Commit graph

2122 commits

Author SHA1 Message Date
barnold1953
3052996a9e Pressing trigger and bumper at same time toggles UI 2014-06-17 10:37:15 -07:00
Brad Hefta-Gaub
e8ba3c8bb1 Merge pull request #3019 from ctrlaltdavid/19769
Code Review for Job #19769
2014-06-12 17:31:53 -07:00
barnold1953
762751ef6a Store the last mouse move input type for application overlay 2014-06-12 10:47:11 -07:00
barnold1953
84e01e6b25 Merge branch 'master' of https://github.com/highfidelity/hifi 2014-06-11 17:22:30 -07:00
barnold1953
eff097638c Implementd sixense mouse emulation 2014-06-11 17:02:08 -07:00
Brad Hefta-Gaub
107fbf8c29 Merge pull request #3012 from wangyix/master
added OctreePacketProcessor::nodeKilled to Application::nodeKilled instead of connecting it to NodeList::nodeKilled
2014-06-11 16:00:59 -07:00
wangyix
ac0b037f0f removed connect(); put call into Application::nodeKilled
OctreePacketReceiver::nodeKilled() doesn't get called when
NodeList::nodeKilled() is emitted for some unknown reason
2014-06-11 15:25:00 -07:00
wangyix
a8c9780004 updated connect() to qt5 format 2014-06-11 12:13:27 -07:00
Brad Hefta-Gaub
62f85d0794 Merge pull request #3004 from matsukaze/master
Job #19766 BUG: Stop or reload all scripts crashes interface
2014-06-11 11:51:03 -07:00
wangyix
fc07ceb412 added killNode() slot for _packetCounts garbage collection 2014-06-11 10:54:44 -07:00
matsukaze
679846267e Job #19766 BUG: Stop or reload all scripts crashes interface fixed, part 3
Same comments as before, but without the local files changes mistakenly
checked in.
2014-06-10 22:42:01 -04:00
matsukaze
1e1cc69287 Revert "Job #19766 BUG: Stop or reload all scripts crashes interface fixed, part 3"
This reverts commit 46f2ab73bc.
2014-06-10 22:37:34 -04:00
matsukaze
46f2ab73bc Job #19766 BUG: Stop or reload all scripts crashes interface fixed, part 3
Move the conversion of scriptName to QUrl to the beginning of
Application::loadScript. Use the scriptURLString to query the
_scriptEngineHash map.
2014-06-10 22:29:58 -04:00
matsukaze
a48f38b1d2 Revert "Job #19766 BUG: Stop or reload all scripts crashes interface fix, part 2."
This reverts commit b4e9840865.
2014-06-10 21:32:23 -04:00
David Rowe
39e3deb9b9 Add menu item that toggles VR display mode
Toggles the display mode if a Rift is found connected at program start.
2014-06-10 15:03:07 -07:00
wangyix
b96b6c9857 added default constructor for NetworkPacket
updated param comments in ReceivedPacketProcessor
2014-06-10 12:24:47 -07:00
wangyix
d84beee3e4 VoxelPacketProcessor -> OctreePacketProcessor
added nodes bookkeeping in ReceivedPacketProcessor; added check in
sendNack() to not send NACKs to nodes that have sent packets that are
waiting in the message queue.
2014-06-10 11:05:51 -07:00
matsukaze
b4e9840865 Job #19766 BUG: Stop or reload all scripts crashes interface fix, part 2.
Keep the scriptUrl internal to the ScriptEngine class and refer to it
externally by the file name string.

