Commit graph

29144 commits

Author SHA1 Message Date
David Rowe
c1e1caa709 Add ability to update title of WebWindow after it's created 2015-07-23 21:59:19 -07:00
Anthony J. Thibault
87a0e48d30 Updates to overlay fade
* vive rendering works again
* overlay fades away in standing mode, if you look or move away from the overlay sphere.
* middle mouse button can be used to fade in or out the overlay
* mouse pointer renders properly on overlay
2015-07-23 20:36:58 -07:00
Niraj Venkat
216c499d14 HAO (Horrendous Ambient Occlusion) 2015-07-23 18:53:43 -07:00
Brad Hefta-Gaub
2e83378c23 Merge pull request #5411 from birarda/master
don't allow sending of billboards > MTU size
2015-07-23 18:40:30 -07:00
samcake
8421aafe33 try to fix the scaling issues on mac 2015-07-23 18:17:10 -07:00
Stephen Birarda
cdcab299b6 bring back delayed queue of Application events 2015-07-23 18:00:35 -07:00
Philip Rosedale
a1544956e3 Merge pull request #5348 from ctrlaltdavid/20602
DO NOT MERGE - QA for #20602 - Fix and improve eye saccades
2015-07-23 17:42:24 -07:00
Andrew Meadows
2fc158246d decouple FPS from rotation rate during mouse drag 2015-07-23 17:30:50 -07:00
Stephen Birarda
974108734a add a comment for size guard 2015-07-23 17:17:59 -07:00
Stephen Birarda
f919d2985b don't attempt to send the avatar billboard if too large 2015-07-23 17:17:15 -07:00
Anthony J. Thibault
1d93abf90c Overlay can be shown and hidden and has better behavior in Standing HMD Mode.
Added OverlayConductor class that "orchestrates" Overlays, ApplicationCompositor & AppliationOverlay instances
so that the overlay can be smoothly animated on and off, mouse/key events are blocked when overlay is disabled.
2015-07-23 17:17:03 -07:00
Sam Gateau
ded95a3dde removing dead code 2015-07-23 16:58:21 -07:00
Sam Gateau
a424ff98ca Fixing issues with the review process 2015-07-23 16:55:18 -07:00
Sam Gateau
a002560003 Merge branch 'master' of https://github.com/highfidelity/hifi into yellow 2015-07-23 16:32:00 -07:00
Sam Gateau
d56b5f39fb strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels 2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f Introducing the download Framebuffer call on the context to capture a snapshot 2015-07-23 16:15:10 -07:00
Sam Gondelman
7c9189cfbe trying to fix init issue 2015-07-23 16:13:27 -07:00
Brad Davis
2ac6304752 Merge pull request #5404 from ZappoMan/renderBug
Fix rendering of primitive objects on Windows
2015-07-23 19:10:54 -04:00
Howard Stearns
e59304ae74 Merge pull request #5406 from huffman/variadic-print
Update script print() to be variadic
2015-07-23 18:03:37 -05:00
ZappoMan
8007fba909 add type to shader include 2015-07-23 15:37:56 -07:00
Ryan Huffman
396bb613f8 Avoid creating a new variable in js print 2015-07-23 15:32:40 -07:00
Ryan Huffman
5f33ac5459 Update script print() to be variadic 2015-07-23 15:30:54 -07:00
Seth Alves
849715953d Merge pull request #5405 from AndrewMeadows/bohrium
fix for underdamped avatar rotation momentum
2015-07-23 15:26:49 -07:00
Bradley Austin Davis
901dd77f05 Merge remote-tracking branch 'upstream/master' into plugins 2015-07-23 18:11:25 -04:00
Sam Gateau
dc10f30d3d Merged 2015-07-23 15:10:42 -07:00
ZappoMan
e6262de864 CR feedback 2015-07-23 14:56:52 -07:00
Sam Gateau
a561874ce3 Render the rear view mirror in a separate target and then display it during overlay pass 2015-07-23 14:56:14 -07:00
Andrew Meadows
b26f4b0c8d fix for underdamped avatar rotation momentum 2015-07-23 14:49:15 -07:00
Bradley Austin Davis
00342d2c76 Fixing the avatar / HMD pose compisition for Oculus 2015-07-23 17:48:06 -04:00
ZappoMan
1177ffd439 more hacking 2015-07-23 14:12:52 -07:00
ZappoMan
96e83e3ed4 remove gl_FrontMaterial 2015-07-23 14:11:28 -07:00
ZappoMan
9496b6c024 more hacking 2015-07-23 13:56:59 -07:00
ZappoMan
5774af0856 more hacking 2015-07-23 13:38:08 -07:00
Bradley Austin Davis
3d2139691c Removing some debug code from OSX Oculus plugin 2015-07-23 16:37:27 -04:00
ZappoMan
a0666d5e99 testing windows render bug 2015-07-23 13:17:12 -07:00
ZappoMan
91d317f964 testing windows render bug 2015-07-23 12:42:55 -07:00
Bradley Austin Davis
6bc6127c2f Build error on OSX 2015-07-23 15:41:59 -04:00
Bradley Austin Davis
4ad72be0c7 Merge remote-tracking branch 'sam2/sam/input-plugins' into plugins 2015-07-23 15:40:22 -04:00
Bradley Austin Davis
96a52c4f02 Working on mac oculus functionality 2015-07-23 15:38:23 -04:00
Sam Gondelman
0bb3d5b5a0 disabled fullscreen, disabled sixense on mac temporarily 2015-07-23 11:51:36 -07:00
Sam Gondelman
4c6783a791 Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins 2015-07-23 11:46:07 -07:00
samcake
fecb0e3675 Merge pull request #5398 from ZappoMan/removeTextureRescale
remove rescaling of textures
2015-07-23 11:22:38 -07:00
David Rowe
ad7167c67a Merge branch 'master' into 20602 2015-07-23 11:22:05 -07:00
ZappoMan
720f6ec529 completely remove six sense lasers 2015-07-23 11:17:22 -07:00
samcake
805e7326e0 Merge pull request #5396 from ZappoMan/deadCodeRemoval
remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 11:11:35 -07:00
David Rowe
7c4f6b665b Use a default eye diameter for models without eyes, e.g., the masks 2015-07-23 11:04:58 -07:00
Bradley Austin Davis
40485948f9 Fixing merge boo-boos 2015-07-23 13:49:17 -04:00
ZappoMan
f4ec09a48b move renderLaserPointers() into a draw item 2015-07-23 10:42:22 -07:00
Bradley Austin Davis
1db4162371 Merge branch 'master' into plugins 2015-07-23 13:42:03 -04:00
Niraj Venkat
9ccf316513 Merge branch 'master' of https://github.com/highfidelity/hifi into avatar 2015-07-23 10:36:46 -07:00