Andrew Meadows
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fd8e3f6169
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add moved entities to lists for sorting
and also for outgoing packet updates
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2014-12-12 13:28:12 -08:00 |
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Andrew Meadows
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ad7641c7e0
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repairs to build when Bullet not found
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2014-12-11 16:05:45 -08:00 |
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Andrew Meadows
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c3f8f8ab98
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init PhysicsEngine with an EntityEditPacketSender
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2014-12-11 13:29:29 -08:00 |
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Andrew Meadows
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4977bfb708
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ObjectMotionState puts self on outgoing queue
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2014-12-11 12:40:43 -08:00 |
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Andrew Meadows
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572ceb75a4
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clarification of what outgoing flags are about
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2014-12-11 12:07:53 -08:00 |
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Andrew Meadows
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cc0e82b97f
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incoming changes is now QSet<ObjectMotionState*>
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2014-12-11 10:56:22 -08:00 |
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Andrew Meadows
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d9f183458a
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_entityMotionStates is Qset of EntityMotionState*
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2014-12-11 08:43:01 -08:00 |
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Andrew Meadows
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f9ba4d355c
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implement EntitySimulation API in PhysicsEngine
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2014-12-10 17:01:20 -08:00 |
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Andrew Meadows
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b0cc3a8509
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add logic for when to update moving entity
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2014-12-08 17:18:07 -08:00 |
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Andrew Meadows
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d6c97be78e
|
using an infinite plane for the ground
|
2014-12-03 20:17:42 -08:00 |
|
Andrew Meadows
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3c67400e13
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namechange CustomMotionState to ObjectMotionState
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2014-12-03 11:12:04 -08:00 |
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Andrew Meadows
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29d0d10103
|
track entities added to PhysicsEngine
also fix for RigidBody's not going dynamic
and a fix for changed entities staying on changed list
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2014-12-02 17:47:48 -08:00 |
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Andrew Meadows
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9f11121df2
|
oops, forgot to add entities to Bullet simulation
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2014-12-02 15:44:07 -08:00 |
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Andrew Meadows
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c9ea6885c1
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PhysicsEngine is now an EntitySimulation
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2014-12-02 15:29:41 -08:00 |
|
Andrew Meadows
|
8aba2a06e0
|
Splitting Bullet stuff out of ShapeInfo
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2014-12-01 16:47:33 -08:00 |
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Andrew Meadows
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1df6c32a4e
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moving Shape* back into shared lib
removing dependency of entities lib on physics lib
physics lib now depends on entities lib
|
2014-12-01 16:03:14 -08:00 |
|
Andrew Meadows
|
1c569dcf33
|
remove some cruft
|
2014-11-24 15:05:09 -08:00 |
|
Andrew Meadows
|
ec1f11c1a8
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route more entity updates into physics engine
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2014-11-24 11:21:40 -08:00 |
|
Andrew Meadows
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48164c9399
|
cleanup and moving things around
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2014-11-19 15:31:17 -08:00 |
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Andrew Meadows
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2d400e6ae0
|
rename PhysicsWorld to PhysicsEngine
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2014-11-18 09:55:25 -08:00 |
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