Change the ScriptEngine constructor to accept a filename QString,
instead of a QUrl. Resolve constructor ambiguity in Particle, which
creates anonymous ScriptEngine.
2014-06-09 23:15:45 -04:00
wangyix
ffda98fe0b var name change again 2014-06-09 17:50:29 -07:00
wangyix
4665df4d1f nackdisable to disablenack 2014-06-09 17:41:20 -07:00
wangyix
de61029f05 Added dev menu option to disable nack packets 2014-06-09 17:30:09 -07:00
matsukaze
c8c8bccbf3 Job #19766 BUG: Stop or reload all scripts crashes interface fixed.
QUrl(name).toString() does not equal name, therefore removing name from
ScriptEngineHash was failing, and a dangling pointer was left in the
script engine hash map.
2014-06-09 17:52:50 -04:00
wangyix
e45f2fed4b changed writelock to readlock
plus a coding standard fix
2014-06-09 13:42:45 -07:00
wangyix
aa694d6967 removed debug code 2014-06-09 12:35:26 -07:00
wangyix
529dd827a2 moved around code in sendNack() a bit 2014-06-09 12:00:19 -07:00
wangyix
3bc457d4d2 added octree scene stats locking and unlocking 2014-06-09 11:14:02 -07:00
wangyix
5286090812 removed interface print statements 2014-06-06 17:52:48 -07:00
wangyix
b39559d860 packet recovery seems to be working
Seems to impact FPS a lot.  OctreeSceneStats is not being locked (causes
freezing, need to find out why).
2014-06-06 17:44:30 -07:00
wangyix
d21a8e73ff Merge remote-tracking branch 'upstream/master' into packet_recovery_pull 2014-06-06 15:05:29 -07:00
wangyix
0b1bffa83c added random packet drops; ready to test 2014-06-06 15:03:54 -07:00
wangyix
bd2148d4b7 added write lock/unlock
...for _octreeSceneStatsLock
2014-06-06 14:33:53 -07:00
wangyix
5c47485562 client-side nack sending complete; ready to test 2014-06-06 14:27:51 -07:00
wangyix
8cd5ec3b54 started work on sending nack packets from client 2014-06-06 11:50:34 -07:00
barnold1953
f0f7d0c55f Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
Conflicts:
	interface/src/ui/ApplicationOverlay.cpp
2014-06-05 12:17:09 -07:00
barnold1953
e60c671c05 Switched Oculus UI to hemisphere. Added curved semicircle UI 2014-06-04 17:24:20 -07:00
Andrew Meadows
7807388b08 merge upstream/master into andrew/inertia
Conflicts:
	interface/src/renderer/Model.cpp
2014-06-04 14:28:23 -07:00
Andrew Meadows
d3f51fe38e FinalOrientation -> FinalOrientationInWorldFrame 2014-06-04 10:41:17 -07:00
barnold1953
edf5d5bda1 Fixed bug that disabled cursor for windows 2014-06-04 08:38:01 -07:00
barnold1953
036bdf5d07 Removed pointless 1.0f 2014-06-03 15:26:12 -07:00
barnold1953
611c68d0d8 Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay 2014-06-03 15:23:58 -07:00
barnold1953
d1b7882c6f Mouse input and magnification for Oculus Overlay 2014-06-03 15:23:17 -07:00
Kai Ludwig
23b56bf174 start timer BEFORE moving it to another thread, because Qt otherwise will protest and the timer does not run at all - at least on windows.
this fixes restarted servers not getting properly recognized by the interface - at least on windows.
2014-06-03 20:10:55 +02:00
Brad Hefta-Gaub
6061330826 Merge pull request #2973 from matsukaze/master
Job #19700 BUG: Crash in NodeBounds::draw() fixed.
2014-06-02 22:41:02 -07:00
barnold1953
90754e320d Curved Oculus overlay around camera as a semicircle 2014-06-02 16:05:07 -07:00
barnold1953
863e2c56ae Fixed mirror mode for non-headless models. 2014-06-02 10:41:10 -07:00
matsukaze
46d45a2d43 Job #19700 BUG: Crash in NodeBounds::draw() fixed.
QMap and QReadWriteLock are orthogonal. Combined them into a wrapper
class called NodeToJurisdictionMap, replacing typedef. This allows us to
avoid changing method signatures wherever NodeToJurisdictionMap is used.
The lock is bound with the map and is available to all clients of the
NodeToJurisdictionMap. The lock allows multi-threaded access to the map.

Fixed compiler warning in NodeBounds.cpp regarding loss of precision
during conversion of double to GLfloat.
2014-06-02 05:55:58 -04:00
AndrewMeadows
5b74829318 Merge pull request #2955 from ey6es/cascade
Basic cascaded shadow maps for increased shadow draw distance.
2014-05-29 18:57:44 -07:00
Andrzej Kapolka
1eace78e47 Hide distances; they no longer need to be publicly visible. 2014-05-29 17:46:25 -07:00
ZappoMan
ac22cebde1 more performance stats debugging 2014-05-29 17:41:40 -07:00
Andrzej Kapolka
34091128d8 Distance tweak. 2014-05-29 17:22:59 -07:00