David Rowe
c1e1caa709
Add ability to update title of WebWindow after it's created
2015-07-23 21:59:19 -07:00
Anthony J. Thibault
87a0e48d30
Updates to overlay fade
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* vive rendering works again
* overlay fades away in standing mode, if you look or move away from the overlay sphere.
* middle mouse button can be used to fade in or out the overlay
* mouse pointer renders properly on overlay
2015-07-23 20:36:58 -07:00
Niraj Venkat
216c499d14
HAO (Horrendous Ambient Occlusion)
2015-07-23 18:53:43 -07:00
Brad Hefta-Gaub
2e83378c23
Merge pull request #5411 from birarda/master
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don't allow sending of billboards > MTU size
2015-07-23 18:40:30 -07:00
samcake
8421aafe33
try to fix the scaling issues on mac
2015-07-23 18:17:10 -07:00
Stephen Birarda
cdcab299b6
bring back delayed queue of Application events
2015-07-23 18:00:35 -07:00
Philip Rosedale
a1544956e3
Merge pull request #5348 from ctrlaltdavid/20602
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DO NOT MERGE - QA for #20602 - Fix and improve eye saccades
2015-07-23 17:42:24 -07:00
Andrew Meadows
2fc158246d
decouple FPS from rotation rate during mouse drag
2015-07-23 17:30:50 -07:00
Stephen Birarda
974108734a
add a comment for size guard
2015-07-23 17:17:59 -07:00
Stephen Birarda
f919d2985b
don't attempt to send the avatar billboard if too large
2015-07-23 17:17:15 -07:00
Anthony J. Thibault
1d93abf90c
Overlay can be shown and hidden and has better behavior in Standing HMD Mode.
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Added OverlayConductor class that "orchestrates" Overlays, ApplicationCompositor & AppliationOverlay instances
so that the overlay can be smoothly animated on and off, mouse/key events are blocked when overlay is disabled.
2015-07-23 17:17:03 -07:00
Sam Gateau
ded95a3dde
removing dead code
2015-07-23 16:58:21 -07:00
Sam Gateau
a424ff98ca
Fixing issues with the review process
2015-07-23 16:55:18 -07:00
Sam Gateau
a002560003
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-23 16:32:00 -07:00
Sam Gateau
d56b5f39fb
strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels
2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f
Introducing the download Framebuffer call on the context to capture a snapshot
2015-07-23 16:15:10 -07:00
Sam Gondelman
7c9189cfbe
trying to fix init issue
2015-07-23 16:13:27 -07:00
Brad Davis
2ac6304752
Merge pull request #5404 from ZappoMan/renderBug
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Fix rendering of primitive objects on Windows
2015-07-23 19:10:54 -04:00
Howard Stearns
e59304ae74
Merge pull request #5406 from huffman/variadic-print
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Update script print() to be variadic
2015-07-23 18:03:37 -05:00
ZappoMan
8007fba909
add type to shader include
2015-07-23 15:37:56 -07:00
Ryan Huffman
396bb613f8
Avoid creating a new variable in js print
2015-07-23 15:32:40 -07:00
Ryan Huffman
5f33ac5459
Update script print() to be variadic
2015-07-23 15:30:54 -07:00
Seth Alves
849715953d
Merge pull request #5405 from AndrewMeadows/bohrium
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fix for underdamped avatar rotation momentum
2015-07-23 15:26:49 -07:00
Bradley Austin Davis
901dd77f05
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-23 18:11:25 -04:00
Sam Gateau
dc10f30d3d
Merged
2015-07-23 15:10:42 -07:00
ZappoMan
e6262de864
CR feedback
2015-07-23 14:56:52 -07:00
Sam Gateau
a561874ce3
Render the rear view mirror in a separate target and then display it during overlay pass
2015-07-23 14:56:14 -07:00
Andrew Meadows
b26f4b0c8d
fix for underdamped avatar rotation momentum
2015-07-23 14:49:15 -07:00
Bradley Austin Davis
00342d2c76
Fixing the avatar / HMD pose compisition for Oculus
2015-07-23 17:48:06 -04:00
ZappoMan
1177ffd439
more hacking
2015-07-23 14:12:52 -07:00
ZappoMan
96e83e3ed4
remove gl_FrontMaterial
2015-07-23 14:11:28 -07:00
ZappoMan
9496b6c024
more hacking
2015-07-23 13:56:59 -07:00
ZappoMan
5774af0856
more hacking
2015-07-23 13:38:08 -07:00
Bradley Austin Davis
3d2139691c
Removing some debug code from OSX Oculus plugin
2015-07-23 16:37:27 -04:00
ZappoMan
a0666d5e99
testing windows render bug
2015-07-23 13:17:12 -07:00
ZappoMan
91d317f964
testing windows render bug
2015-07-23 12:42:55 -07:00
Bradley Austin Davis
6bc6127c2f
Build error on OSX
2015-07-23 15:41:59 -04:00
Bradley Austin Davis
4ad72be0c7
Merge remote-tracking branch 'sam2/sam/input-plugins' into plugins
2015-07-23 15:40:22 -04:00
Bradley Austin Davis
96a52c4f02
Working on mac oculus functionality
2015-07-23 15:38:23 -04:00
Sam Gondelman
0bb3d5b5a0
disabled fullscreen, disabled sixense on mac temporarily
2015-07-23 11:51:36 -07:00
Sam Gondelman
4c6783a791
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-07-23 11:46:07 -07:00
samcake
fecb0e3675
Merge pull request #5398 from ZappoMan/removeTextureRescale
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remove rescaling of textures
2015-07-23 11:22:38 -07:00
David Rowe
ad7167c67a
Merge branch 'master' into 20602
2015-07-23 11:22:05 -07:00
ZappoMan
720f6ec529
completely remove six sense lasers
2015-07-23 11:17:22 -07:00
samcake
805e7326e0
Merge pull request #5396 from ZappoMan/deadCodeRemoval
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remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 11:11:35 -07:00
David Rowe
7c4f6b665b
Use a default eye diameter for models without eyes, e.g., the masks
2015-07-23 11:04:58 -07:00
Bradley Austin Davis
40485948f9
Fixing merge boo-boos
2015-07-23 13:49:17 -04:00
ZappoMan
f4ec09a48b
move renderLaserPointers() into a draw item
2015-07-23 10:42:22 -07:00
Bradley Austin Davis
1db4162371
Merge branch 'master' into plugins
2015-07-23 13:42:03 -04:00
Niraj Venkat
9ccf316513
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-23 10:36:46 -07:00