Zach Pomerantz
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2d0d542765
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Fix friend class typedef confusion in gcc
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2016-01-26 12:44:56 -08:00 |
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Zach Pomerantz
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59ac93485e
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Propogate configuration changes through tasks
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2016-01-25 15:18:13 -08:00 |
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Zach Pomerantz
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e73902899b
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Explicitly emit dirty for AO/Debug
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2016-01-25 15:18:12 -08:00 |
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Zach Pomerantz
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46c937325e
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Make Job MEMBER enabled explicit
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2016-01-25 15:18:11 -08:00 |
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Zach Pomerantz
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14d907206e
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Clean out job enable logic from Job
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2016-01-25 15:17:44 -08:00 |
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Zach Pomerantz
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56cc4dc223
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Add Job::Config to RenderShadowTask
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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f3265db298
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Gut RenderContext
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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e8b8f4d535
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Add Job::Config to HitEffect
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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772aedde91
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Add Job::Config to AmbientOcclusion
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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ba61c1f865
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Fix draw calls to use members
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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ccbec54f2d
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Add Job::Config to DebugDeferredBuffer
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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f1b7807db7
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Add Job::Config to Draw
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2016-01-25 12:14:58 -08:00 |
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Zach Pomerantz
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9064438bf0
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Replace RenderScriptingInterface with dynamic Task::Config
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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adc9d2ea07
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Add Job::Config to FetchItems
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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5698be5435
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It works
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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75cddec647
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Add alwaysEnabled render::Job::Config
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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b70108bb9a
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Working demo
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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2e1fbf66ad
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Refine Configuration for render::Job
wip
wip
wip
wip
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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581003ec83
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Use QObject-derived Configuration for render::Job
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2016-01-25 12:13:55 -08:00 |
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Zach Pomerantz
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8b68d5922c
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Make Engine a Task
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2016-01-25 12:13:55 -08:00 |
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samcake
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483d20d7a3
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-22 18:31:30 -08:00 |
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samcake
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9f87089c05
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Fixing the Anitialising breaking the transparent rendering
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2016-01-22 18:25:26 -08:00 |
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Zach Pomerantz
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b62fc50557
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Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
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2016-01-22 10:32:54 -08:00 |
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Zach Pomerantz
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dee8e0ba9d
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Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
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2016-01-22 10:03:06 -08:00 |
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samcake
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24d1f113f8
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Fixing the warning maybe
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2016-01-22 09:44:32 -08:00 |
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samcake
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6bcd7f10ad
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Try the constant gaussian values which are more stable on mac...
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2016-01-21 23:54:51 -08:00 |
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samcake
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b7f14789af
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Refining the ao effect on the blur side
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2016-01-21 19:02:32 -08:00 |
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Brad Hefta-Gaub
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e1c369dc10
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Merge pull request #6766 from samcake/hdr
Ambient Occlusion
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2016-01-21 18:10:52 -08:00 |
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samcake
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b5aa5fcb46
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more clean up
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2016-01-21 17:36:53 -08:00 |
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samcake
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8eddd52731
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Fixing coding guidelines
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2016-01-21 16:54:37 -08:00 |
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samcake
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402809fe2f
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FIxing coding standards
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2016-01-21 16:44:35 -08:00 |
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samcake
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9c344c6498
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FIxing the bordering enble default value
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2016-01-21 16:38:21 -08:00 |
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samcake
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16573357d8
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FIxing the AO results at the border of the frame by guarding the fetch out of the frame
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2016-01-21 15:50:38 -08:00 |
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Brad Davis
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f9f9ddd8bd
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Yet more atmosphere removal
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2016-01-21 15:15:17 -08:00 |
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Brad Davis
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b8109af196
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Ignite the atmosphere
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2016-01-21 15:15:15 -08:00 |
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samcake
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8d1ab01018
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exposing one more parameter
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2016-01-20 18:32:44 -08:00 |
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samcake
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4e5869b247
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Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
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2016-01-20 16:30:24 -08:00 |
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Zach Pomerantz
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0c798c06a9
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Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
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2016-01-20 14:51:42 -08:00 |
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samcake
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07c630bcda
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And cleaning again hopping to have the pr build
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2016-01-20 11:44:01 -08:00 |
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samcake
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35ea04ae7c
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fixing the bug that kept AO when ao is off...
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2016-01-20 11:13:50 -08:00 |
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samcake
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379c882834
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Debugging the darkness and pointing out bugs
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2016-01-20 02:03:09 -08:00 |
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samcake
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c5c51f2af2
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Make sure the resolution level for ao is correct
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2016-01-19 18:57:03 -08:00 |
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Zach Pomerantz
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3445b7fd2c
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Fix orientation aligned with Y
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2016-01-19 18:39:34 -08:00 |
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samcake
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584d50b594
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Experimenting with AO on the lightmaped surface
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2016-01-19 17:56:07 -08:00 |
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Zach Pomerantz
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c794ae8da2
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Avoid shadow attenuation outside of mapped area
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2016-01-19 15:48:20 -08:00 |
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Zach Pomerantz
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27967f6064
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Use 4-sample PCF for shadowMap sampling
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2016-01-19 15:48:20 -08:00 |
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samcake
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6f93fb3114
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Can now process the AO at lower resolution in orer to gsave performances
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2016-01-19 12:12:51 -08:00 |
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Zach Pomerantz
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387a14b6b1
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Fix shadowMap vertical keylight edge case
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2016-01-19 12:01:40 -08:00 |
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Zach Pomerantz
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398f83be3f
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Change shadow debug buffer to reuse shadowMap tex
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2016-01-19 12:01:18 -08:00 |
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Zach Pomerantz
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568ae2e7bc
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Move ShoudRenderFunctor to render::CullFunctor
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2016-01-19 11:24:11 -08:00 |
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