18 22:38:26 -07:00 |
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ZappoMan
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819fa852b8
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first pass at GlowEctomy
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2015-07-15 12:47:59 -07:00 |
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Atlante45
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e3d22ef94b
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Fix overlays getBounds + code cleanup
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2015-06-24 16:13:42 -07:00 |
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ZappoMan
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bb623eaaed
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fix build buster
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2015-06-03 19:53:21 -07:00 |
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ZappoMan
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7fde574a2a
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make model overlays acutally use sub mesh payload items
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2015-06-03 16:33:58 -07:00 |
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samcake
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84525aabec
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Merge pull request #4959 from ZappoMan/team-teaching-entitysmartpointer
TEAM TEACHING BRANCH - Entity Smart Pointers
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2015-05-26 13:56:47 -07:00 |
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ZappoMan
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d1520c5502
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andrews CR feedback
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2015-05-26 09:23:27 -07:00 |
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Ryan Huffman
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3f22b5f8b3
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
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Sam Gateau
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9b63739a72
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Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations
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2015-03-31 17:35:34 -07:00 |
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ZappoMan
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41c135c4e5
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move GlowEffect to libraries
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2014-12-15 19:19:21 -08:00 |
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ZappoMan
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e53833b306
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make GlowEffect support DependencyManager
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2014-12-15 17:29:48 -08:00 |
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ZappoMan
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a6b86da47a
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basics of triangle picking working for models
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2014-12-05 11:31:27 -08:00 |
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ZappoMan
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42e8d4d377
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fix warnings in overlays
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2014-11-15 20:38:21 -08:00 |
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Thijs Wenker
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38ed104397
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added const to copy constructors
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2014-11-15 00:21:50 +01:00 |
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Thijs Wenker
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ba5491bc8b
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moved writeToClone to copy constructor
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2014-11-14 22:55:25 +01:00 |
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Thijs Wenker
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fa4555a7a2
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Merge branch 'master' of https://github.com/worklist/hifi into 20176
Conflicts:
interface/src/ui/overlays/Grid3DOverlay.cpp
interface/src/ui/overlays/ImageOverlay.cpp
interface/src/ui/overlays/Line3DOverlay.cpp
interface/src/ui/overlays/LocalVoxelsOverlay.cpp
interface/src/ui/overlays/LocalVoxelsOverlay.h
interface/src/ui/overlays/Overlay.h
interface/src/ui/overlays/Overlay2D.cpp
interface/src/ui/overlays/Text3DOverlay.cpp
interface/src/ui/overlays/TextOverlay.cpp
interface/src/ui/overlays/TextOverlay.h
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2014-11-14 20:09:27 +01:00 |
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David Rowe
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9e19641a1d
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Add property getting for all 3D overlays
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2014-11-12 21:05:44 -08:00 |
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Thijs Wenker
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d3d80d3fe2
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filled in the rest of the properties
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2014-11-06 00:34:59 +01:00 |
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Thijs Wenker
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709ad84933
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added clone functionality to Overlays:
Overlays.cloneOverlay(OverlayID)
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2014-11-05 23:44:59 +01:00 |
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ZappoMan
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f1326e91b9
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move the _model.setScaleToFit( largest dimension) to the setProperties not update
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2014-10-29 11:10:52 -07:00 |
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ZappoMan
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17a20ceb16
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pass the submesh name as extraInfo in the ray pick result
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2014-10-29 10:49:24 -07:00 |
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ZappoMan
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3e9bc23c2f
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moving RenderArgs into shared so it can be used by overlays, first cut at ray picking against submeshes
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2014-10-29 10:19:04 -07:00 |
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Stephen Birarda
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e97aef581a
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use InvokeMethod so that texture change happens on the right thread
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2014-10-22 12:07:00 -07:00 |
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Stephen Birarda
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fc39e82734
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allow a texture change in ModelOverlay properties
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2014-10-21 16:11:58 -07:00 |
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ZappoMan
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61b53701f3
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fix some comments
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2014-10-17 16:07:08 -07:00 |
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ZappoMan
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70d718178d
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make all volume3DOverlays handle proper ray picking against their rotated bounding box, make model overlays property ray pick as well
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2014-10-17 13:36:37 -07:00 |
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ZappoMan
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bffd236640
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add glowLevel, and pulse to all overlays
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2014-09-29 16:44:40 -07:00 |
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ZappoMan
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7db2930d91
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remove calls to calculateRotatedExtents() use Extents.rotate() instead
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2014-09-11 12:33:38 -07:00 |
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Atlante45
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28d4efbad6
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Don't display anything if overlays not loaded
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2014-07-29 13:15:09 -07:00 |
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Atlante45
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7ad90ac7bb
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When visible is false, don't render billboards/models overlays
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2014-07-11 11:29:58 -07:00 |
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Atlante45
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09cf01e097
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ModelOverlay functionnal + bounding box
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2014-07-01 12:42:56 -07:00 |
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