Olivier Prat
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2525fe5869
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Working save and load
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2017-07-04 17:31:24 +02:00 |
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Olivier Prat
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98d915cf0f
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Smoother ease in / out functions
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2017-07-04 14:35:43 +02:00 |
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Olivier Prat
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7d851c1cbd
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Added timing parameters and visual debug of threshold
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2017-07-04 12:01:28 +02:00 |
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Olivier Prat
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0244dd6325
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Working bubble isect trespasser POV
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2017-07-04 09:47:23 +02:00 |
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Olivier Prat
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57b2bdf709
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Working bubble isect owner POV
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2017-07-04 09:14:08 +02:00 |
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Olivier Prat
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f2b8bd4c84
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Merged with 21378
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2017-07-03 16:44:00 +02:00 |
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Olivier Prat
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ec1cf9dc50
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Changed array initialization to old style C
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2017-07-03 16:42:27 +02:00 |
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Olivier Prat
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0d1d262db4
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Working on bubble intersections
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2017-07-03 16:28:00 +02:00 |
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Olivier Prat
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3fddac9f6e
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Fixed compilation errors with array initializations
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2017-07-03 16:12:23 +02:00 |
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Olivier Prat
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af7957491b
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Working avater enter/leaves + manual threshold
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2017-07-03 12:40:58 +02:00 |
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Olivier Prat
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87833abd31
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Sky working again.
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2017-06-30 16:46:25 +02:00 |
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Olivier Prat
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c5ca23f4ea
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Changing edited fade category properly updates widgets in edit window
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2017-06-29 17:14:20 +02:00 |
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Olivier Prat
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fb33b8d1c1
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Working edition and emissive edge on fade element enter/leave
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2017-06-29 12:59:43 +02:00 |
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Olivier Prat
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6a31dc2659
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Selection of edited object working
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2017-06-29 12:13:55 +02:00 |
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Olivier Prat
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8a12d0c106
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Fade effect working again for basic enter domain but with various Fade jobs
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2017-06-29 08:54:23 +02:00 |
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Olivier Prat
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2e3ffe7721
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Disabled check on enabled physics when deciding is fade is adequate
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2017-06-19 18:19:36 +02:00 |
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Olivier Prat
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ace301945c
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Added scale and duration debug parameters in debugFade.qml
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2017-06-13 15:31:04 +02:00 |
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Olivier Prat
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f3d252ee65
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Switched fade curve to easeInOutQuad
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2017-06-13 08:50:50 +02:00 |
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Olivier Prat
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cba70e6be0
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Fade working on voxel objects
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2017-06-08 14:57:09 +02:00 |
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Olivier Prat
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20d4fcbbc7
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Fixed fading on skinned objects. Added initialiazeShapePipelines on GeometryCache to postpone simple pipeline creation after initializeGL
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2017-06-08 09:24:12 +02:00 |
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Olivier Prat
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de143d0ea2
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Switched to uniforms for sending fade shader data. Moved more fade functions to FadeEffect class
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2017-06-06 17:07:20 +02:00 |
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Olivier Prat
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a9ab9d2476
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Renamed FadeManager to FadeEffect
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2017-06-06 16:27:56 +02:00 |
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