Zach Pomerantz
2c2b794683
Stop modelMesh render if pipeline is not found
2015-12-18 13:16:05 -08:00
Atlante45
78b805a19a
Fix file shader file lookup on windows
2015-12-17 16:06:55 -08:00
Atlante45
c0a675dd9e
Fix msvc warning
2015-12-17 16:02:49 -08:00
Atlante45
f41ca9fc50
More custom debug work
2015-12-17 15:18:23 -08:00
Atlante45
d8a389ff92
First cut at custom pipelines
2015-12-17 15:18:23 -08:00
Atlante45
9d6618c341
Cleanup DebugDeferredBuffer code
2015-12-17 15:18:23 -08:00
Atlante45
06d7de7106
Make Shader interface take more consts
2015-12-17 15:18:23 -08:00
samcake
927cdc0880
Merge branch 'graphics' of https://github.com/highfidelity/hifi into hdr
2015-12-17 10:30:04 -08:00
samcake
d8a71db929
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-17 10:11:03 -08:00
samcake
8d4d0d4e9a
FIxing the bad returned value per reference
2015-12-17 10:08:40 -08:00
Clément Brisset
40272faa3f
Merge pull request #6679 from hyperlogic/tony/particle-system-invalidated-iterator-fix
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ParticleEffectEntityItem: fix for invalid iterator increment
2015-12-17 09:43:39 -08:00
Anthony J. Thibault
2eecb61da5
Prefer erase over repeated pop_front calls
2015-12-16 19:08:31 -08:00
samcake
7bc815448e
The material colors for diffuse and emissive are now gamma corrected by default
2015-12-16 18:14:43 -08:00
Anthony J. Thibault
1b08563079
ParticleEffectEntityItem: fix for invalid iterator increment
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Was causing an assert in debug, due to calling ++ on an invalid iterator.
In release this might lead to memory corruption.
2015-12-16 16:56:49 -08:00
samcake
1b1365fd40
Exposing the tone curve in the js api
2015-12-16 16:32:53 -08:00
samcake
c0faf978f8
Introducing a setting for the tone curve
2015-12-16 15:21:09 -08:00
Atlante45
b4dc3b1b47
Fix windows compile error.
2015-12-16 14:27:26 -08:00
Atlante45
a541fdd2df
Move OctreeSendThread to the OctreeServer
2015-12-16 14:27:26 -08:00
Atlante45
95da71b19c
Assignment don't inherit from NodeData
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This is an artefact from an old design that stuck around
2015-12-16 14:27:26 -08:00
Atlante45
562d9ac2de
Forward QThread's finished signal in GenericThread
2015-12-16 14:27:26 -08:00
Atlante45
346c28f9e2
Remove OctreeServer's static instance
2015-12-16 14:27:26 -08:00
Anthony Thibault
0c1ae5bb61
Merge pull request #6657 from AndrewMeadows/avatar-capsule-2
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Correct collision capsule for scaled avatars
2015-12-16 11:36:08 -08:00
Ryan Huffman
a422103e89
Merge pull request #6662 from AlessandroSigna/overlays
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Exposing emmisive property of the Image3DOverlay
2015-12-16 10:29:34 -08:00
AlessandroSigna
08f7591787
Fix misspelling
2015-12-16 10:02:47 -08:00
samcake
7c8f12b9c4
Merge branch 'graphics' of https://github.com/highfidelity/hifi into hdr
2015-12-16 09:55:37 -08:00
samcake
b4b541178d
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-16 09:42:06 -08:00
samcake
1364329886
FIxing the compil bug by checking security of the call with assert and avoiding the compilation error
2015-12-15 22:07:06 -08:00
Zach Pomerantz
3280894e29
Load texture by convention with .obj
2015-12-15 19:30:15 -08:00
samcake
a60ef4fb5a
Finalize the names
2015-12-15 18:32:30 -08:00
samcake
c2feec16de
Cleaning the code
2015-12-15 18:24:16 -08:00
samcake
d2ebaef69e
Adding a simple manual exposure control to configure the tonemapping and expose it to js. Add a convenient way to access the Job._concept._data with template
2015-12-15 18:18:42 -08:00
Andrew Meadows
7baee8c391
use glm::clamp() instead of std::min() and max()
2015-12-15 18:18:08 -08:00
Andrew Meadows
c3823de353
setClampedTargetScale()-->setTargetScaleVerbose()
2015-12-15 18:18:08 -08:00
Andrew Meadows
33634cdaa1
properly delete departing avatars
2015-12-15 18:18:08 -08:00
Andrew Meadows
e9f52b1211
properly scale avatar collision shape
2015-12-15 18:18:08 -08:00
Brad Davis
29516619ee
Merge pull request #6661 from ZappoMan/rightClickMenu
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first cut at simulating mouse/reticle behavior with input contorllers
2015-12-15 16:08:59 -08:00
Brad Hefta-Gaub
6420a43858
fix type
2015-12-15 15:35:17 -08:00
Brad Hefta-Gaub
5a355bd22f
Merge pull request #6653 from hyperlogic/tony/model-entity-animation-fix
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ModelEntityItem: fix for incorrect joint mapping
2015-12-15 14:29:06 -08:00
Brad Hefta-Gaub
7d43504c0c
Merge pull request #6615 from hyperlogic/tony/js-avatar-default-pose
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Expose Avatar default pose to JavaScript
2015-12-15 14:27:53 -08:00
Brad Hefta-Gaub
3dcdfbc0f1
first cut at simulating mouse/reticle behavior with input contorllers
2015-12-15 13:59:22 -08:00
samcake
2bbd5d86b8
cleaning indentation
2015-12-15 09:46:18 -08:00
samcake
e70ab472af
Merging with upstream master/graphics
2015-12-14 18:38:29 -08:00
samcake
84d1e3b123
Merged with upstream master
2015-12-14 18:30:24 -08:00
samcake
a50b14dfae
Merging with upstream graphics
2015-12-14 18:18:39 -08:00
samcake
3554f54e17
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-14 17:38:56 -08:00
Anthony J. Thibault
617fda7832
ModelEntityItem: fix for incorrect joint mapping
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This could happen when switching the animation url between fbx files
with different joint mappings. Only the first one would take effect.
This should fix the issue in the demo domain, with the contorted doll model.
2015-12-14 17:07:53 -08:00
samcake
ed2d45d0b6
HMD Mirror looks correct
2015-12-14 16:18:44 -08:00
Anthony J. Thibault
3f0cdb3c02
Merge branch 'master' into tony/js-avatar-default-pose
2015-12-14 11:19:24 -08:00
samcake
1597d3d466
Merge branch 'master' of https://github.com/highfidelity/hifi into red
2015-12-14 10:25:22 -08:00
samcake
2aad26154e
THis should fix the mirror and the skybox issue
2015-12-14 10:24:51 -08:00